I'd prefer him to be protecting civilians. Save Koris or Reegar - that would have been a hard choice!The injured Quarian on the Admiral Korus mission should have been Reegar.
MINOR things you wish you could have DONE-SAID-CHANGED differently
#126
Posté 09 septembre 2014 - 07:40
- SporkFu aime ceci
#127
Posté 09 septembre 2014 - 08:01
I'd prefer him to be protecting civilians. Save Koris or Reegar - that would have been a hard choice!
No it wouldn't ![]()
- Vazgen aime ceci
#128
Posté 09 septembre 2014 - 11:03
I would let Marauder Shields kill me. Or alt-f4 before the elevator. I could have a normal life.
#129
Posté 09 septembre 2014 - 11:23
I have no problem feeling bad for the Asari homeworld been invaded. There was no reason to have Shepard moping against the wall for something she had no control over. Why didn't she mope about Palaven? Or all the folks killed during the coup? Heck Shepard doesn't mope over the killing of Ashley/Kaidan. Yes Thessia would be invaded regardless. But the Asari basically sat on the sideline knowing they had an artifact, and knew that the Crucible was a Prothean design, until we learn from the VI it wasn't, that it was missing a component. How hard would've it of been for them to come clean about the artifact on their homeworld? They only cared about one thing, remaining #1 in the galaxy.
And if the councilor disconnects the button while I yell at her, fine. I shouldn't have to say I'm sorry for something that was out of Shepard's hands. I hold the Asari accountable for waiting so long to reveal the artifact. Had that artifact been revealed earlier, a lot of lives could've/would've been saved.
I'm not sure if "mope" is the proper world, but you do express regrets over shooting A/K if you talk with EDI about it. You have the option of doing it with Garrus or Liara.
But yeah, Shepard was way too sad about the asari homeworld in comparison to the others, particularly Earth. Earth is where Shepard did his N-course training, after all, he has some connection to it.
While I think the massive Liara-worship is a part of it, I think the bigger reason was that everyone was supposed to sad about the asari because breasts.
- teh DRUMPf!! et DragonNerd aiment ceci
#130
Posté 09 septembre 2014 - 01:09
I'm not sure if "mope" is the proper world, but you do express regrets over shooting A/K if you talk with EDI about it. You have the option of doing it with Garrus or Liara.
But yeah, Shepard was way too sad about the asari homeworld in comparison to the others, particularly Earth. Earth is where Shepard did his N-course training, after all, he has some connection to it.
While I think the massive Liara-worship is a part of it, I think the bigger reason was that everyone was supposed to sad about the asari because breasts.
I always saw the reason for Shepard's sadness in multiple factors:
1) He witnessed the invasion of the world, something very reminiscent of Earth
2) Asari are considered the most advanced race in Citadel Space. Seeing them being wiped out is quite scary
3) Shepard failed his mission - first time in the series
4) Stress from previous missions
5) No way to move forward. When he's shown sad, he has no information on where did Kai Leng go, and without the information from the beacon the Crucible would never be completed. When there is a goal ahead you can focus on it blocking out the stress. But he had nowhere to go and stress caught up with him
P.S. As you can see I play MShep ![]()
- Barquiel, sH0tgUn jUliA, Asari_Party et 3 autres aiment ceci
#131
Posté 09 septembre 2014 - 01:35
And Dusk Wanderer strikes again with Liara/asari hate.
That sure came out of left field, ladies and gentlemen.
- sH0tgUn jUliA aime ceci
#132
Posté 09 septembre 2014 - 01:54
I always saw the reason for Shepard's sadness in multiple factors:
1) He witnessed the invasion of the world, something very reminiscent of Earth
2) Asari are considered the most advanced race in Citadel Space. Seeing them being wiped out is quite scary
3) Shepard failed his mission - first time in the series
4) Stress from previous missions
5) No way to move forward. When he's shown sad, he has no information on where did Kai Leng go, and without the information from the beacon the Crucible would never be completed. When there is a goal ahead you can focus on it blocking out the stress. But he had nowhere to go and stress caught up with him
P.S. As you can see I play MShep
2) They may be considered the most advanced, but they come across as the most selfish. Why? They didn't want to reveal the beacon until the reapers came knocking on their backdoor. So what do they do? They cry like little babies for help when it was already too late. They only cared about themselves. How many lives would've/could've been saved had they reavealed that artifact earlier?
