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@Bioware Devs - It's time to take the gloves off for Mantle !


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#1
tybert7

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Nvidia keeps making a big deal about being able to get dx11 performance to match mantle.  So let them try.  They say they are not limited by not supporting mantle, so hold NOTHING BACK from the performance standpoint !!!!

 

 

Dragon Age is the perfect world for a very specific type of draw call increase.  View Distance and MASSIVE battles.  That last in particular can bring lower end cpus to their knees.  Well not with mantle, you now have greatly increased capacity to actually render those kinds of over the top mass scale battles without the crippling performance hit.

 

 

Since this will be the first Dragon Age title under frostbite 3, it is the perfect time to take the shackles off you all have suffered with for so many years.  It's time to stop self censoring the kinds of spectacle you REALLY wanted to see all along.  Open it up, increase the size of the stage, we can handle it now!

 

 

Even if it's not a core area, I think just for testing purposes you should design SOME area that flexes what you want to do in full, that can be scaled down to the systems that are not capable of showing off your true dreams.  But don't relegate the entire game to that.  Stretch out, experiment, show what is possible and can be done.



#2
Beliar86

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Glad you ate up hype articles and all but it is way too late for that sort of thing by a lot. Also ram limitations on the old consoles they're still supporting nix all that even with mantle anyway. Making things compatible with decade old hardware has definite limitations on the progression of games.
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#3
movieguyabw

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Yeah, not gonna lie, I'm not much of an "everything needs to look SUPER AMAZING, AND RUN ON THE HIGHEST TECH HARDWARE!1!!" gamer, personally. I'd be quite content playing Dragon Age if it was a text-based RPG.

That being said, if it did so happen that Bioware came out and said "WE AREN'T HOLDING ANYTHING BACK!!! YOU NEED THE BEST HARDWARE ON THE MARKET TO RUN INQUISITION!!!" I'm sorry, but I'm positive I would never play it. I do not have a system that would handle it, nor am I likely to for quite a long time.

I'm a very casual gamer. I like my previous gen tech, I have no desire to upgrade anytime in the near future... Not to mention I'm broke as hell, and wouldn't be able to afford it even if I did want to upgrade. :P
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#4
Eelectrica

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The Frostbite engine is supposed to scale to match hardware is it not?

A fully specced PC with the latest gear should look better than a lower specced system. Just like Witcher 2 for example, a high end pc can have more graphic features enabled but a lower system will still run and look just fine.



#5
tybert7

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Glad you ate up hype articles and all but it is way too late for that sort of thing by a lot. Also ram limitations on the old consoles they're still supporting nix all that even with mantle anyway. Making things compatible with decade old hardware has definite limitations on the progression of games.

 

 

This is why they probably won't push the envelope too far.  Which is a pity.  That said, I've heard it stated that the frostbite 3 engine is extremely scalable, so it might not be that hard to target a large range of hardware to run fairly well.  

 

But at some point we need to break away from the limitations of the old hardware.  Over a year into the new console generation seems like a good time, even more so when dx12 hits.



#6
Guest_EntropicAngel_*

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I really don't care all that much, but I WOULD like nVidia's smug we-failed-to-get-console-contracts-so-we-pretend-we're-true pc-gamers BS crushed, so sure.



#7
Maliken

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I genuinely do believe that Nvidia doesn't care much that they didn't get their hardware in any of the consoles, they're still far ahead of AMD in terms of revenues. 

 

That being said, Mantle support would be nice, was thinking of making a switch to get a R9 290. 



#8
Fredvdp

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My own personal experiences with Mantle have been spectacular, much more than the benchmarks I've seen online. In Battlefield 4 single-player, I get 35-40 fps on DirectX 11 on very high settings. With the same settings on Mantle, I get 70+ fps. (Note, this was one very specific area in the campaign.)

 

I guess that's because the benchmarks are usually done with processors that aren't as huge bottlenecks as mine. I have an R9 270x paired with an old Phenom II x4 965 BE. That CPU was good when it came out, but is now pretty far behind.


