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MINOR things you wish you could have DONE-SAID-CHANGED differently


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#26
Farangbaa

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Minor things.

 

Wall of text.

 

Yikes.


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#27
Excella Gionne

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Lol, that's true. Wilson will need a new voice. I got it. The turian mechanic on Noveria.  :D

You mean that guy that hangs out near the elevator?



#28
CaIIisto

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Should have had the ability to save the game right at the start, before the intro movie starts. 

 

Having to wait until the initial cut-scene plays through to import a headmorph is kind of immersion-breaking..... :(



#29
SporkFu

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You mean that guy that hangs out near the elevator?

Yeah, I'd give Wilson his voice. 



#30
Barquiel

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Shepard and your squadmates consistently using the wrong guns in cutscenes is a minor thing that always annoyed me more than it should...


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#31
von uber

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And the Council declares Shepard an insane idiot (as does the alliance) and with no leads to go on, no resources to call upon, and no credibility, Shepard completely fails in finding out anything about the Reapers or Collectors and the galaxy falls. That's why that idea would fail.

I've never understood why people hate Cerberus so much because of their methods. Clean methods don't win wars. That's why I respect Cerberus so much. They're willing to kill to survive. If it was me or a child, I'd choose me every time and have no remorse.


Yes that's right, because the actions of cerberus in ME2 are SO important.
Oh wait, they don't matter at all. The only important thing is arrival, given to you via Hackett.
So execute miranda for murder, have Jacob tried as a terrorist and set about building alliances etc as you are not under house arrest.

#32
von uber

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Should have had the ability to save the game right at the start, before the intro movie starts.

Having to wait until the initial cut-scene plays through to import a headmorph is kind of immersion-breaking..... :(


If you alt + F4 as soon as the beginning cinematic starts you can use gibbed to turn the autosave into a permanent save.
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#33
CaIIisto

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If you alt + F4 as soon as the beginning cinematic starts you can use gibbed to turn the autosave into a permanent save.

 

You may have just become my favourite person in the world. Ever......  ;)



#34
von uber

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You may have just become my favourite person in the world. Ever...... ;)


Just watch for the 'saving' icon in the corner; I even have a save after the conversation with the catalyst before the the choices, one which starts with shep shooting the tube, and even one just after you get hit by harbinger.
Quite funny where it chooses to autosave, makes it easier to go and revisit scenes or set save points at the start of a mission.

#35
RiouHotaru

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Actually, in the Foundations comic, Maya (from the Citadel DLC) is the one who sabotaged the station, not Wilson.  Wilson may have contributed to the damage, but he wasn't the one directly responsible.

 

Back on topic?

 

ME2: Flat out tell the Illusive Man the same thing it takes 2 years later (when ME3 comes out) to tell him as to why you didn't give him the Collector Base.  Because you don't trust him with the technology.  Seriously, any working or professional relationship must be founded in trust and in ME2, TIM abuses that trust time and again and expects Shepard to play ball.

 

ME2: The ability to verbally backhand the Virmire Survivor on Horizon.  You can flat out say "Dude, I was in a freaking coma for 2 years I didn't have a say in the matter!" and they still act like it's all on you.  They don't have to join you but the entire conversation leaves a horrible taste behind because somehow it's your fault.

 

ME2: I'm sorry, if the humanoid romances can get a love scene, then so should Garrus.

 

ME3: Same deal, even Tali gets a better scene than Garrus does.

 

ME3: Vega needs more introduction, I know there's a comic for it but still.


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#36
DuskWanderer

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ME1:

 

* I liked the Conrad Verner ME3 quest where everything from that game showed up. I wanted more of that.

* More squaddie bonding, it fell really flat. Only Ash and Kaidan got some stuff, and after I became a Spectre, it went away. The characters were two groups: People who could open boxes (Kaidan/Garrus/Tali) and those who couldn't

* More imperativeness in Bring Down the Sky. Give me a time limit, and if I pass it, I save Kate's brother, or something. It boiled down to let the bad guy go or kill him.

