ME series is a mature rated(+17) game, but I always feel as though the game is targetting early teens, judging from the qaulity of writing and plots.
Is it just me or does anyone constantly get frustrated by how often ME3 tries to get away with lousy, contrived plots and character motivations that most mature audience will find hard to ignore? Just to name two out of numerous examples..
Sovereign has been plotting to have reapers return to our galaxy for over a thousand years.... Oh wait, reapers can simply travel into our galaxy in 6 months. lol
I've seen many people defending this by saying that Sovereign wanted an element of surprise: Don't be ridiculous. The reapers could wipe out organics with their tentacles tied up their shooting hole if they came thousands of years ealier, and they didn't need any efforts to capture the citadel by force, in addition to the fact that thousands of years of plottings inevitably leads to their plans leaking like it did in ME1. This is a prime example of plot absurdity at its apex.
In DLC Omega, the player's several chocies leads Aria to shift her personality, or rather, she behaves in a cheap way that makes players think that what few insignificant choices they were given duing the DLC were important. For anyone finding this realistic, I advise you to go out and try to influence 6 year old child with a few of your behaviors and words. You will find it quite difficult, but apparently Shepard can change a thousand years old ruler's character over a course of few hours. This is a prime example of character absurdity at its apex.
I wouldn't have minded if such instances were presented in rare occasion, but that's not the case, is it? I am being a bit over dramatic, but the honest feeling I had when playing ME3 was that my intellience is being insulted at every cornor.
The reason of my concern is that Bioware in the past has repeated emphasized how ME series is an adult Scifi with dark and realistic settings for mature audience. I think they have misspoke early teen audience for mature audience. If Bioware can't produce mature plots and writing, they might as well make the game P-12 with reduced violence and sex for the sake of integratiy.
I've just realized that I'd only written positive feedbacks until the release of ME3 and only negative feedbacks ever since. There were some plot holes in ME1 and ME2(such as audio file being taken as valid evidence while a witness being dismissed), but those were neither as blatant or as frequet as plot holes and absurdity in ME3; the ending is not even the major issue. The whole ME3 reaks of stinking plot holes and contrived narrative and characters.
I'm hoping Bioware learned somethign from ME3, and reflect their lessons on ME4 and DA:I. ME3 is still a great game in terms of arts, being a light weight RPG/shooter hybrid, combat, and choices in previous titles impacting the game. However, there are just too many, too absurd glaring issues present all over the narrative like mold growing on mushroom topping on otherwise exellent Pizza. I simply can't eat that no matter how tasty the pizza is. Even if characters such as Mordin and Garrus are awesome, if the narrative is inexplicably chidish, I can't appreciate the character as whole because none of the settings feel real.
Please, make the writing, narrative, dialogue, choices, and plots more mature. You don't need violence and sex to make mature plots. You can still fulfill needs of gamers who don't give crap about stories as long as they could shoot things up with well written narrative. Up the quality of writing with next games, or disappointed mature gamers will turn away from Bioware games.





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