I'm curious if the game will be more like Origins or DA2 in this regard.
In Origins, companions came pretty much pre-leveled. In DA2, characters would come with a few abilities already bought (I think 3), and you could do the rest. So Anders, for instance, also joins my party with Mind Blast, Heal, and Winter's Grasp already learned.
Another part of this question might be: what abilities should companions start with if any? Should non-mage characters, for instance, only have non-weapon abilities so that the player can shape their combat style, or is it okay if Cassandra comes with Shield Bash as well as the appropriate equipment? I remember there was controversy over Origins' giving the PC set abilities related to weapon trees (like all Human Noble Warriors started with Shield Bash, and some people were upset it wasn't up to the player).
Just curious as to what people think/prefer.





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