 

ME2

 

* The ability to take an interrupt to tell of A/K on Horizon. The coma thing, I agree with, but more than that, A/K knows the Reaper threat better than anyone. Remind them how we had to say "STFU GTFO" to the Council and jet off to Ilos to save the galaxy. They don't have to join, but end it on that note. 

* Not hugging Liara. I never talked to this chick, so why am I hugging her?

* More conflict. Miranda and Jack pretty much did it all themselves

* Retooling the Shadow Broker. He should have either been: A.) a rogue Council, or B.) an AI. Not some super-race

* The ability to throw the betrayal on the Collector Ship back in his face specifically.

 

ME3

 

* No creepy "Li-are-a" introduction. No defending Liara to Wreav on Sur'Kesh. In fact, no Liara at all. 

* If Wrex is the krogan leader, the ability to criticize his bad decision making. 

* Dalatrass Linron having some legitimate arguments, and having them presented in a reasonable way. 

* A/K not saying "I'd better not regret this" if they side with me unconditionally

* More A/K banter on the ship. Ashley especially. 

* The ability to betray Aria to Petrovsky

* Meeting some NPCs, like Kirrahe, on the Citadel. In fact, Kirrahe as a squadmate

* Make my choice of saving Mordin give me more than one line on the datapad in the Citadel DLC.



#37
themikefest

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The actions of Cerberus are important in ME2.  They want to stop the reapers

 

What did the ME1 characters do to find a way to stop the reapers? They scattered like c**kroaches after the SR1 is destroyed. You have one sit around for 2 years crying he can't fly. You have one go to Omega to kill bad guys. You have one change careers for no reason. You have another sit on his fifth point of contact on the Presidium doing a whole lot of nothing and then says its up to Shepard to stop the reapers. Yeah gotta love those ME1 characters. So much for the I trust you, I will fight by your side crap.

 

So lets execute Anderson and throw the others in jail for their inaction


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#38
DeinonSlayer

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@Duskwanderer, the beauty of BDtS was exactly that you couldn't have your cake and eat it too. If they were to add a time limit to remove that, the moral dilemma would be undone as well.

#39
Dabrikishaw

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Mass Effect 2:

* Remove the backhand from Renegade Shepard to Gavin Archer after the ending of The Overlord DLC. Rewrite the scene to make Renegade Shepard more supportive of the action in general, maybe add a handshake instead.

* Allow a Shepard who saved the Collector Base to be friendlier to The Illusive Man during the debriefing. The smug smile Shepard gives at the ends only works when you tell the guy to ****** of after destroying the base. If you must make Shepard smile, make it a general one of agreement with The Illusive Man's plans.

 

 Mass Effect 3:

* Allow Shepard to be a more staunch supporter on the Control option.

* Make Shepard less of a hypocrite about David Archer dying in the renegade ending of Overlord to Gavin Archer. Have the 2 talk about the failure of the project and share equal blame. 


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#40
Gladerunner

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Some of these are major changes to plot, while most are petty or minor.

ME1
Eden Prime: Why bother with bombs when Sovereign could have just shot at the beacon right in front of it?

Virmire: Joker landed the Mako on what was effectively a landing strip during Ilos. Assuming you have all 6 possible squad members, the other two could drop in the Mako and save the human at the bomb site while your team saves the Salarian squad.

Mako drives second team away, mission proceeds as normal. Of you don't think it's possible, ask how the Salariand themselves escape.

Also, possibility of keeping Genophage data to assist in later games. Possibly to keep more Krogan females alive, at the cost of strengthening the wrong Krogans.

Ilos: did no-one record the Prothean VI? Did no one think to come back and reboot it or recharge it's power supply?

ME2:
Normandy: Damnit Shepard, don't watch the Normandy disintegrate, just get in the damn escape pod.

