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Bioware, make the next game more mature, please.


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#1
IntoTheDarkness

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ME series is a mature rated(+17) game, but I always feel as though the game is targetting early teens, judging from the qaulity of writing and plots.

 

Is it just me or does anyone constantly get frustrated by how often ME3 tries to get away with lousy, contrived plots and character motivations that most mature audience will find hard to ignore? Just to name two out of numerous examples..

 

 

 

Sovereign has been plotting to have reapers return to our galaxy for over a thousand years.... Oh wait, reapers can simply travel into our galaxy in 6 months. lol

 

I've seen many people defending this by saying that Sovereign wanted an element of surprise: Don't be ridiculous. The reapers could wipe out organics with their tentacles tied up their shooting hole if they came thousands of years ealier, and they didn't need any efforts to capture the citadel by force, in addition to the fact that thousands of years of plottings inevitably leads to their plans leaking like it did in ME1. This is a prime example of plot absurdity at its apex.

 

 

 

In DLC Omega, the player's several chocies leads Aria to shift her personality, or rather, she behaves in a cheap way that makes players think that what few insignificant choices they were given duing the DLC were important. For anyone finding this realistic, I advise you to go out and try to influence 6 year old child with a few of your behaviors and words. You will find it quite difficult, but apparently Shepard can change a thousand years old ruler's character over a course of few hours. This is a prime example of character absurdity at its apex.

 

 

 

I wouldn't have minded if such instances were presented in rare occasion, but that's not the case, is it? I am being a bit over dramatic, but the honest feeling I had when playing ME3 was that my intellience is being insulted at every cornor.

 

The reason of my concern is that Bioware in the past has repeated emphasized how ME series is an adult Scifi with dark and realistic settings for mature audience. I think they have misspoke early teen audience for mature audience. If Bioware can't produce mature plots and writing, they might as well make the game P-12 with reduced violence and sex for the sake of integratiy.

 

 

 

I've just realized that I'd only written positive feedbacks until the release of ME3 and only negative feedbacks ever since. There were some plot holes in ME1 and ME2(such as audio file being taken as valid evidence while a witness being dismissed), but those were neither as blatant or as frequet as plot holes and absurdity in ME3; the ending is not even the major issue. The whole ME3 reaks of stinking plot holes and contrived narrative and characters.

 

I'm hoping Bioware learned somethign from ME3, and reflect their lessons on ME4 and DA:I. ME3 is still a great game in terms of arts, being a light weight RPG/shooter hybrid, combat, and choices in previous titles impacting the game. However, there are just too many, too absurd glaring issues present all over the narrative like mold growing on mushroom topping on otherwise exellent Pizza. I simply can't eat that no matter how tasty the pizza is. Even if characters such as Mordin and Garrus are awesome, if the narrative is inexplicably chidish, I can't appreciate the character as whole because none of the settings feel real.

 

Please, make the writing, narrative, dialogue, choices, and plots more mature. You don't need violence and sex to make mature plots. You can still fulfill needs of gamers who don't give crap about stories as long as they could shoot things up with well written narrative. Up the quality of writing with next games, or disappointed mature gamers will turn away from Bioware games.


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#2
Vapaa

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None of ME3's writting problems have anything to do with "maturity".


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#3
Althix

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topic starter, in case you didn't noticed 30+ years old guys are not target audience for latest BW games.



#4
Iakus

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Bah, sex scenes and enemies that can get blown to chunky salsa is all you need for a "Mature" game.

 

Oh, and "feelz"


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#5
themikefest

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I would like more swearing in the game.


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#6
MrDbow

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cage6.gif

 

And yet, even with some plot disconnects, I thoroughly enjoyed the series.  Sorry you didn't it enjoy ME3 as much as others.  I don't think the problems you have with the writing has anything to do with maturity, in my opinion.

 

The exploding Cerberus trooper heads were not overshadowing my enjoyment of the story.


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#7
JeffZero

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topic starter, in case you didn't noticed 30+ years old guys are not target audience for latest BW games.

 

Yet BioWare continues to possess an impressively widespread assortment of age groups!