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#9
Brockololly

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I guess that's because the benchmarks are usually done with processors that aren't as huge bottlenecks as mine. I have an R9 270x paired with an old Phenom II x4 965 BE. That CPU was good when it came out, but is now pretty far behind.

 

More than anything Mantle could do, you'd probably see great performance increases across the board if you replaced that Phenom II to a modern Intel processor. I replaced my Phenom II X3 720 last year for a i5 4670K and it was an insane difference in most games (paired with a 760 GTX).

 

 

As for Inquisition, since I have an Nvidia card, I really don't care one way or the other about Mantle. I just hope Inquisition is well optimized and the PC version actually tries to take advantage of PC hardware.



#10
Sanunes

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From what I understand you don't make a game around Mantle, but you enable the game Engine to make use of Mantle.  So in the case of Frostbite DICE has already enabled Mantle support because of Battlefield so BioWare just needs to have that enabled on their version of the engine.  From what I was reading about Mantle it has a very narrow area of support to people as well because it preforms best with people that have an old CPU and a more modern video card that can support both the load from the video card and the extra processing that the CPU offloads to it.



#11
movieguyabw

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How old a CPU are we talking?  Because I have a reeaally old one myself.  XD



#12
Fredvdp

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More than anything Mantle could do, you'd probably see great performance increases across the board if you replaced that Phenom II to a modern Intel processor.

The reason I got an AMD GPU with Mantle support is to squeeze some life out of my old CPU. I'll eventually switch to Intel. My current CPU is obnoxiously loud.



#13
Sylvius the Mad

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I really don't care all that much, but I WOULD like nVidia's smug we-failed-to-get-console-contracts-so-we-pretend-we're-true pc-gamers BS crushed, so sure.

I understand that AMD's cards are also superior for crypto currency mining. Unfortunately, that added demand does seem to push their price higher.

#14
TheJediSaint

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I understand that AMD's cards are also superior for crypto currency mining. Unfortunately, that added demand does seem to push their price higher.

I got my R280X when it was released.  Within a month, the price on Newegg jumped 50%.



#15
archav3n

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I genuinely do believe that Nvidia doesn't care much that they didn't get their hardware in any of the consoles, they're still far ahead of AMD in terms of revenues. 

 

That being said, Mantle support would be nice, was thinking of making a switch to get a R9 290. 

 

I have one myself. It's superbly awesome. I'm getting average of 50+ FPS on 1440p Crysis 3 mixed of High and Very High settings. If it's 1080p i think no doubt 60FPS is easily achieved. And that is Crysis 3.



#16
Sylvius the Mad

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I got my R280X when it was released. Within a month, the price on Newegg jumped 50%.

I'm planning a 290X purchase in the next month or so. I'm watching for deals.

I'm a bit concerned about cooling.

#17
Sanunes

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I'm planning a 290X purchase in the next month or so. I'm watching for deals.

I'm a bit concerned about cooling.

 

That is my biggest concern with AMD cards as well, especially with the low power design nVidia seems to be going with.



#18
TKavatar

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I'm planning a 290X purchase in the next month or so. I'm watching for deals.

I'm a bit concerned about cooling.

 

 

That is my biggest concern with AMD cards as well, especially with the low power design nVidia seems to be going with.

 

Get a non reference card (Sapphire Tri-X and the PowerColor PCS+ are the best out of the bunch) and you don't have to worry about cooling or temperatures. It's only AMD's reference R9 cards that are gimped by the terrible cooler.



#19
Guest_TrillClinton_*

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Let's look at the trade offs.

 

-Mantle is a low level api which they claim runs close to metal and gives developers that performance they needd by reducing the CPU call overhead. Portability of software that uses Mantle will be based on architecture. Mantle is harder to make for a vast compatible array of system then NVidia.

-Nvidia uses a high level api that runs well but with some overhead. The high level api, abstracts the lower level and allows comparability for a wide range of platforms. A programmer that uses a high level api, is not concerned with the workings of the low level.