Lazarus Base: Grill Wilson on discrepancies in his story, at the cost of knocking him out and not being able to overload the crate.

Also, how is it that Shepard has his own armor nearby, and no Cerberus staff have any?

Freedom's Progress: Quarians probably should have stuck to cover.

Citadel: Still surprised the Council didn't repair Ilos. Given the importance of a beacon they already had in ME3, which still had energy up to the Reaper War, they could have at least tried.

Garris: Properly sabotage the Gunship with a tech class to have it explode, e.g. bringing Kasumi for her shenanigans.

That, or heal Garrus's scars with the Med bay surgery. Although, I'm sure he'd object.

Omega Quarantine: Have Shepard not berate Looters after looting everyone else.

Grunt: Why doesn't Okeer have a helmet with his armor?

Subject Zero: Take Warden Kuril's BFG.

Horizon: Properly persuade former squadmate of intentions, despite killing dozens of Collectors.

ME3:
This is where a lot of my gripes lie, mostly because cinematic edge took player agency away.

Earth: Interrupt that allows you to warn board sooner rather than later, perhaps saving one of them to be evac'd on the Normandy.

Also wonder how Reaper perfectly hits two shuttle craft, yet doesn't even try to hit the frigate sized Normandy.

Mars: Couldn't we have shuttle dropped straight into the Archive? James sure did.

Also, the ability to team up with the Illusive Man, provided you preserved the Collector Base, and agree controlling the Reapers is the best way to end the War. Would make the Citadel assault interesting, if you help Cerberus kill the Council, but chances are the coup would no-longer be necessary. Would make Sanctuary a test of morality, would make your allies question your intentions, but most of all, get the Crucible done with pooled resources, and most likely without the tedious Priority Earth being necessary.

And I do wonder how the Mars archive was squandered so badly, but I suppose the game required it's Deus Ex Machina.

I also wonder how Kaiden with Overload or Ashley with Disruptor rounds fails to down the Infiltration Unit. Must be their reduced damage modifiers.

Palaven …Moon:
I'm beginning to think the Reapers should just make Harvesters single mindedly.

And why does Shepard think calling the Krogan is a tall order, when the entire Turian fleet is what's at stake?

Sur'Kesh
Surely the Dalatrass knows you make another Genophage after we beat the Reapers. Even then, it's the devil you (supposedly) know rather than the devil you don't.

Salarians get wasted on demand it seems. What happened to all their snipers anyway?

Tuchanka
If only Victus had those Armiger jet boosters… he might have survived that one.

Shroud: Any reason the Normandy doesn't join in on the aerial assault? It seems to have plot armor, and the largest gun.

It seems pretty shortsighted to lock one's course on a Reaper, given few plans survive contact with the enemy. Should have called it in much later, instead of them being cannon fodder.

With the Reaper vanquished, perhaps a shuttle could have extracted Mordin from the upper Shroud level. Slim chance, yes, but worth it if it works.

Citadel Coup: Surely not all C-Sec people are mall cops. Running into the open. Sure, they're outgunned and off-balance, but surely not by that much.

Kai Leng shows off his cut scene prowess. Your squad outnumbers him, and if they spread out, would have had at least 1 clean shot. Thane manages to miss at point blank, and decides to charge the guy with a friggin sword. Also, even when he's knocked down, Shepard's squad gives him the courtesy of not shooting him to death. When he cloaks, it's as if Shepard's entire squad fell asleep. Sure, the moment was Thanes, but it was Kai Leng's really.

For the car chase, I do so agree that a few manuevers would have changed the outcome drastically. Kai Leng's plot barrier seems to stop Shepard from shooting, or even hitting.

Get to the lift, and Shepard forgets to shoot or throw a grenade which would have been massively effective.

I think it would have been more gripping if instead of shooting your former squaddie via dialogue, you physically have to make the pistol shot.

Also, why does C-sec show up largely unarmed? One pistol between two guys is pretty underwhelming.

