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Bioware, make the next game more mature, please.


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#151
DemiserofD

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The problem with ME3's tone wasn't that it should have been light and airy--like you say, the backdrop of a giant war is hardly going to be a terribly happy time, no matter how it's portrayed--But if you're going to make a story somber and dark, at least do it well. Mordin's death scene; That was a good example. Not because they're talking about 'this damn war' or 'we're gonna beat the damn reapers, graah!' but because the conflict, despite the overarching story, remains tightly focused in the characters and their interactions.

 

Honestly, I could care less about Shepard moaning and groaning about there being tough decisions to make and having nightmares and stuff, because it never affected me. You never have to make tough calls that actually make any difference. Oh, sure, you've got Ash and Kaidan, but that doesn't have any repercussions at all! You get one squadmate or another, with practically no difference between the two, and certainly no sense of loss. There wasn't any significant sections where you are prevented from doing something because you didn't have one of them available, or anything like that. ME2 had no decisions like that at all, and ME3 didn't really, either. Oh, sure, you've got the Quarian/Geth war, that might end up being pretty bad, but that's well into the end of the game, while Shepard's been feeling guilty the entire time. You can't have pointless, meaningless acting like that without some explanation at some point.

 

If you really wanted some sort of guilt, make the player make a decision at the very start of the game that has a serious impact on the lore progression of the game from there on in. Decide what to do with the fleets, for example. Even better, make the choice morally ambiguous, so you can't just pick the paragon or renegade options. Then have news reports of the results of that single choice show up every now and then throughout the story. That serves as a constant reminder of the war you're in. "We saved Grissom Academy! Go Team Shepard!" "*And now, somber news from Earth; the Third Battalion, sent to London to fight back against the Reaper Threat, has been utterly annihilated. More news as the story progresses.*" "Aww...crap.".

 

Instead we had blatantly heavyhanded dialogue complaining about the 'damn war' and no character development at all. And what the heck was with that kid, anyway? We had no connection to that kid at all, why is he showing up in all our dreams? Without established character development in him, the dreams were completely meaningless. "Oh, there's a kid, he's burning up, that's...weird? Sad, I guess, but we've barely even seen the guy." Instead, they should have had characters we failed to save show up in the dreams, and then throw the Kid in as a riddle; why is the kid there when he's practically insignificant compared to the other characters we're dreaming about that we actually care about?

 

All this falls back to what I think the fundamental concept of maturity is; not the themes in the story, but the way the characters react to those themes. A child thinks as a child and responds to the story as a child. An adult thinks as an adult and responds to the story as an adult; namely, with maturity. 


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#152
KaiserShep

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As mentioned, multiple versions of the game for different markets could easily solve this issue.

 

This is true, though I doubt BioWare would ever consider it important enough to address. I think that it would probably work out best if they just used better angles so they don't have to resort to the silly underwear scenes. It works for movies just fine.



#153
ZipZap2000

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Made in North America with a US audience in mind and that's why you don't get real nudity. Not that you actually need it or anything.


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#154
von uber

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So basically 350m people hold the rest of the world hostage?
Makes sense.

#155
ZipZap2000

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Since the 1950's. :P


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#156
Iakus

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Then why be so damned shy about nudity then? There's something rather twisted about shirking away from sex and nudity, which is a normal and pleasurable part of life, but being quite happy with gruesome deaths. Just as long as the sex and nudity aren't gratuitious. I.e. make sure they're a convincing outcome of the character's actions and not just there because boobs sell games. The former is mature, the latter certainly isn't.

I'm not sure I'd trust sex and nudity to a development team that thinks Miranda and Samara's outfits are suitable for combat.


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#157
DeinonSlayer

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I'm not sure I'd trust sex and nudity to a development team that thinks Miranda and Samara's outfits are suitable for combat.

*Insert Massively's carefully-crafted defense of Das (cat)Soot*

TRP0S83.jpg

#158
ZipZap2000

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Samara at least has shoulder armour and a personality. Plus she refuses to have sex. There is no defence for Miranda it's just obvious what's going on with her.



#159
themikefest

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I'm not sure I'd trust sex and nudity to a development team that thinks Miranda and Samara's outfits are suitable for combat.

That's why I give Miranda the armor from the dlc pack I got for ME2.

 

Samara's armor was a joke. The "whatever" armor for Jack was a joke.



#160
ZipZap2000

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I don't purchase new clothes for characters if it comes free with another pack it's fine. I think the 'amour' for all three was suited to their personalities Miranda especially since she didn't have one.



#161
Excella Gionne

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*Insert Massively's carefully-crafted defense of Das (cat)Soot*

TRP0S83.jpg

All of the options make sense towards Miranda's booty.



#162
Iakus

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That's why I give Miranda the armor from the dlc pack I got for ME2.

 

Samara's armor was a joke. The "whatever" armor for Jack was a joke.

The Miranda armor is the only reason I got that pack


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#163
Iakus

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Samara at least has shoulder armour and a personality. Plus she refuses to have sex. There is no defence for Miranda it's just obvious what's going on with her.

Samara also keeps her jacket unzipped to the navel so her blueberries are practically popping out.  She also wears stiletto heels into combat.



#164
KaiserShep

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Yeah, I really hope that the outfits the companions wear in the next game are distinct, but practical. I don't need them to wear full-on exosuit-like armor all the time, but I'd like them to look like they could easily join in combat. Miranda looked like she was going to be part of a Cerberus music video.


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#165
ZipZap2000

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There is no zip. And heels well that I agree with. Edi does have heels as well though no complaints about that though for some reason.



#166
DemiserofD

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To be fair, she is a robot. She can probably move her heels like extra appendages. If star wars is anything to go by, they probably have rocket boosters in them, too. They just wont be revealed until episode 5.



#167
Iakus

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There is no zip. And heels well that I agree with. Edi does have heels as well though no complaints about that though for some reason.

 

Umm, there's been plenty of complaints about EDI's oversexualized appearance.


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#168
ZipZap2000

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I meant heels. And EDI is over sexualised? Sounds like people want the female figure removed completely from the game.



#169
KaiserShep

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I meant heels. And EDI is over sexualised? Sounds like people want the female figure removed completely from the game.

 

Who knows where the fans would lead us.

 

tumblr_m58flrzJ251qkwdtzo1_1280.jpg


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#170
ZipZap2000

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I want this version of the game now.



#171
Iakus

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I meant heels. And EDI is over sexualised? Sounds like people want the female figure removed completely from the game.

Well, that went to reducio ad absurdum rather quickly...



#172
ZipZap2000

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I wasn't mocking. But I suppose it's better to agree to disagree.



#173
Iakus

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I wasn't mocking. But I suppose it's better to agree to disagree.

 

It's not mocking, it's reducing an argument to a clearly untenable extreme to make some kind of point:

 

"People think EDI was oversexualized.  Therefore, people want female figures removed from the game"

 

Disregarding that players might simply have been happy if EDI had a female robotic body that wasn't so laughably over-the top.



#174
Cknarf

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"For ME3, we've decided to give EDI a body."

"Yeah, and it's gonna have some big 'ol tittayyyyyyyyyys yeeeeeahhhhhhh!"


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#175
KaiserShep

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"For ME3, we've decided to give EDI a body."

"Yeah, and it's gonna have some big 'ol tittayyyyyyyyyys yeeeeeahhhhhhh!"

 

The creative process at work (I have nothing better to do).

 

XGGLwKn.jpg


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