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combat balance


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9 réponses à ce sujet

#1
garahir

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Ok- I'm asking to be shot down here, but does anyone else have problems with the combat diffculty of this game? I've played every other bioware game multiple times but am finding the combat in Dragon Age so lethal that it's really spoiling it for me. Even encounters with wolves out in the wilderness are  meaning multiple reloads, I've just spent 2 evnings trying to deal with the uper floor of Redcliffe castle and get flattened by undead every time. Got a party of Human noble fighter, Alastair, Dog and Leilani all about 7th level- the main thing seems to be cumulative battle injuries (which seem to be unhealable- lesser injury kits don't cut it), the fact health poultices 'grey out' most of the time in combat and... once a character's surrounded they tend get teken down faster than  I can even get them out of melee range....
  Am I missing something here?

#2
GM23

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u should take a mage with you for healing and for dps (Morrigan is the only one in your party so far I guess). Otherwise don't worry, the combat takes some time to getting used to, but once u get the hang of it, you're gonna love it :) Also don't forget to have a character (in your case either Alistair or your char) to be the dedicated tank and arrange his skills accordingly.

#3
soteria

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Each lesser injury kit should deal with a single injury. Normal injury kits take care of three. Also, any time you return to camp, all your injuries are healed. I'm not sure what the deal is with your health poultices. Try setting your first tactics slot to health < 50% use health poultice: least powerful.



How are you building your warrior? If weapon and shield, I would switch Alistair for someone else that will bring more to the table. Regardless, you'll find things go easier with a mage in your group, especially if they have healing spells. Finally, don't be afraid to drop the difficulty a level.

#4
lightstryker

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For the most part, you must have a somewhat balanced party to survive. If your party has 3 warriors and a rogue, that's probably not going to work. It helps to have a tank to draw attention (threat) while your mage and archer deals damage from the rear. That's a basic set up. I usually go with 2 warriors, a rogue, and a mage or a warrior, a rogue, and two mages. Regardless of your set up, it usually helps to have a mage with group heal and healing at least. (Wynne already comes with those plus more) And you can give Morrigan some healing spells if you dont want to use Wynne.

#5
GMulryan

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The party you describe is playable. Alistar needs to have shield wall to survive those groups. Focus fire as a group. Use dog's stun/use Morrigan's stun/use Cone of Cold to freeze groups of 2 and 3. . Constantly pause and make sure all have the skill selected, let that round end, pause and repeat. If your human noble is a shield user then early on you should be moving to get the defensive shield skills with taunt before anything offensive for the shield. Lileanna sucks as an archer early in the game, she should be flanking and poking, using dirty fighting as another source of single target stun. Dog and Lil should always be attacking from the flank. These fights are challenging. You survived the suits of armor fight, you certainly can manage the remaing rooms.

#6
stribies

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Yeah there's a problem with combat balance. Mages in this game are too good. A mage actually has skills to deal with every situation.

#7
GM23

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i think all the other classes have the skills to deal with every situation, that's why u can solo with any class.....

#8
lightstryker

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stribies wrote...

Yeah there's a problem with combat balance. Mages in this game are too good. A mage actually has skills to deal with every situation.


That's true. Right now, I have a blood mage with 73 magic and 60 constitution and I can solo a lot of fights on my own. My magic is high and casting spells with Blood Magic active and that much health hardly cost anything. Plus, BMs have the best crowd control spell in the game. And I resist a lot of stuns and knockdowns because constitution contributes to physical resistance. So, I dont even have to panic if I draw threat now. And with the magic being that high, I can drop out of blood magic, take a normal health polutice, and it'll fill up most if not all my health.

Mages can get pretty powerful. I'm sure the same can be said of Arcane Warrior mages, too.

#9
GM23

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lightstryker wrote...

stribies wrote...

Yeah there's a problem with combat balance. Mages in this game are too good. A mage actually has skills to deal with every situation.


That's true. Right now, I have a blood mage with 73 magic and 60 constitution and I can solo a lot of fights on my own. My magic is high and casting spells with Blood Magic active and that much health hardly cost anything. Plus, BMs have the best crowd control spell in the game. And I resist a lot of stuns and knockdowns because constitution contributes to physical resistance. So, I dont even have to panic if I draw threat now. And with the magic being that high, I can drop out of blood magic, take a normal health polutice, and it'll fill up most if not all my health.

Mages can get pretty powerful. I'm sure the same can be said of Arcane Warrior mages, too.

That's true, but again, a DW dex rogue(assassin/duelist) is nearly unhittable, not to mention stealth. DW warriors are pretty powerful (berserker/champion or templar/champion---> insane magic resist) too and 2handed warriors can also be powerful (reaver/champion or reaver/berserker). Not to mention that SnS warriors (templar/champion) can be the most durable classes if played right, even though they have low dps, they're nearly unkillable. Ohh and both warrior (templar/champion, berserker/champion or berserker/templar) and rogue (bard/duelist, ranger/duelist) archers can also be deadly ranged dps characters.

Modifié par GM23, 24 janvier 2010 - 01:35 .


#10
Aezeal

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heal

healing potions



--> do not rack up THAT many injuries



all of the above mean only one thing : get Wynn in the mage tower. Later she'll even have a spell that removes all injuries.



Make sure your tank has the best armor and make sure he gets most enemy attention. Personally I dislike archers in a party and I'd rather have a mage. (I'd say wyn, other mage (you or morrigan), a tank and an DW assasin or 2h warrior.