You know what needs to NOT happen in Dragon Age Inquisition? Those instances in a cutscene where you could make a dialogue choice and when you made said choice, the same action or response would occur no matter which choice you made. It happened many times in DA 2 and I hated it. I like to call these instances....
Navigating a Troll's Estuary or NATE for short.
See, when one follows the rivers and streams of an estuary, they naturally lead out into an open body of water to endless possiblities. But, the troll is devious. He tricks you into following many different rivers and meanderings and coaxes you into chasing after that open sea when in reality: They all lead to only one conclusion-a brick wall. I really, really hope BioWare stops baiting and switching with the conversation wheel this time around. At least for some of the cutscenes.





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