TEWR, have you tried repairing the game? I've found I've had to repair every time they patch, and I just repair before I even try to start the game after a patch now, then again after running DAI Mod manager.
How does one repair the game?
TEWR, have you tried repairing the game? I've found I've had to repair every time they patch, and I just repair before I even try to start the game after a patch now, then again after running DAI Mod manager.
How does one repair the game?
Right click on the game icon.

We have nothing of the sort, actually. The PT had red lyrium in abundance and we know it has the Blight. We have testimonies by the Dwarves who say the Darkspawn have come from beneath their feet, not below. Add in how the Darkspawn have made it a point to avoid both the areas beneath Heidrun Thaig and the PT itself, and we have a strong case for considering the Dwarves of old are somehow responsible for the Darkspawn.
At best, the Magisters simply are the poster boys for the Blight, but they're not responsible for it. That one thing is true does not make all things true.
It is a fact that before the Magisters entered the Golden City, there were no mentions of Darkspawn on the surface or beneath. Technically, it is possible they had existed before but what you are suggesting is that the Magisters just happened to contract the Blight in the Fade in a manner that left them unique amidst all other Tainted creatures just as the Darkspawn finally had numbers to threaten everything. By random chance?
Yes, there is Red Lyrium in the PT and yes, the records are that the Darkspawn came from the below.
And Corypheus is practically made of Red Lyrium and the Chant claims that the Magisters burrowed the earth after their fall from Grace.
It is more likely they found the PT, corrupted the lyrium there and the women became the first Broodmothers. The Lyrum Idol may have even have been carved by one of the Magisters.
Regardless of the truth, in universe the people of Thedas are not privy to all the details that we are. In the mission involving the Kal-Sharok dwarves, they believe that Corypheus brought the Blight. Logically, those from Orzammar would believe it too.
Right click on the game icon.
Thanks, I just saw he asked.
TEWR, I hope it helps. Buggy gameplay is horrible.
It is a fact that before the Magisters entered the Golden City, there were no mentions of Darkspawn on the surface or beneath. Technically, it is possible they had existed before but what you are suggesting is that the Magisters just happened to contract the Blight in the Fade in a manner that left them unique amidst all other Tainted creatures just as the Darkspawn finally had numbers to threaten everything. By random chance?
Yes, there is Red Lyrium in the PT and yes, the records are that the Darkspawn came from the below.
And Corypheus is practically made of Red Lyrium and the Chant claims that the Magisters burrowed the earth after their fall from Grace.
It is more likely they found the PT, corrupted the lyrium there and the women became the first Broodmothers. The Lyrum Idol may have even have been carved by one of the Magisters.
Regardless of the truth, in universe the people of Thedas are not privy to all the details that we are. In the mission involving the Kal-Sharok dwarves, they believe that Corypheus brought the Blight. Logically, those from Orzammar would believe it too.
Is it possible what Thedas now faces as corrupted old gods/archdemons/blights are the result both of something that happened in the PT and the ancient magisters who breached the Veil? I'm not sure it would make sense to assume the magisters, as a group at least, found the PT because I believe Corypheus found out about it from Bianca (unless it was just that she revealed the location of a source and not the existence of red lyrium itself.) This is BW, the answer is not going to be simply "A did it." Possibly the blight the darkspawn carry was something that had already developed but was fairly minor until it crossed paths with one or more of the corrupted magisters in some way? Maybe even a magister experimented, like the architect, on darkspawn to try to reverse her own corruption and instead created the blight (like a real world disease being mutated from something relatively minor into something catastrophic.) Just speculation, but like I said, I don't think the answer is going to be simple, and both the PT and the ancient magisters seemed connected.
I know what Sandal means when he says "Boom".
Repairing the game files won't render all of my current saves obsolete or meaningless will it? I should've asked before I hit repair game but Cloud hasn't ever actually updated my saves despite me telling it to so I hope I won't lose them by doing this.
I dunno quite what it's doing but it seems like it's reinstalling the game entirely or something.
No Tewr, it just fixes and reinstalls the game files, which are in an entirely different directory from your saves. They'll remain intact as they are.
Yup, just saw them all there. Thanks you guys.
I think though that it's just happening for my DLC saves. Seems the DLC itself is the problem, as my saves for Marisa Lavellan in the Hinterlands load up fine. But Nasir's saves aren't.