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#8
OPM_Lunacy

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I play Mass Effect because it's a good game, and I'm 18+ :lol:

Maybe you just don't like ME, I play it a lot (like a lot of people on this forum), and I never thought the game is not 'mature' enough, it's still a game, don't think to much about it. If you think a lot about the story you will find a lot of things that are pointless and weird, belief me  :D 
Enjoy the game, and don't argue about what the story is about, it's sci fi entertainment  ;), ME is made to amuse us  :)


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#9
Vapaa

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Speaking of "maturity", ME3 wasn't the one to indroduce an entire race of blue-skinned alien babes that can mate and reproduce with everyone :rolleyes:


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#10
Arcian

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ME series is a mature rated(+17) game, but I always feel as though the game is targetting early teens, judging from the qaulity of writing and plots.

 

Is it just me or does anyone constantly get frustrated by how often ME3 tries to get away with lousy, contrived plots and character motivations that most mature audience will find hard to ignore? Just to name two out of numerous examples..

It's not like BioWare was trying to make an immature product, you know.



#11
dreamgazer

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Speaking of "maturity", ME3 wasn't the one to indroduce an entire race of blue-skinned alien babes that can mate and reproduce with everyone :rolleyes:

 

ME3 wasn't the one to introduce magical brain filters and a mind-controlling plant that craps out fully-armed clones, either. 


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#12
Excella Gionne

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Underwear sex is maturity!


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#13
Iakus

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Speaking of "maturity", ME3 wasn't the one to indroduce an entire race of blue-skinned alien babes that can mate and reproduce with everyone :rolleyes:

 

True, and it was ME2 that made one of those blue-skinned alien babes into an ascetic warrior-monk...

 

...that dressed like a stripper ;)


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#14
dreamgazer

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True, and it was ME2 that made one of those blue-skinned alien babes into an ascetic warrior-monk...

 

...that dressed like a stripper ;)

 

(cough)

 

Desolas2.png


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#15
Iakus

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Wait, Benezia was an ascetic warrior-monk too?  :huh:

 

Edit:  though yes, it is pretty silly unless there's some in-game explanation that cleavage somehow increases an asari's biotic capability.



#16
KaiserShep

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I would like more swearing in the game.


I don't mind swearing in dialogue, but when it comes to maturity, I don't really think it has much to do with it, at least within certain context. It can just as well come off as being a cheap way to make the lines edgier, resulting in dialogue that seems more puerile.

#17
dreamgazer

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Wait, Benezia was an ascetic warrior-monk too?  :huh:

 

Not exactly, but she's a clear representation of the asari's ... uh, aesthetic inclinations, whether it's a warrior-monk or a renowned spiritual leader.



#18
Iakus

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Not exactly, but she's a clear representation of the asari's ... uh, aesthetic inclinations, whether it's a warrior-monk or a renowned spiritual leader.

I edited my post to in -part agree with you. ;)



#19
ImaginaryMatter

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You think the older Asari would want to wear a sports bra or something so that those things don't swing up and wallop them in the face while running.


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#20
Iakus

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You think the older Asari would want to wear a sports bra or something so that those things don't swing up and wallop them in the face while running.

In five-inch heels, how fast could they possibly run?


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#21
ImaginaryMatter

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In five-inch heels, how fast could they possibly run?

 

I'm starting to think Asari feet are naturally like that...

 

Anyway, this gal can apparently run 100m in 14.531 seconds in Stilettos (the stuff with the track is not the actual record run).



#22
Guest_xray16_*

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The Bioware games that I have played have always operated on two distinct and separate levels: one being the relationships with the immediate cast (team) members, and the other being the the bigger picture of the plot. Rarely have those two threads crossed. During the buildup of anticipation between ME2 and 3 there was talk about a scene where Shepherd was attacked in their quarters, and would be called on to protect/rescue/sacrifice their LI. Obviously that didn't happen in the actual game, but would have been perhaps a more interesting dynamic.

 

Instead - the series seemed to me to descend into the trap of "grimness = matureness". If I make this more grim and more depressing them it'll be more mature and more artistic!

