Most likely Earth/Rock magic will be more defensive based, so that is probably what my Inq will use along with a bit of fire.... I like to burn things from time to time.... @_@
Clearly, summoning giant fireballs to rain down on your enemies is considered "defensive" magic.
I live by the phrase build an [enemy] a fire and [they'll] be warm for a night; set an [enemy] on fire and [they'll] be warm for the rest of their life!
and also that the best defense is a strong offence (consisting of giant fireballs and waves of fire of course).
Besides that bridge thingy (which I have not yet seen, might just be a video clip, not actual spell) the rest of your points kind of prove my point.
hmmm what? No they don't, perhaps if you elaborate more.
You might have a fair point about the bridge. You can see it being used in Part 1 of the E3 demo at the 15.47 mark.
But we don't know if it is something a Mage needs to learn or if all Mages can do it automaticly
Let's look at my other points
Better defensive Magic adds to the available Mage strategies. It means that instead of just using healing spells, with the occasional offensive spell while waiting for a healing spell to cool down, a support Mage can add to a party's ability to survive powerful attacks by increasing a parties defensive against certain types of attacks or buffing them in other ways.
Might have less healing spells, means that because there is no Spirit Healer specialization, there is no dedicated healer, there will probably still be Creation spells, which include healing abilities.
In DA:O & DA2, Mages tended to end up as either damages or healers the addition of 3 new specialisations, adds a whole host of new possible strategies for Mages
Having skill trees dedicated to one element adds more spells for those elements. Instead the 4 Ice Spells in previous games, you could be an Ice Mage and dedicate a lot of your skill points to specialising in that tree or if you wanted you could still pick a choose a combination of elemental magic like you did in DA:O & DA2.
Nicer visuals doesn't mean dumbed down, it means the visual are nicer. It is harder to give the sense of power when a Mage uses magic if impressive visuals aren't used.
So yeah, I'm really not seeing how I proved your point or how you can consider Magic 'dumbed down'
of course this is your opinion but perhaps if you could explain it more, then I'd be able to understand better.