And thank you for being kind of awesome!
Lol, no "kind of" about it. I legit think they are awesome people.
And thank you for being kind of awesome!
Lol, no "kind of" about it. I legit think they are awesome people.
Also, this post is filled with numerous "suck it up" references while talking about straight guys playing gay characters. I feel like there's a joke here, but I'm not sure where......
Bwahahaha!!!
Your mind is dirtier than mine; didn't even think of that till I read this ![]()
I will admit that I am a straight male who doesn't mind playing as a lesbian female (and no not cause of the stereotypical "lesbians are hot" reason I am not that kind of guy) I have never done a straight female play through or gay male play through not cause I am homophobic or anything (my best friend who I love like a brother is gay) its just not my cup of tea, not my story/play style. I have to like a character to want to romance them and in the past none of the males have been good enough for me to see that romance. Alistair was a good friend but that's all I can see him as "the friend". Never liked Zevran that much, same goes with Fenris I like Fenris as a friend character but not a romance and I won't get started on Anders (no offense to Anders fans) and from what I have read Sebastian's romance is a joke and I didn't care for him much anyway. Can't say about the male characters in Inquisition since most of them we know very little about except for Cullen and he annoyed me in Origins but in DA 2 he was a little bit more tolerable. And I know someone is going to say "oh you don't like the male romances cause your a straight male" that may be partly true but its just I never found them interesting enough as like I said two of them I saw as friends only characters heck for the longest time I forgot Alistair was a romance I was just so used to him being my buddy and nothing more and the others I just didn't like as characters. I really think if you want to romance Sera THAT badly then why not play as a female? It doesn't have to be your canon play through if you don't enjoy playing a female just act as if its an alternate reality of your canon play through just so you can see the romance.
Have you tried the Nexus ? They have mod there that can allow you to romance Alistair or Morrigan with the chosen gender that YOU want .
That's what I did for my female Dalish and was able to get my happy ending with Morrigan
I considered it, but I was scared of continuity issues with importing a save from Origins to DA2.
I genuinely wonder if the "suck it up" people are mostly straight guys who haven't really ever been forced to miss out on a romance until Traynor came along (and now Sera). If so, then I really wonder how they would feel if there was a really awesome storyline, but they could only access it by playing as a gay male in a romance. Would they be so quick to "suck it up" then or would they come onto the boards and make their thoughts known about it?
Also, this post is filled with numerous "suck it up" references while talking about straight guys playing gay characters. I feel like there's a joke here, but I'm not sure where......
ETA: NOTE: If you are a straight guy who doesn't mind playing gay characters and/or haven't told someone else to "suck it up" with regard to romance in these games, then I'm not talking about you. And thank you for being kind of awesome!
I just want to say I have no problem romancing homosexual and male bisexual characters. I'm a straight guy who romanced Alistair, Zevran, Anders, Fenirs, Sebastian, Kaiden Alenko and Steve Cortez. I'd tell those people upset at Samantha Traynor and Sera to suck it up and play a female character.
I'd tell those people upset at Samantha Traynor ans Sera to suck it up and play a female character.
RPG= Role Play Girls.
Edit: Or Role Play Guys, if that's more applicable.
I just want to say I have no problem romancing homosexual and male bisexual characters. I'm a straight guy who romanced Alistair, Zevran, Anders, Fenirs, Sebastian, Kaiden Alenko and Steve Cortez. I'd tell those people upset at Samantha Traynor ans Sera to suck it up and play a female character.
It's not about having a "problem" with certain romances/playthroughs. It's about enjoying them, truly enjoying them. When you romance all the characters you listed, did you have fun doing it? If so, then you don't know how others are feeling right now. Okay, lucky you; you can play any gender and any romance and it's super fun for you. But not everyone feels the same way.
It's not about having a "problem" with certain romances/playthroughs. It's about enjoying them, truly enjoying them. When you romance all the characters you listed, did you have fun doing it? If so, then you don't know how others are feeling right now. Okay, lucky you; you can play any gender and any romance and it's super fun for you. But not everyone feels the same way.
Hm. I can see where you're coming from. I admit it's rather easy for me to just look down on all of this love interest drama because, while I can have fun doing them, I'm not really invested in them to the degree that most people here are.
Can't change how I feel about it, or even how I view certain persons over it, but I do think I learned a bit more about how overall fans can feel today.
People thought making Sera unavailable for straight players was a superior way of making a game than making her (as well as the others) available.
Make a character you don't like in order to play the romance you like. It is the better way of playing the game according to people.