 

Frankly, as a "mature" gamer, what I actually want out of an entertainment product is hope. Not grimness. Not navel-gazing soul-searching "isn't life and it's choices so awful" art-cinema. Hope. Heck you could stick it in black and white and add excessive film grain. You could even go full-on and do a Bergmann "7th Seal" on it. 

 

If I want to be depressed I can turn on the news,,,, Gaza, the Ebola outbreak, fundamentalist nut-jobs over-running the middle east, troops being deplyed in communities because of racial tensions, insane nutters so desperate for the lost glory of the USSR that they take a pot shot at any passing airliner and risk the 3rd world war in doing so...

 

I don't need this kind of "Maturity" in a video game - I get enough of it on News 24. Video games, like Mass Effect, are where I go to escape all this cr@p. But apparently, to be depressing is artistic.

 

I don't agree. IMO, To be grim/dark/depressing is only depressing. Given the choice I would think that most people would avoid depression in their entertainment - the success of Iron Man and Guaridans of the Galaxy should have taught that lesson to recent generations of media creators.

 

I remember the original Star Wars being released and the sublime joy that film brought at a time of cold war tension accross the globe and the aftermarth of Vietnam - no one complained that the ending was cheesey - we stood and cheered and applauded in the cinema at the end! It was an amazing feeling and was repeated for all three films. Indeed - it wasn't just Star Wars - the same happened in the showing I went to of Star Trek 2 the Wrath of Khan. In a little British seaside town called Great Yarmouth people screamed and cheered as the USS Enterprise blew one of the Warp Engines off of the USS Reliant with a photon torpedo - and after weeping for Spock - there was hope when we saw the softl-landed casket on the Genesis planet and heard the voice-overs, first from Shatner and then from Nimoy. 

 

With SciFi you can go to all these places and talk about them in metaphor, but it doesn't have to be a total come-down.


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#23
sH0tgUn jUliA

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I remember the original Star Wars being released and the sublime joy that film brought at a time of cold war tension accross the globe and the aftermarth of Vietnam - no one complained that the ending was cheesey - we stood and cheered and applauded in the cinema at the end! It was an amazing feeling and was repeated for all three films. Indeed - it wasn't just Star Wars - the same happened in the showing I went to of Star Trek 2 the Wrath of Khan. In a little British seaside town called Great Yarmouth people screamed and cheered as the USS Enterprise blew one of the Warp Engines off of the USS Reliant with a photon torpedo - and after weeping for Spock - there was hope when we saw the softl-landed casket on the Genesis planet and heard the voice-overs, first from Shatner and then from Nimoy. 

 

With SciFi you can go to all these places and talk about them in metaphor, but it doesn't have to be a total come-down.

 

I remember when the original Star Wars was released too. My date and I sat in the fourth row. I think we'd smoked a couple joints on the way to the movies. Plot? I don't think we really cared at that point. I think we lit up half-way through, too. I'm not sure though. Maybe it was just a cigarette.


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#24
sH0tgUn jUliA

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Yes, please writers give us something that I can't punch holes in and use for comedic fodder. The plot for ME1 was asinine. There was no plot for ME2. And ME3? While at least it has a plot, let's make it less juvenile. Gamers are getting older. We want more.


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#25
Althix

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Yet BioWare continues to possess an impressively widespread assortment of age groups!

i am sorry, but entire idea of "Friendship is magic" which you can see in latest BW games don't acually supports your claim. Especially on a background of plot holes, stupid/childish characters and overall poor writting.

 

Amount of naked breasts, blood, gore, gay relationships, LI and this crap which some may consider as "mature" content is not making game interesting. From my perspective these aspects should be a bonus, but not a main feature. Because to be excited about pair of pixel breasts? or to be overzealous and overserious about a romance in a video game? I remember some members were saying something like this "Alistair is better man that any man in real life".

 

However, decent plot, good characters, thought out game design and gameplay - this is what imporant for a good game.

In my understanding - game that makes you think (about game itself and about plot), game that puts you through challenge and moral dilemmas - are mature games. Because for me "mature" word is a synonym of the words "serious" and "responsible".

 

Jumping breasts, gay pride parades, blood and gore - are not aspects of mature games. Not for me at least.

i believe "adult" term suits these ^ aspects better.