Rannoch:

Could we have saved both Zal'Koris and his crew if we had two Zodiak shuttles and enough squaddies to fill two squads?

It also seems quite jarring when the Reapers assist the Geth, when the Catalyst end game is to stop that from happening. I do really think the dying star ending, where the Reapers would have survived, immortal to all, would have been a more satisfying and reasoned ending.

Thessia: Why didn't the Alliance spring for air support? Given the importance of success, a squadron of gunships should have escorted him around, while the Asari could retreat. Even the Kodiak with it's portable BFG would have been helpful. Sometimes I wonder why the Normandy doesn't assist more directly.

As I eluded, letting the Asari retreat. Save them as war assets, but make the level much harder. Much harder. Outpost Tykis, a hill full of Ravagers and Marauders, and the Temple being swarmed by Ravagers.

Shepard has survived far worse.

…Ah Kai Leng. Not only does he have plot armor, but his gunship does too. Not only does he pull Liara across the map and out of cover, but sweeps her into the other squaddie, also out of cover from anywhere. Shepard decides again to stop shooting.

Normandy or Kodiak also doesn't pursue the gunship, but I'm going to assume frequencies were jammed, despite the Normandy being a communication flag ship, and the Illusive Man getting great reception.

The Ending:
Surely we could have tried an Orbital bombardment against the Reaper. Or another one of those Cain Missile launchers. Or firing the Hydra rockets in a straight line.

If the Normandy could fly in without Harbinger blinking, surely a shuttle could fly in from behind him and into the beacon?

Funny bhw there are no reaper forces in the Citadel either. Or how they left a glaring gap in their defence. Just Marauder Shields before the beam.

Catalyst: Still makes me think the synthetics argument was tacked on, so people new to the franchise who hadn't played Hastrom still believe they know what's going on. Considering the Reapers, a mostly synthetic collection of killer ships condemns synthetics whom they actually assisted in this game, they didn't expect anyone to see that hypocrisy.

The collapsing stars would have been a better motivation. What happens when stars cripple their planets rather than nurture? What happens when the galaxy has no inhabitable planets? I think the Reapers were the solution; entities that could survive in Dark space, beyond the need for much sustenance. Turning every civilisation into an immortal entity to preserve it's knowledge, technology, and biological essence in Cthulhu form was clearly the only way.

I do think a Crucible with near perfect war asset rating (Multiplayer required perhaps, but maybe adjust readiness to be 25% rather than 75%) to not destroy synthetics, and to not consume Shepard. Really, targeting Reapers via IFF shouldn't be too hard for space magic. It's not something I need, as I suppose EDI could be repaired by the Ex Cerberus Scientists, and the Geth… well, I was hoping Shepard would have warned them prior to firing the red. Perhaps have them escape through the Omega relay, or just out the edge of the galaxy. Only a pocket of Geth have to survive, where they'll create new hardware from memory. Sure, they aren't that effective as their numbers dwindle, but a surviving Prime unit, or even Daro Xen repairing them would be enough.

That's my 2014 cents.
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#41
ZipZap2000

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Aria as a romance option.

 

Would probably make romancing Jack look like a happy dream sequence but entirely worth it imo.

 

We are Omega! B)


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#42
in it for the lolz

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Giving Liara's skull to Khorne.



#43
RiouHotaru

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ME3

 

* If Wrex is the krogan leader, the ability to criticize his bad decision making. 

* Dalatrass Linron having some legitimate arguments, and having them presented in a reasonable way. 

 

What bad decision-making?  If anything Wrex makes the best decisions.  The galaxy wants the krogan's help but doesn't want to offer them any sort of compensation for it.

 

And the Dalatrass doesn't have legitimate arguments because there are none.  The galaxy is falling apart utterly and she wants to cling to this idea that helping the Krogan out is somehow worse than not helping them.  You know, despite the fact if you lose this war everyone dies.