3) failed the mission because of stupidity on the part of the Asari failing to reveal the artifact earlier. Even if the artifact is revaeled earlier, it would at least give a better chance of succeeding.
4) For your Shepard maybe. My femshep wanted to find something to smash because of stupid crap, but no, Bioware throws in femshep's stunt double for me to play during that moment with her leaning against the wall and the I'm sorry crap. Its the councilor who should be saying I'm sorry
5) Shepard does move forward with help from Traynor who is able to track the assassin to Horizon.
- DuskWanderer et DragonNerd aiment ceci
#133
Posté 09 septembre 2014 - 02:50
2) They may be considered the most advanced, but they come across as the most selfish. Why? They didn't want to reveal the beacon until the reapers came knocking on their backdoor. So what do they do? They cry like little babies for help when it was already too late. They only cared about themselves. How many lives would've/could've been saved had they reavealed that artifact earlier?
3) failed the mission because of stupidity on the part of the Asari failing to reveal the artifact earlier. Even if the artifact is revaeled earlier, it would at least give a better chance of succeeding.
4) For your Shepard maybe. My femshep wanted to find something to smash because of stupid crap, but no, Bioware throws in femshep's stunt double for me to play during that moment with her leaning against the wall and the I'm sorry crap. Its the councilor who should be saying I'm sorry
5) Shepard does move forward with help from Traynor who is able to track the assassin to Horizon.
I can see your reason for all points except 5. When leaning on the wall is shown Shepard doesn't know what Traynor had discovered.
I'm curious, would you Shepard have such a moment in the series at all?
#134
Posté 09 septembre 2014 - 02:52
4) For your Shepard maybe. My femshep wanted to find something to smash because of stupid crap, but no, Bioware throws in femshep's stunt double for me to play during that moment with her leaning against the wall and the I'm sorry crap. Its the councilor who should be saying I'm sorry
Oh so your Shepard didn't have dreams of some kid?
And your Shepard doesn't have off the charts stress levels measured by his armor?
Your Shep must be special.
#135
Posté 09 septembre 2014 - 03:04
I can see your reason for all points except 5. When leaning on the wall is shown Shepard doesn't know what Traynor had discovered.
I'm curious, would you Shepard have such a moment in the series at all?
The only time, maybe, would be finding out all the kidnapped colonists were turned into goo for the reaper larva in ME2
Oh so your Shepard didn't have dreams of some kid?
And your Shepard doesn't have off the charts stress levels measured by his armor?
Your Shep must be special.
What does that have to do with what I posted?
I don't know who this his is since I play a femshep.
She is.
#136
Posté 09 septembre 2014 - 08:25
Honestly, I can't
I always saw the reason for Shepard's sadness in multiple factors:
1) He witnessed the invasion of the world, something very reminiscent of Earth
2) Asari are considered the most advanced race in Citadel Space. Seeing them being wiped out is quite scary
3) Shepard failed his mission - first time in the series
4) Stress from previous missions
5) No way to move forward. When he's shown sad, he has no information on where did Kai Leng go, and without the information from the beacon the Crucible would never be completed. When there is a goal ahead you can focus on it blocking out the stress. But he had nowhere to go and stress caught up with him
P.S. As you can see I play MShep
1.) Shepard showed despair for Thessia, he didn't show any of that for Earth. That made no sense. What is Thessia to him?
2.) Being "advanced" doesn't make you immune to bad decision making, or the consequences that come with it. Shepard would know that.
3.) That depends on what you mean by "failure", not to mention Shepard expresses parts of the backstory with failure. That's a real shoehorn on Thessia's parts.
4.) Shooting Reapers is a great stress reliever. And we've been doing it a lot. I don't see how the stress could get any harsher.
5.) Shepard has been listless before, unsure of what to do. He picked himself up, without moping, and did it. Besides, he had a goal: Find out where Kai Leng went. And thanks to Traynor, we had that. Shepard is still whiny after they know he went to Sanctuary.
- themikefest et DragonNerd aiment ceci
#137
Posté 09 septembre 2014 - 08:29
One minor thing is, I wish they wouldn't kill off Morinth in ME3 if you let her live in 2. It was your choise after all, for whatever reasons. It almost looks like they needed to correct your "mistake" from the second game.