How do you do that Merela?
I just finished the DLC today and I already have a lot of ideas for how I'm going to apply it to my 'Verse. Managed to load up a save from an hour before the problematic ones and went from there.
Unfortunately, the DLC doesn't take into account the Warden choice either. Pre or post HLTA ultimately doesn't matter, and I was hoping that it would come into play there as a means to better form the narrative of Inquisition. Comments, codexes, etc.
The Wardens are really only given that one quest actually.
Yeah, they dropped the ball here by not giving us some unique dialogue to explain their absence, I'd have done this;
Pre-HLTA: We're investigating leads on that, we think they might have some... troubles at the moment, possibly related to the Inquisition's own?
Alliance: The Wardens suffered a... little setback at Adamant fortress. We're helping them rebuild, but they need time to regroup and regather.
Banishment: The Wardens were corrupted by Corypheus. It wasn't safe to trust them, so we sent them away.
Yeah, additional dialogue is a hassle and costs money, but I should think Bioware knows that the fandom loves continuity nods and most (but not all) prefer that even an obvious handwave to be given to explain something, rather than just gloss over an obvious issue and hope no-one notices... because when has that ever worked, especially with a fandom that are known for obsessing over the lore?
You'd think dwarves would be more invested on the Inquisition.
We have irrefutable evidence ancient Tevinter Magisters brought the Bligth to the world and we are trying to kill one.
I suppose the Dwarves would chalk it up to just an unknown and new form of Emissary, who just happens to have some unusual powers and believes itself to be a figure out of Chantry legend... that seems about as reasonable an explanation for what Corypheus is as anything else?
After all, that Corypheus was once a Tevinter Magister and entered the Golden City is something we only have his word on, even if his extremely specific knowledge, powers, age and his possible origin as Sethius Amladaris does seem to suggest that at least some of the legend is true.
There's an overwhelming amount of evidence that backs up what he says and the pieces all fit together nicely, but it technically all hearsay and a long string of "who-said-whats?" to quote Sera.
Kinda like saying that being capable of entering the Fade at will, closing the rifts, having been seen to "come back from the dead" after Haven and surviving a host of things that would have killed anyone else, is "irrefutable" proof that the Inquisitor really was blessed by Andraste?
In my headcanon 'Verse, I'm not sure if I want this to happen pre-HLtA or post. Currently working on a drabble now but I need to figure out when I'd have it take place in my unique world-state. Would people care to have me go into it a bit when I wake up later?
Side note: I did like how Nasir would say "I didn't defeat Corypheus just to die all the way down here" when they hit the final area.
How'd you get him to do that much damage? I mean I know what abilities you used, but ****.... I'm lucky if I crack 2000 points in a hit.
How'd you get him to do that much damage? I mean I know what abilities you used, but ****.... I'm lucky if I crack 2000 points in a hit.
Give him gear with guard damage bonus and masterworked to give guard on hit, while speccing him with passives in Artificer and archery to give him better crits and increasing damage with each hit... I recently discovered this trick and damn, it was fun to watch the numbers start climbing past the 1000 mark even with his basic attacks.
I've probably not gotten his spec or gear as good as it could be, going to play around with this in my newest playthrough with my Cadash Artificer, anyone know if the Artificer passives from both the Inquisitor and Varric stack?
I pick up playing my dwarven rouge, and I don't know if like the combat system or the look of her spinning around on her tiny legs. She is like a mix of a butterfly and a cannonball.
I pick up playing my dwarven rouge, and I don't know if like the combat system or the look of her spinning around on her tiny legs. She is like a mix of a butterfly and a cannonball.
Just a reminder, for those who think dwarves are too short to be agile and quick - world class female gymnasts are VERY short, and I believe (less certain) that male gymnasts are shorter than average. Height is a disadvantage in the sport requiring the most flexibility and agility.
I finished the DLC yesterday. I don't have the time to write a wall of texte right now 'cause it's time to go to work, but let's just said that
Spoiler
How do you do that Merela?
Just a reminder, for those who think dwarves are too short to be agile and quick - world class female gymnasts are VERY short, and I believe (less certain) that male gymnasts are shorter than average. Height is a disadvantage in the sport requiring the most flexibility and agility.