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#44
ImaginaryMatter

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What bad decision-making?  If anything Wrex makes the best decisions.  The galaxy wants the krogan's help but doesn't want to offer them any sort of compensation for it.

 

And the Dalatrass doesn't have legitimate arguments because there are none.  The galaxy is falling apart utterly and she wants to cling to this idea that helping the Krogan out is somehow worse than not helping them.  You know, despite the fact if you lose this war everyone dies.

 

It undermines his power base, although this is probably a moot point due to the Paragon whitewashing in this game. When most people who say this think of the Krogan they are thinking of the ME1/ME2 versions. Although the Krogan do have Wrex (sometimes), Eve, and a few other progressive sorts most Krogan aren't, to say it nicely, team players. With the genophaged cured Wrex loses the biggest stick he had to keep the various warring Krogan clans in line. There's also issues of overpopulation that could be a very real concern.

 

Even then getting the Krogan doesn't help any one. The Krogan themselves nor the Turian fleets are going to turn back the Reapers on a galactic level, the only hope the galaxy has is the Crucible. The Krogan are useless as scientists and the only help the Turians offer is a handful of engineers that only get mentioned at the end of the arc (so it's not like they were a motivation for anyone). Shepard is better off leaving the Krogan alone and focusing on the Crucible. Then again this delves into the bigger issues with the whole Take Back Earth plot.



#45
Dale

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(snip) see copy-paste below

Gladerunner,

Thanks for your thoughtful & creative insights and TIME spent in your post.

ME1
Eden Prime: Why bother with bombs when Sovereign could have just shot at the beacon right in front of it?

 

Excellent point!  I also wondered why Harbinger didn’t fire on the SR2 at the ending of ME3.   Then it finally hit me at 3am:  Harbinger’s weapons and targeting system was a flaky Windows operating system that crashed & had to reboot then.   Alternatively, what kept the mile-high supersquid suspended was a Mac operating system.  Dang!   Why didn’t I think of it before?  

Also, possibility of keeping Genophage data to assist in later games. Possibly to keep more Krogan females alive, at the cost of strengthening the wrong Krogans.

 

Likewise, I was looking all over the place for a computer that I could download the cure then bring back to Wrex.   In vain, I attempted not to kill the 2 scientists to see if dialogue was possible to get some kind of clue.

Ilos: did no-one record the Prothean VI? Did no one think to come back and reboot it or recharge it's power supply?

 

Yes -- Kaiden pointed this out when he talked with Shep and said (more or less) “I can’t see why the Council – that should be ON TOP of all this – is acting so ignorant and defiant”.   In retrospect, you’d think the Council was indoctrinated.   Just think about it – you send a proven, trusted veracious, & intelligent specialist (Shep) to investigate – then dismiss what he discovers as nonsense and tell him he made it all up.   I’ve gone back to my original post, last bullet (Vorcha Bubble Gum Machine) and added 3 entries:

 

  • Turian Council member
  • Asari Council member
  • Salarian Council member
     

ME2:
Lazarus Base: Grill Wilson on discrepancies in his story, at the cost of knocking him out and not being able to overload the crate.

 

Good point!   Perhaps do what Garris did to Harkin – shoot him in the leg first.

Omega Quarantine: Have Shepard not berate Looters after looting everyone else.

 

Right!   That’s a good laugh.   Reminds me of Shep’s conversation with Vasir right before she dies.  She verbally beat the crap out of Shep.

ME3:

Also wonder how Reaper perfectly hits two shuttle craft, yet doesn't even try to hit the frigate sized Normandy.

 

Sherlock mystery solved (earlier):  supersquid’s Windows operating system crashed & had to reboot then.

Tuchanka
If only Victus had those Armiger jet boosters… he might have survived that one.

 

I always wondered about that too.   He could have just pushed away hard with his feet & missed going down into the explosion.   Though broken lots of bones, he just MIGHT have survived.