I'm not bitter. Not bitter. Not bitter.
Multiple playthroughs just for a romances sake? No, thanks. That's what youtube is for.
No. Multiple playthroughs for the sake of multiple playthroughs.
Make different choices, choose a different class, a different race, side with the templars, side with mages, tell them all to go **** themselves.
I have over 12 different Origins/Awakening characters, and 6 different Hawke's.
Do we have any hints as to who the unknown potential romances are? There are two that we don't know about, right? I want to keep my mage-romance streak going...
No matter who they announce it looks like I might be playing female Inquisitor ALOT in this.
I know if Solas is announced as LI, I plan to romance him with an Elven Mage...they can have fun exploring the Fade together. As for Blackwall...I might be going with a Dwarf. I need to play them more often. XD
It's evident that people here take huge stock in BioWare romances, and yet those subplots only end up making a very small fraction of whatever game they are a part of. I can only name KotOR and DA: Origins where a romance actually impacted the real story. Bastila, and Morrigan, respectively.
Yes, the lovey-dovey writing may tickle your fancy, but if it was totally removed but each character was still left otherwise present and intact, does it really change anything? I think a good romance as a sidequest would be the ones where they actually change things, and that you would discover something new about that specific character that you would otherwise never have known. Your coveted NPC is already open enough if you simply talk to them, and the only achievement you get for a romance is bedding them with no added fanfare.
Besides fanfiction fodder, what does it provide?
It's not about having a "problem" with certain romances/playthroughs. It's about enjoying them, truly enjoying them. When you romance all the characters you listed, did you have fun doing it? If so, then you don't know how others are feeling right now. Okay, lucky you; you can play any gender and any romance and it's super fun for you. But not everyone feels the same way.
I can't speak for anyone else but I certainly did. I've romanced characters on both genders, even those I could have done so with my preferred gender (female). So Fenris, Isabela and Merrill all had (at one point) same sex partners in addition to 'straight' pairings. Same with Leliana. I couldn't bring myself to romance Zevran, though i adore the character.
I am a female in reality, and prefer females, but I always kind of felt my RP was mutable to adjust to whatever 'story' I want to see in games. And if playing a male fits it, I will.
It's evident that people here take huge stock in BioWare romances, and yet those subplots only end up making a very small fraction of whatever game they are a part of. I can only name KotOR and DA: Origins where a romance actually impacted the real story. Bastila, and Morrigan, respectively.
Yes, the lovey-dovey writing may tickle your fancy, but if it was totally removed but each character was still left otherwise present and intact, does it really change anything? I think a good romance as a sidequest would be the ones where they actually change things, and that you would discover something new about that specific character that you would otherwise never have known. Your coveted NPC is already open enough if you simply talk to them, and the only achievement you get for a romance is bedding them with no added fanfare.
Besides fanfiction fodder, what does it provide?
It's a roleplaying game where people enjoy different elements of immersing themselves into a character they've created, including the element of romance (for some people; you don't seem to be one of them). As for a romance, I think it does change something, because you see another side to them; Anders confides in Hawke about his first romance with Karl, you have Isabela open up about her past to a Hawke whom she is in a romance with, and you see Merrill willing to give up ever having elven children to be with Hawke. These elements may not have the same repercussions on the overall story as Morrigan's romance (which I enjoyed very much) but you discover another side to the character, which is equally important for some people.
For people who like romance, it provides entertainment and fun. Does it really require a justification beyond that?
It's evident that people here take huge stock in BioWare romances, and yet those subplots only end up making a very small fraction of whatever game they are a part of. I can only name KotOR and DA: Origins where a romance actually impacted the real story. Bastila, and Morrigan, respectively.
Yes, the lovey-dovey writing may tickle your fancy, but if it was totally removed but each character was still left otherwise present and intact, does it really change anything? I think a good romance as a sidequest would be the ones where they actually change things, and that you would discover something new about that specific character that you would otherwise never have known. Your coveted NPC is already open enough if you simply talk to them, and the only achievement you get for a romance is bedding them with no added fanfare.
Besides fanfiction fodder, what does it provide?
I'd say that romancing Alistair and Anders both had a huge impact on the endgame for Origins and DA2. I mean, depending on how the Landsmeet and DR goes down, your character can end up married, dumped, a mistress, or someone who traded her lover in for his most hated enemy, possibly resulting in his death. If you don't take the DR, one of them has to die.
And I don't think I need to explain how romancing Anders can make a pretty substantial difference in how Act III feels.