 

Bioware's decision will be based on compatibility of a wide range of platforms rather than go for that limiting architecture in terms of performance. This is not to say that bioware can't offer Mantle as well as directX.

 

Also, maybe all that directx needs an optimization of their code at low level drivers. Like....here?

http://www.pcworld.c...ged-future.html



#20
Guest_EntropicAngel_*

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I genuinely do believe that Nvidia doesn't care much that they didn't get their hardware in any of the consoles, they're still far ahead of AMD in terms of revenues. 

 

That being said, Mantle support would be nice, was thinking of making a switch to get a R9 290. 

 

I can't agree--according to Wikipedia's posting of their revenue, which is sourced straight from their annual report, their revenue is about 4 billion.

 

For comparison, take a look at this. AMD's Xbox deal was over 3 billion. And what about Sony? And that's in addition to their regular CPU and GPU sales.

 

Then there's the WiiU, though that hasn't been much of a competitor.

 

AMD is in the driver seat for the next few years (as far as the consoles, and perhaps, perhaps, gaming GPUs). nVidia is taking the line they are because the alternative is "yeah, we suck so bad that neither company went with our solution."

 

I understand that AMD's cards are also superior for crypto currency mining. Unfortunately, that added demand does seem to push their price higher.

 

Are you talking about bitcoin? I've heard of it, but I honestly don't even have the slightest, not even the slightest iota of what it is, outside of some type of currency.

 

I think you're right about the price, though I couldn't quantify how large the difference is.



#21
Guest_EntropicAngel_*

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I have one myself. It's superbly awesome. I'm getting average of 50+ FPS on 1440p Crysis 3 mixed of High and Very High settings. If it's 1080p i think no doubt 60FPS is easily achieved. And that is Crysis 3.

 

290 or 290X?

 

I'm looking to upgrade this fall and the 290 looks like it might fall into my price range on Black Friday.



#22
GithCheater

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DAI reportedly has Mantle support.

 

http://www.computerp...-and-mantle-api

 

http://support.amd.c...mantle-faq.aspx

 

A business associate is selling me a Mantle supported Radeon  HD 7790 video card for $80 that he bought for a new computer build, but then decided he did not need the new computer.  This should give a boost to my 2 year old low end gaming computer without have to pay 2 times or more for a R9 270 series or better video card.

 

Regarding Bitcoin, I helped my son build a low end gaming computer about a year ago, and has since upgraded his video card and processor with money he made mining Bitcoin.  



#23
GithCheater

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My own personal experiences with Mantle have been spectacular, much more than the benchmarks I've seen online. In Battlefield 4 single-player, I get 35-40 fps on DirectX 11 on very high settings. With the same settings on Mantle, I get 70+ fps. (Note, this was one very specific area in the campaign.)

 

I guess that's because the benchmarks are usually done with processors that aren't as huge bottlenecks as mine. I have an R9 270x paired with an old Phenom II x4 965 BE. That CPU was good when it came out, but is now pretty far behind.

 

That is good to know.  Hopefully my new 7790 video card plus my older Phenom II x4 960T processor will be enough to run DAI on high settings.



#24
Sylvius the Mad

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Get a non reference card (Sapphire Tri-X and the PowerColor PCS+ are the best out of the bunch) and you don't have to worry about cooling or temperatures. It's only AMD's reference R9 cards that are gimped by the terrible cooler.

I had been planning to put an after-market cooler on a reference card, but I recently found that PowerColor. That would simplify my build considerably

#25
Aurawolf

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Isn't Mantle support in the base Frostbite 3 engine, it really isn't up to Bioware to support it or not if that is the case. As far as NVidia and the consoles go, they didn't bother with the new gen consoles because of the cost involved. AMD isn't making much selling the chips to Microsoft and Sony, instead NVidia went after the growing mobile and tablet market which they probably make as much on each chip as if they sold to the consoles.

 

Both NVidia and AMD have driver issues that is why we always get new one when a big title is released, lets just hope DA:I isn't one that needs to be fixed because they already released a BF4 driver.