Shroud: Any reason the Normandy doesn't join in on the aerial assault? It seems to have plot armor, and the largest gun.

 

Yep – with all those big GUNS that Garrus was calibrating, looks like SR2 would have really participated & got shot up like ME2.

With the Reaper vanquished, perhaps a shuttle could have extracted Mordin from the upper Shroud level. Slim chance, yes, but worth it if it works.

 

Yes – my thoughts exactly!   Second, after all this time – why did the tower come crashing down?  The fight was not around the foundation of the tower.

Kai Leng shows off his cut scene prowess. Your squad outnumbers him, and if they spread out, would have had at least 1 clean shot. Thane manages to miss at point blank, and decides to charge the guy with a friggin sword. Also, even when he's knocked down, Shepard's squad gives him the courtesy of not shooting him to death. When he cloaks, it's as if Shepard's entire squad fell asleep. Sure, the moment was Thanes, but it was Kai Leng's really.

 

As Nilus was “observing” Shep on Eden Prime, the 3 were sharing popcorn “observing” the terminally ill Thane do his Kung Fu maneuver.  You see -- since Kai had a SWORD... projectile & other advanced weapons were “unfair” & politically incorrect to use.

Rannoch:

Thessia: Sometimes I wonder why the Normandy doesn't assist more directly.

 

Megaditto!   I think the SR2 was now Anderson’s ship (or Hackett’s?).   Anyway, he didn’t want the SR2’s paint job scratched when this was all over.

Normandy or Kodiak also doesn't pursue the gunship, but I'm going to assume frequencies were jammed, despite the Normandy being a communication flag ship, and the Illusive Man getting great reception.

 

When I saw Kai’s gunship “riding off into the sunset”, my immediate thought is – that’s not a space faring vehicle – so it MUST dock with one that is.   So WHERE is the Normandy during all this?

The Ending:

Interesting thoughts on the ending.  For fun, players need to work the game.   In practicality, if the Reapers have harvested so many advanced civilizations and acquired their technology – you’d think that superquids coming down and shooting up the place with lasers is ridiculously inefficient considering the BILL-yuns of planets involved.   Instead, fire one super weapon at a planet that does the job in a FEW MOMENTS (ie: destroy the atmosphere).


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#46
themikefest

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Thessia: Why didn't the Alliance spring for air support? Given the importance of success, a squadron of gunships should have escorted him around, while the Asari could retreat. Even the Kodiak with it's portable BFG would have been helpful. Sometimes I wonder why the Normandy doesn't assist more directly.

That line of dialogue from T'soni was garbage. She should be questioning her own pathetic government for not revealing the artifact earlier. What would the Alliance of done? More than likely they would be killed as well with the amount of reapers in the area. Had the Asari asked earlier, there might of been a chance to help evacuate. But no. The Asari only cared about themselves and being number 1 and when the reapers came knocking on their backdoor, the Asari cried like little babies to Shepard and finally revealed their precious artifact

With the Reaper vanquished, perhaps a shuttle could have extracted Mordin from the upper Shroud level. Slim chance, yes, but worth it if it works.

This is what I posted about Mordin being saved  on the first page

 

Instead of Mordin/Padok having to go up the shroud to fix the problem, have them fix it on the ground using the console in front of them so they can live instead of dying when curing the genophage. And if you want to sabotage the genophage, just have Shepard tell them to get away from the console or shoot Mordin/Padok via an interrupt



#47
RiouHotaru

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It undermines his power base, although this is probably a moot point due to the Paragon whitewashing in this game. When most people who say this think of the Krogan they are thinking of the ME1/ME2 versions. Although the Krogan do have Wrex (sometimes), Eve, and a few other progressive sorts most Krogan aren't, to say it nicely, team players. With the genophaged cured Wrex loses the biggest stick he had to keep the various warring Krogan clans in line. There's also issues of overpopulation that could be a very real concern.

