Okay I know I want to play a Male Human Noble for my first playthrough. After looking at the shield talents and seeing the CG I think shield spec will be badass, so I want to play a warrior. However I don't really want Zevran or Leliana in my first playthrough, yet I want to complete a "100%" playthrough. I couldn't stand to loose an epic chest with X of Y and Z stats becuase I don't have a lockpicker(rogue), and likewise I would hate to miss a small sidequest because I couldnt Lockpick a door. Lastly, I prefer the "persuasive" side of coercion (rogue, cunning based)rather than the agressive side (warrior, str based).
That is my dilemma. I remember reading somewhere that you need a rogue in your party to explore every nook and cranny in the game.
The rogue dilemma
Débuté par
Halfcab
, oct. 15 2009 12:37
#1
Posté 15 octobre 2009 - 12:37
#2
Posté 15 octobre 2009 - 12:44
... make a rogue with shield bash?
#3
Posté 15 octobre 2009 - 12:45
Dilemma, indeed. I might suggestion some of the following.
On your first play through, consider making a rogue. This would limit the negatives to not being able to Shield-Bash with your main character. As you have said you do not prefer Leliana and Zevran - this will allow you to take on the role you would be losing by not having them (pending Shale, Dog or some other unknown NPC... like Oghren does not have the ability). You can still enjoy a shield bash with other companions such as Alistair.
Also, after this play-through, you may get the twitch of not knowing what's in every nook and cranny and be able to go rogue-less on your second playthrough.
Also, I may be wrong but as far as I know, the talks of Rogue's having access to Two-Handed Weapons and Shield Techniques is not something on the table.. at least that is the impression I get from the CC. Unless future, Combat Training II unlocks it?
Good luck with your dilemma.
On your first play through, consider making a rogue. This would limit the negatives to not being able to Shield-Bash with your main character. As you have said you do not prefer Leliana and Zevran - this will allow you to take on the role you would be losing by not having them (pending Shale, Dog or some other unknown NPC... like Oghren does not have the ability). You can still enjoy a shield bash with other companions such as Alistair.
Also, after this play-through, you may get the twitch of not knowing what's in every nook and cranny and be able to go rogue-less on your second playthrough.
Also, I may be wrong but as far as I know, the talks of Rogue's having access to Two-Handed Weapons and Shield Techniques is not something on the table.. at least that is the impression I get from the CC. Unless future, Combat Training II unlocks it?
Good luck with your dilemma.
Modifié par DeviantJoker, 15 octobre 2009 - 12:47 .
#4
Posté 15 octobre 2009 - 12:47
AClockworkMelon wrote...
... make a rogue with shield bash?
Pretty sure rogues dont get any shield based talents.
Just DW and archery.
#5
Posté 15 octobre 2009 - 12:53
After reading other peoples group compositions I think I might make my Human Noble Rogue and stick him with Morrigan, Allistair, and the last spot can be up for grabs (depending on how well Morrigan or Allistair can heal or how badly I need a second tank)
Thanks for the advice Joker!
I'm really curious to see the Duelist spec.
Thanks for the advice Joker!
I'm really curious to see the Duelist spec.
#6
Posté 15 octobre 2009 - 01:41
Ehhhh..
#7
Posté 15 octobre 2009 - 01:47
Out of curiosity, do you think it's even possible to have the type of 100% playthrough you want? I'd have expected that there are going to be things that it is impossible for you to do without certain characters, at least, not to mention decisions shutting down or opening up certain aspects of the game. You might be able to get close on the superficial things, though.
#8
Posté 15 octobre 2009 - 02:00
Kevin Lynch wrote...
Out of curiosity, do you think it's even possible to have the type of 100% playthrough you want? I'd have expected that there are going to be things that it is impossible for you to do without certain characters, at least, not to mention decisions shutting down or opening up certain aspects of the game. You might be able to get close on the superficial things, though.