Edit: Instead it would be cool to meet her in the AY-Monastary instead of Samara.
- SporkFu aime ceci
#138
Posté 09 septembre 2014 - 08:37
Honestly, I can't
1.) Shepard showed despair for Thessia, he didn't show any of that for Earth. That made no sense. What is Thessia to him?
2.) Being "advanced" doesn't make you immune to bad decision making, or the consequences that come with it. Shepard would know that.
3.) That depends on what you mean by "failure", not to mention Shepard expresses parts of the backstory with failure. That's a real shoehorn on Thessia's parts.
4.) Shooting Reapers is a great stress reliever. And we've been doing it a lot. I don't see how the stress could get any harsher.
5.) Shepard has been listless before, unsure of what to do. He picked himself up, without moping, and did it. Besides, he had a goal: Find out where Kai Leng went. And thanks to Traynor, we had that. Shepard is still whiny after they know he went to Sanctuary.
1) He showed despair for Earth, turning eyes away from the kid. Since then he has blocked it out, racing to rally everyone to get back and take Earth back. Thessia is an ugly reminder.
2) Bad decision making is there, of course, but seeing as Reapers wipe out the most advanced race in the galaxy as easy as they did with humans is quite bad for morale
3) Failure as in not completing the mission. Shepard never encountered it, the most he got was changing mission parameters and him adjusting to them emerging victorious in the end. Even Akuze is the same, his survival is a success.
4) Shooting Reaper minions is a stress-reliever but it won't take you far when there is seemingly endless supply of them and you see soldiers dying by thousands all around you.
5) The only time we see him listless was in ME1, when the Normandy was grounded and he went all whiny near his locker.
- sH0tgUn jUliA aime ceci
#139
Posté 09 septembre 2014 - 08:54
One minor thing is, I wish they wouldn't kill off Morinth in ME3 if you let her live in 2. It was your choise after all, for whatever reasons. It almost looks like they needed to correct your "mistake" from the second game.
Edit: Instead it would be cool to meet her in the AY-Monastary instead of Samara.
I had that thought as well, meeting Morinth at the monastery instead.... like, she's there to save her sisters, and she's the one who blows the place up instead of Rila.
At the least they could have given Morinth a codex entry, a little story to explain how she was ultimately caught by the reapers.
- DragonNerd aime ceci
#140
Posté 09 septembre 2014 - 09:17
1) He showed despair for Earth, turning eyes away from the kid. Since then he has blocked it out, racing to rally everyone to get back and take Earth back. Thessia is an ugly reminder.
2) Bad decision making is there, of course, but seeing as Reapers wipe out the most advanced race in the galaxy as easy as they did with humans is quite bad for morale
3) Failure as in not completing the mission. Shepard never encountered it, the most he got was changing mission parameters and him adjusting to them emerging victorious in the end. Even Akuze is the same, his survival is a success.
4) Shooting Reaper minions is a stress-reliever but it won't take you far when there is seemingly endless supply of them and you see soldiers dying by thousands all around you.
5) The only time we see him listless was in ME1, when the Normandy was grounded and he went all whiny near his locker.
1.) Sorry, but Shepard has no attachment to Thessia. Further, Earth should not be less pronounced than Thessia.
2.) Maybe for random asari, but Shepard just picked himself up and went on when crazy crap happened.
3.) Isn't that what this is? Kai Leng escaped, so the mission parameters changed. Shepard's mission was never to save Thessia, it was "Get the 'whatever' in the temple. Now, you just need to chase him.
4.) More to shoot.
5.) All Shepard did was sit around wonder what to do. Not pout to everyone in existence and snap at others.
- DragonNerd aime ceci
#141
Posté 09 septembre 2014 - 11:22
1.) Sorry, but Shepard has no attachment to Thessia. Further, Earth should not be less pronounced than Thessia.
2.) Maybe for random asari, but Shepard just picked himself up and went on when crazy crap happened.
3.) Isn't that what this is? Kai Leng escaped, so the mission parameters changed. Shepard's mission was never to save Thessia, it was "Get the 'whatever' in the temple. Now, you just need to chase him.
4.) More to shoot.
5.) All Shepard did was sit around wonder what to do. Not pout to everyone in existence and snap at others.