 

Even then getting the Krogan doesn't help any one. The Krogan themselves nor the Turian fleets are going to turn back the Reapers on a galactic level, the only hope the galaxy has is the Crucible. The Krogan are useless as scientists and the only help the Turians offer is a handful of engineers that only get mentioned at the end of the arc (so it's not like they were a motivation for anyone). Shepard is better off leaving the Krogan alone and focusing on the Crucible. Then again this delves into the bigger issues with the whole Take Back Earth plot.

 

Well the point is to have the Krogan try to push back the Reapers on Palaven, and then help with the ground war on Earth.  So it's true in that their resource contribution is limited solely to warm bodies to use for fighting, but in that regard they are VERY effective at that job.

 

The problem with the overpopulation argument is that that's only a problem if you win.  The reason I found the Dalatrass' arguments nonsensical is that the alternative is not helping the krogan, which means no turian support, which means war over and everyone dies.  And it's true, Wrex could get taken out, but Eve makes a valid point, they're all killers-for-hire because they have nothing else left to live for.  The genophage renders them with little hope to have a culture again.


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#48
SporkFu

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Instead of Mordin/Padok having to go up the shroud to fix the problem, have them fix it on the ground using the console in front of them so they can live instead of dying when curing the genophage. And if you want to sabotage the genophage, just have Shepard tell them to get away from the console or shoot Mordin/Padok via an interrupt

Mordin's death is -- for me -- a pretty powerful scene. I loved it when he started singing in ME2, and his LM is one of the best. When he showed up in ME3 and his first words were (something like). "Shepard. Eyesight still sharp. Surprise understandable," I just grinned. I genuinely was sad when he died, especially because he was singing again at the time. 

 

Having said that, I considered it from Mordin's point-of-view and with the genophage cure accomplished, he really did have a full life, and it had come full-circle, and because of that it was .. a good death. 

 

Having said that, heh... having him back on the Normandy full-time would have been a blast. 


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#49
ImaginaryMatter

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Well the point is to have the Krogan try to push back the Reapers on Palaven, and then help with the ground war on Earth.  So it's true in that their resource contribution is limited solely to warm bodies to use for fighting, but in that regard they are VERY effective at that job.

 

The problem with the overpopulation argument is that that's only a problem if you win.  The reason I found the Dalatrass' arguments nonsensical is that the alternative is not helping the krogan, which means no turian support, which means war over and everyone dies.  And it's true, Wrex could get taken out, but Eve makes a valid point, they're all killers-for-hire because they have nothing else left to live for.  The genophage renders them with little hope to have a culture again.

 

That's the problem though. Shepard is risking his time and life by helping the Krogan, when it's not going mean much in the grand scheme of things from his perspective. They aren't needed. Shepard is only bothering to get help for a conventional assault on Earth and because he's ordered to, which the game even tells is a dumb endeavor. At the end of the game the Turian fleets only end up being needed because the Reapers conveniently bring the Citadel to Earth to tie up all loose ends, but Shepard doesn't know that.



#50
themikefest

themikefest
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Mordin's death is -- for me -- a pretty powerful scene. I loved it when he started singing in ME2, and his LM is one of the best. When he showed up in ME3 and his first words were (something like). "Shepard. Eyesight still sharp. Surprise understandable," I just grinned. I genuinely was sad when he died, especially because he was singing again at the time. 

 

Having said that, I considered it from Mordin's point-of-view and with the genophage cure accomplished, he really did have a full life, and it had come full-circle, and because of that it was .. a good death. 

 

Having said that, heh... having him back on the Normandy full-time would have been a blast. 

 There was no reason for his death. If the console on the ground is able to detect a problem up in the shroud, then why couldn't it fix it on the ground? It just seemed like Bioware was looking for a way to kill off the ME2 characters.

 

Look at Thane for example. Why couldn't Bioware just have Kai Leng get up and run away after been knocked to the ground? At least with that, Thane could have been present for the Citadel party.