Seriously, how many months of info have I not paid attention to? I finally got a splat page on Facebook telling me about it and it just gives me an irrational hatred for all things Bioware now. I mean I understand why they would do it, but they ninja'd me into bed with Zevran in DA:O. So why change this up now when this game could make or break them as a studio?
It's not right to give us all of these beautiful characters to play with and go "Ohhhhh no no, you can't have that unless you do this" Its just like having playing all of ME2 and doing everything you possible can to romance Samara and she goes "Oooops I still can't do anything with you". At least there's a good reasoning behind her saying it, but gating pretty much every romance in the game is bogus. I understand that replay-ability is an issue, but forcing it isn't good either.
By gating the romances in a game that's all about freedom, you're pretty much making your 'open world' or 'sandbox' into a small rectangle that has clearly defined walls. The first game and second games weren't just about giving gifts, it was about handling situations with your companions and overcoming their fears and worries by gaining their trust through your actions. Gating the romances says "Here's a wall, we've made it too high to climb and too thick to break through, but oh the guard will let you pass if you have pointy ears and a saucy disposition"
Its sort of expected though after ME3 and the whole, pick a color because we've invalidated every choice you've made to save the universe with a two minute cut scene. Its also well founded with the quest in DA 2 where no matter how you handled it, they killed off your mom. So the lack of choices is becoming more the norm in Bioware games.
As for Leliana not being romance able, she should only be 'unattainable' for lack of a better word if she fell in love with your original Warden in DA:O.





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