As others have said, blood magic and necromancy aren't the same. In Nevarra - where Cassandra is from - Necromancy is actually practised as part of the standard funerary services, presumably under the auspices of the Chantry. Those necromancers study life and death, create undead with the fade spirits (not necessarily demons). They're called the Mortalitasi, and are detailed in World of Thedas.
I like ithe change. Blood Magic fit badly in the lore for the PC. In DAO it works better because the Grey Wardens have always used it, but even the characters who despise it the most (like Wynne) will at worst offer a single comment on it. In DA2, no one comments on it even though blood magic is central to the confilict, and that doesn't make any sense at all.
It was also overpowered in both DAO and DA2, to the point where most builds for mages incorporated it. Even though its effect on gameplay was minimal, some of us wanted to play a paragon mage and never touch the stuff. If you were playing a paragon mage, it was frustrating to figure out how to build for higher difficulties without it. DAO had Arcane Warrior, but DA2 meant you were a healer ![]()





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