Oh, I definitely agree you can't truly see 100% of the things with one play-through. That, to me, is the whole point of multiple choices and multiple consequences to them. And as you correctly said, things, I imagine will shut down while other paths may open.
Certainly, it has been said that you may not even be able to get all possible companions in one play through (or maybe keep them). I remember this, when folks had the "What companions will be in your first play through" - and I think it was Gaider who said not all those combinations may be possible. Just by virtue of your gender, you'll be missing out on half of the romances!
But, in his case, leaving your group rogue-less would keep some paths locked (quite literally).
#9
Posté 15 octobre 2009 - 02:16
DeviantJoker wrote...
But, in his case, leaving your group rogue-less would keep some paths locked (quite literally).
Indeed!
I've always been partial to rogue characters myself, although they are usually the third in a series of characters I play (warrior, mage, rogue, ...), and for precisely the reason of hating the unlockable chest. Strangely my huge weapons and/or powerful spells do nothing. <_< It was more about the idea of achieving a "100% complete" playthrough that seemed out of alignment with the way the game was designed. Perhaps it was more "100% for what the party could do in these circumstances" type of completion.
#10
Posté 15 octobre 2009 - 02:27
[/quote]
Perhaps it was more "100% for what the party could do in these circumstances" type of completion.
[/quote]
Thats what I was going for, since obviously the origin story would account for at least 10% of the possible outcomes in the game. I've gotten over my 100% OCD, since I'm going to have to beat the game at least six times.
Now I gotta figure out my bow spec char...
http://social.biowar...dex/7835/1#7961
Perhaps it was more "100% for what the party could do in these circumstances" type of completion.
[/quote]
Thats what I was going for, since obviously the origin story would account for at least 10% of the possible outcomes in the game. I've gotten over my 100% OCD, since I'm going to have to beat the game at least six times.
Now I gotta figure out my bow spec char...
http://social.biowar...dex/7835/1#7961
#11
Posté 19 novembre 2009 - 01:14
Sheylan wrote...
AClockworkMelon wrote...
... make a rogue with shield bash?
Pretty sure rogues dont get any shield based talents.
Just DW and archery.
hmm it was a joke
#12
Posté 05 décembre 2009 - 06:19
Im here to say tht all assassian skills work with ranged weps. And yes u do get the backstab stealth bouns with ranged weps. Ranger Asssassin build ftw. ie marksmen huntard 
#13
Posté 05 décembre 2009 - 06:20
o and if your play the consloe version like me i foud a way to have 10 hot key slots. u add change wep to one of em
#14
Posté 05 décembre 2009 - 06:24
I know of no sidequests that involve picking the lock on a door.
#15
Posté 05 décembre 2009 - 06:44
DaeFaron wrote...
I know of no sidequests that involve picking the lock on a door.
there is, if you are a rogue then there is one.
#16
Posté 05 décembre 2009 - 06:55
Without giving away too much info or spoilers, can you just tell us where this picklocked sidequest is? Just the location is fine. I'm more than happy to look in every nook and cranny if I know there is something there
#17
Posté 05 décembre 2009 - 04:32
boom!!!!! over 1k dmg. from stealth arrows of slaying
#18
Posté 05 décembre 2009 - 04:37
Warriors can persaude pretty well though maybe not as well as a cunning based rogue. If your character starts with 11 cunning you can get 5 cunning from the mage tower. That will allow you to max coercion and you can persuade most people in the game I believe. I choose imtimidate on occasion though as it's more garunteed to work due to the large amount of strength.
#19
Posté 05 décembre 2009 - 04:41
Why not have Leliana in your Group? If u're going for a Shield spec u'd best have her, Morrigan and Wynn. Leilana is really good for Range Dmg, i mean her Arrow of Slaying can 1 shot kill thoes darn Emissionrs, saves u the time of chasing them....
#20
Posté 02 novembre 2010 - 01:01
I was under the impression that with master coercion, the cunning stat was pretty much trivial in regards of improving your coercion success... Can anyone confirm or disprove this?





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