Nvidia keeps making a big deal about being able to get dx11 performance to match mantle. So let them try. They say they are not limited by not supporting mantle, so hold NOTHING BACK from the performance standpoint !!!!
Dragon Age is the perfect world for a very specific type of draw call increase. View Distance and MASSIVE battles. That last in particular can bring lower end cpus to their knees. Well not with mantle, you now have greatly increased capacity to actually render those kinds of over the top mass scale battles without the crippling performance hit.
Since this will be the first Dragon Age title under frostbite 3, it is the perfect time to take the shackles off you all have suffered with for so many years. It's time to stop self censoring the kinds of spectacle you REALLY wanted to see all along. Open it up, increase the size of the stage, we can handle it now!
Even if it's not a core area, I think just for testing purposes you should design SOME area that flexes what you want to do in full, that can be scaled down to the systems that are not capable of showing off your true dreams. But don't relegate the entire game to that. Stretch out, experiment, show what is possible and can be done.





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