1) Like I said, even with not attachment to it, it reminds him of Earth. Earth is more pronounced than Thessia, when he sees Reapers landing and destroying asari homeworld he sees Earth being destroyed
2) During the mission, yes. During the downtime it's not that simple
3) Except there is nowhere to chase. No leads, not even a faintest idea on how to get to him. If there were any leads, Shepard would've chased him to the depths of Oblivion
4) Shooting enemies is a stress relief when you're angry. And anger can only last for so long. It's like overclocking your brain, it gives you the push, the extra drive to do what you must, but spend long time in that angry state and you'll burn out - what you see in Shepard. Remember him brushing off Liara in the end of the mission? At that time anger was still keeping him together.
5) The way Shepard handles himself in both scenes is quite similar. You can see how he snaps at Ashley. He only gives a moment of weakness. Cut the guy some slack, he's fighting a war with odds worse than ever for quite some time!
#142
Posté 09 septembre 2014 - 11:48
I agree with a time limit for diverting the asteroid's course. What I was disagreeing with was the idea that if you did things fast enough, you ought to have been able to both save the hostages and stop Balak from escaping. It's like the cut content where you could save both Ashley and Kaidan on Virmire.Not sure I agree with you. You already have that with "Go after Balak or save the colonists". A time limit would make things more imperative. I was leisurely strolling around doing quests while a frigging asteriod and terrorists were about
#143
Posté 10 septembre 2014 - 12:04
I wondered about that to. There was no space battle over Thessia; yet we seen one over Earth, Palavan, Rannoch. What was the Asari fleet doing? As I recall Tevos told me they would be reinforcing their borders.
Like the humans and the Turians the Asari fought space battles against the Reapers as well. The difference is that Shepard witnesses the immediate aftermath of the Alliance defeat over Earth, and part of a naval battle between the Reapers and the Turians. With the Asari the Normandy misses the action entirely, and by the time the SR2 arrives in system the campaign has moved fully into the ground phase. The Asari space battles are mentioned in planet descriptions and the codex entry for the Fall of Thessia.
The planet description of the gas giant Janiri:
Janiri is a hydrogen-helium gas giant, named for an ancient asari goddess of seasons, storms, and agriculture. With the advent of the siari religion, Janiri's holy day Janiris became largely secular, but it is still celebrated on worlds with asari influence.
During the Reaper attack on Thessia, the asari armada used Janiri as a staging base for their hit-and-run attacks on the invading Reapers, striking, jumping to FTL to lose pursuers, and discharging the static into Janiri's magnetic field as they prepared for another attack. This forced the Reapers to mount a counter-offensive to drive the asari away from the planet, using ships that would otherwise have been hammering Thessia itself.
From the Fall of Thessia codex entry:
The assault on Thessia did not go as smoothly as the Reapers' strikes against other races. While other species met the Reapers head-on, the asari resorted to dangerous hit-and-run tactics to harass their attackers. By engaging in guerilla strategies--blasting a Reaper ship, then jumping to FTL where they could not be tracked--the asari forced the Reapers to remain on the defensive.
Unfortunately, the Reapers' greater numbers allowed them to accept certain losses, so they soon ignored the attacks against them and began orbital bombardment of Thessia. This in turn forced the asari to defend their homeworld with a more traditional stance, facing the Reaper forces directly. As soon as the Reapers landed on Thessia, the harvesting began.
#144
Posté 10 septembre 2014 - 12:20
I'll have more later but this is the one I have for right now.
#145
Posté 10 septembre 2014 - 12:25
I agree with a time limit for diverting the asteroid's course. What I was disagreeing with was the idea that if you did things fast enough, you ought to have been able to both save the hostages and stop Balak from escaping. It's like the cut content where you could save both Ashley and Kaidan on Virmire.
Oh no, not that. That choice is important. I just wanted a reward for, y'know, being swift and thinking. It makes the mission more pulse-pounding, more difficult. I picked Kate's brother because that was something we saw.