I didn't say she wasn't agile and quick. I said she was pretty and entertaining to watch. Also, I can't get the picture of a group dwarves doing ballet out of my head. The Dwarven City Ballet performs The Nug Masher at the Emerald Lion Theater.
I didn't say she wasn't agile and quick. I said she was pretty and entertaining to watch. Also, I can't get the picture of a group dwarves doing ballet out of my head. The Dwarven City Ballet performs The Nug Masher at the Emerald Lion Theater.
Oh! Well, we've had people make that argument in here, but I misunderstood you to say you didn't like the way she moved. And now I have mental images of dwarven ballet combined with opera. Because dwarves demand opera in my mind for some reason. ![]()
Oh! Well, we've had people make that argument in here, but I misunderstood you to say you didn't like the way she moved. And now I have mental images of dwarven ballet combined with opera. Because dwarves demand opera in my mind for some reason.
How do you do that Merela?
Spoiler
You explained it far better than I ever could! Thank you! ![]()
But just in case some people here feel very curious:
Guys, I think we've been looking at it all wrong. We thought that the Old Elven Writing codex was referring to the Dwarves as the pillars of the earth, but with what the DLC told us, I think that's just wrong.
This elven writing found in the Arbor Wilds is so old as to be incomprehensible.
There are whispers from the Well of Sorrows. It's impossible to understand the entire text, but certain parts suddenly reveal a shadow of their original meaning.
"In this place we prepare to hunt the pillars of the earth. Their workers scurry, witless, soulless. This death will be a mercy. We will make the earth blossom with their passing."
For one moment there is a vivid image of two overlapping spheres; unknown flowers bloom inside their centers. Then it fades.
The Titans are the pillars of the earth, and the Dwarves are the workers who 'scurry, witless, soulless.'
What if the ancient Elves saw the Titans as a threat and waged a bloody campaign against them? The last time a Titan awoke was just before the fall of Arlathan. What if something happened that prompted a Titan to be corrupted, explaining Red Lyrium, and cut off the PT Dwarves? What if something happened that caused this corrupted Titan to churn out the first Genlocks, beings in the image of Dwarves, if it's true that the Dwarves are the Children of the Stone? For we have now learned that Titans are the Stone.
Perhaps the Titans are the Forgotten Ones, but if so, how did these beings come to be considered deities of plague, pestilence, famine, strife, and all the negative aspects? Especially when what they do doesn't seem that way? Wouldn't Malvernis be a better fit for one of the Forgotten Ones, being something that preyed upon the Dwarves and whose corruption was so potent he had to be locked away, for he ate all that was in his path?
The Darkspawn evidently hold a great deal of reverence and fear for the Primeval Thaig and the Forgotten Caverns/Bastion of the Pure/Wellspring. They don't dare tread on those grounds, but why? Why are these areas so immaculate, kept free of the Darkspawn taint?
Dagna was able to connect with the Titan, briefly, when she stared into a lyrium rune. Lyrium is the blood of the Titan, so it makes sense. She says that she felt like she was as tall as a mountain and that she was the mountain. Further, she was able to see the history of the Dwarves, something the Titan is intimately connected to.
Lyrium renders a Mage Tranquil by severing their connection to the Fade, but allows them to tap into an artistry that the Dwarves are able to do. So what is the connection? Do the Titans have some sort of effect on the Fade? The Breach did disrupt and terrify this particular Titan.
It's pointed out that no Titan would dare call to the Darkspawn, but the Darkspawn might still be able to tap into the song and hear it nonetheless. We know that lyrium sings, and red lyrium as well. The Darkspawn are drawn to a song, and with the notion that Red Lyrium is tainted, indicates that there is a blighted Titan somewhere out there. Perhaps the Old Gods sing a song that is akin to that of the Titans' song, or perhaps it's not truly the Old Gods singing at all but rather the Blighted Titan, directing its children towards the Old Gods? If so, would this account for why the Titans are the Forgotten Ones?
Andruil once ventured into the Void, a name that has been used many times in DA (most prominently to refer to the dark pits in the Fade) and forged an armor made from it, such that plague spread throughout her lands and her mental health suffered. But Mythal intervened and saved her. Would then this armor and power that stems from the Void not come from the Blight? The idea is pretty clear in that regard. If a Blighted Titan was at the heart of it all, perhaps that would explain why they were viewed as dangerous and needing to die. Perhaps after Andruil's encounter, some of the gods' followers felt it would be necessary to destroy the Dwarves and the Titans, for the world would die with them there.