#146
Posté 10 septembre 2014 - 12:28
1) Like I said, even with not attachment to it, it reminds him of Earth. Earth is more pronounced than Thessia, when he sees Reapers landing and destroying asari homeworld he sees Earth being destroyed
2) During the mission, yes. During the downtime it's not that simple
3) Except there is nowhere to chase. No leads, not even a faintest idea on how to get to him. If there were any leads, Shepard would've chased him to the depths of Oblivion
4) Shooting enemies is a stress relief when you're angry. And anger can only last for so long. It's like overclocking your brain, it gives you the push, the extra drive to do what you must, but spend long time in that angry state and you'll burn out - what you see in Shepard. Remember him brushing off Liara in the end of the mission? At that time anger was still keeping him together.
5) The way Shepard handles himself in both scenes is quite similar. You can see how he snaps at Ashley. He only gives a moment of weakness. Cut the guy some slack, he's fighting a war with odds worse than ever for quite some time!
1.) Sorry, but considering he specifically talks about Thessia, I can't follow your source to it's conclusion.
2.) That's why you talk to others, take your mind off things. Shepard just moped the whole time.
3.) Uh, yeah he did. Traynor gives it right away during the meeting in the War Room.
4.) I don't follow.
5.) I'm not upset with Shepard for being upset. I'm okay with him being down. I am upset at what causes it: Thessia, of which Shepard has no attachment.
#147
Posté 10 septembre 2014 - 12:32
Like the humans and the Turians the Asari fought space battles against the Reapers as well. The difference is that Shepard witnesses the immediate aftermath of the Alliance defeat over Earth, and part of a naval battle between the Reapers and the Turians. With the Asari the Normandy misses the action entirely, and by the time the SR2 arrives in system the campaign has moved fully into the ground phase. The Asari space battles are mentioned in planet descriptions and the codex entry for the Fall of Thessia.
The reaper ground forces were on the ground. After Kai Leng gets away, a few reapers land and start doing their thing. So there were reapers in space above Thessia, so it would be possible to see the Asari battling the reapers above Thessia
#148
Posté 10 septembre 2014 - 12:42
The ever present "Why doesn't Harbinger fire on the Normandy during the evac scene" never actually puzzled me. In fact, the answer seemed fairly elementary. Harbinger's purpose is to prevent any and all of Hammer's forces from reaching the beam. Anything firing on him (since the gunships aren't trying to reach the beam but ARE firing on him) becomes a target. I mean, even before the evac, the two Makos provide from and back cover for Shepard to call for evac, and not ONCE is this position shot at, which would be a perfect opportunity right there.
To me that confirms that Harbinger has a set of priorities. The Normandy would've become a target if it got any closer or shot at Harbinger, but it didn't. Notice how, when the Normandy is leaving after picking them up, Harbinger follows the Normandy but doesn't shoot. Also, while the pickup is taking place, Hammer forces are STILL charging the beam. It could also be a case of Harbinger not being able to spare a weapon system to slice through the Normandy when targets are still attempting to make the beam, since that would be a primary priority.
That's what I thought about why Harbinger let the Normandy go, he was preoccupied with the charging forces that he couldn't risk a spare shot to the Normandy while risking one Marine from slipping by to the beam. If all the EC haters on YouTube could understand this.
#149
Posté 10 septembre 2014 - 12:50
1.) Sorry, but considering he specifically talks about Thessia, I can't follow your source to it's conclusion.
2.) That's why you talk to others, take your mind off things. Shepard just moped the whole time.
3.) Uh, yeah he did. Traynor gives it right away during the meeting in the War Room.
4.) I don't follow.
5.) I'm not upset with Shepard for being upset. I'm okay with him being down. I am upset at what causes it: Thessia, of which Shepard has no attachment.
1) It's the way I perceive the events that doesn't seem illogical and doesn't contradict the game. If you want to take everything literally and blame the devs, sure
2) I suggest you revisit that scene. Shepard doesn't mope the whole time
3) He is sad before Traynor's info. After the info is given he is determined (see point 2)
4) I explained how stress can and will pile up during such war.
5) All the points above
- sH0tgUn jUliA aime ceci
#150
Posté 10 septembre 2014 - 12:56
4) I explained how stress can and will pile up during such war.
That's only if you let it. You have to take your mind off things. If you don't, bad stuff tends to happen. In between missions just sit back and relax, talk with folks about anything but the war, and if possible, do some type of activity that will releease that stress. Keeping it bottled up will effect a soldiers performance.





Retour en haut