And perhaps this helps explain the Civil War of the Elvhen Empire. Perhaps you had a group of Elven gods who did not want to wage war upon the Dwarves that they'd been historically trading with simply for what happened, when they might not know enough. And perhaps you had another group who were warmongers, and eventually this led to two main factions developing. This war would bring about the eventual collapse of Elvhenan and lead to Fen'Harel sealing away the Titans and the Elven Pantheon, believing that they needed to be kept safe from both themselves and their followers, along with feeling like there was too much wrong with the societies of the time that perhaps them being sealed away might be better.
This would also explain why a Titan has come about for the first time in millenia (remember, the last time one came around was near the fall of Elvhenan). The Breach disrupted the Veil that Solas created to such degree that one was able to awaken, but was so distraught by everything that it couldn't help but lash out.
And we have to account for a lot of other dialogue as well, from Cole or Solas or other people:
"You're quiet, but the old song still echoes inside, almost like Templars."
The Stone Sense is still within Varric despite how he's lived on the surface. All Dwarves can tap into it, but it becomes muted the further they are from the Stone, yet it lingers. Any Dwarf has it, for they're all Children of the Stone.
It seems that the Dwarves also had a proper connection with lyrium that allowed them some sort of magic, along with the earthshaker weapons that can both build up and demolish stone segments. This explains how the Primeval Thaig was perhaps built, and possibly even how the Rock Wraiths can be possessed by Demons -- as they end up being called Rock Wraith Abomination, and Abominations are only the result of Mages being possessed -- given that the Rock Wraiths utilize magic.
We who are forgotten, remember,
We clawed at rock until our fingers bled,
We cried out for justice, but were unheard.
Our children wept in hunger,
And so we feasted upon the gods.
Here we wait, in aeons of silence.
We few, we profane.—Found scrawled on a wall in the lost Revann Thaig by explorer Faruma Helmi, 5:10 Exalted. Unknown author.
Further, we must consider the Anvil of the Void. As I've said countless times before, the workings that went into it are too unique for it to be made by one Dwarf. Lyrium is wound through it, intricately, and where else do we hear something along those lines? With the Sha-Brytol, who are fused with their armor.
The PT codex comes from a report that was sealed in the Orzammar archives by decree of one of their kings (Geldinblade). Given the logistics, it's impossible that any Dwarf scavenger could've gone from Orzammar to Kirkwall and back again, so this indicates that a PT rests somewhere around the Orzammar vicinity, which would explain the Anvil's history. Indeed, it's peculiar that no Golem is able to touch the Anvil (even though BW ended up breaking that by having Caridin forge the crown on it).
The Anvil has Spirit Forges within, that churn out those souls that were used in a Golem's creation. Perhaps they are the souls of fallen Golems rather then those of Golems themselves. We see the souls of the fallen or spectral memory imprints often in DAO, from our time exploring fallen Thaigs were the souls of dead Dwarves fight us -- perhaps they were unworthy of returning to the Stone? And their anger and bitterness has rendered them insane? -- while Kal-Hirol's ghosts lingered to show us the events of the battle. The Stone wanted those memories to survive, to be witnessed. The Titans wished for it to be seen.
Golems exist in the Primeval Thaig, suggesting that they are a relic from those days. If Red Lyrium is able to bypass the soul aspect to create golems -- as we see in the final battle with Meredith -- what does that mean for the Golems themselves? Is it a form the PT Dwarves considered sacred, a Dwarf bound in Stone and Lyrium and connected to the Titan for all of their days? Was it a form of service or servitude (for one must remember that upon awakening, Corypheus asks if we're "slaves then, to the Dwarves").
Interestingly, both Rock Wraiths and the Sha-Brytol sustain themselves on lyrium. But what marks the difference between the two? Do the Dwarves who eat lyrium and only lyrium die, but eventually become Rock Wraiths? Why are the Sha-Brytol and Rock Wraiths so different? One was met by the Legion close to Heidrun Thaig, but truly.... it confuses me.
Sorry, this is getting away from me. One moment I'm talking about a war that may or may not have happened between Elves and Dwarves, the next I'm delving too far into Dwarven history and lore. I'm like Dagna I guess.