That aside, your condescension is unearned because preferences are preferences are preferences and they don't make you better or worse for having them. I mean, why does any media contain romance? Should movies just be about mechanical happenings with romantic subplots outsourced to fiction writers? A lot of people like romance, fullstop. For whatever reason, they find meaning in the **** you think doesn't matter. That's it. And that's all that really needs to be said on the topic, because you can no more make a person less inclined to see even "unimportant" pixels smooch than you can to make a person less inclined to enjoy any other aspect of these games.
I gotta agree with LobselVith8 :3 It's the main reason I even do romances.
If Bioware ever gets tired of the whining and decideds that they had had enough and no longer adds romances to the game, I'd be a little sad, but hey, the romances are NOT the reason why I'm interested in DA to begin with. Heck, I didn't even KNEW romances were an option when I first started to play. Until Zevran started to hit on me. Really, really obviously and I was like "O.o Waiiiiiiiiiiiiiiiiiiiiit... Can I actually...? *click* ... O.O ... Interesting... >
Niiiiiiiiiice!!!"
I'm perfectly fine 'just' becoming friends - or rivals - with them. I did enjoy the rival aspect in DA2. It irritated me a bit in DA:O that I had to be nice to everyone for them to stick by my side - and when I was being 'too nice' apparently, they instantly thought I wanted something from them -.-
But whatever makes people happy I guess.
I admit, thought, that people who are like 'if this and that character are not romancable for my already planned out character, then the game is crap and I'll cancel my pre-order' .... I always hope they don't just whine and threatend to do it... but actually do it. And perferably never come back to the forum. I can understand being upset, that certain characters are not avaible at all *glances at Varric & Sten & James (Mass Effect)* *sighs* but if the lack of a romance is making one claim the whole game is crap, before even having played it... Then personally I think the people are not worthy of the game and I don't want them around 'my' fandom.
This doesn't count just for DA:I, but for every game, to me.
It's a roleplaying game where people enjoy different elements of immersing themselves into a character they've created, including the element of romance (for some people; you don't seem to be one of them). As for a romance, I think it does change something, because you see another side to them; Anders confides in Hawke about his first romance with Karl, you have Isabela open up about her past to a Hawke whom she is in a romance with, and you see Merrill willing to give up ever having elven children to be with Hawke. These elements may not have the same repercussions on the overall story as Morrigan's romance (which I enjoyed very much) but you discover another side to the character, which is equally important for some people.
For people who like romance, it provides entertainment and fun. Does it really require a justification beyond that?
I realize sometimes those personal scenes in whatever chosen romance gives us a handful of lines to reveal something about that character, but when the scene ends it is generally forgotten and never brought up again. The character's don't have to keep mentioning whatever it was they spoke about, and it may change how you think of them, but it changes nothing besides that. If there were more instances, like small personal moments, then the romance could seem more authentic.
I understand the appeal, but I don't share it.
I'd say that romancing Alistair and Anders both had a huge impact on the endgame for Origins and DA2. I mean, depending on how the Landsmeet and DR goes down, your character can end up married, dumped, a mistress, or someone who traded her lover in for his most hated enemy, possibly resulting in his death. If you don't take the DR, one of them has to die.
And I don't think I need to explain how romancing Anders can make a pretty substantial difference in how Act III feels.
That aside, your condescension is unearned because preferences are preferences are preferences and they don't make you better or worse for having them. I mean, why does any media contain romance? Should movies just be about mechanical happenings with romantic subplots outsourced to fiction writers? A lot of people like romance, fullstop. For whatever reason, they find meaning in the **** you think doesn't matter. That's it. And that's all that really needs to be said on the topic, because you can no more make a person less inclined to see even "unimportant" pixels smooch than you can to make a person less inclined to enjoy any other aspect of these games.
You bring a good point about Alistair, I haven't played in a long time, but now I remember the climax and how he acted. In my two playthroughs of DAII, I only ever romanced Anders and Merril, and I didn't feel as rewarded as I did in Origins.
Because some writers can do romance better than others. The popular opinion is that Jacob in ME2 gave us nothing besides some silly lines, and that is a fine example of a badly handled romance. Actual romance stories don't have to monopolize fictional romances, but so often in these sorts of adventure stories they come off as tacked-on.
I am not saying whatever feelings a player had when they did their video game romance was simulated, because that is completely their own personal feelings. I can't take that from them, and they are entitled to have those sentiment. What I am saying is that I want special care for when the writers attempt to write a romance subplot. The Extended Cut in ME3 and Citadel DLC addresses a lot of those small problems, which I was thankful for. But that was it; the romances were so small compared to the rest of the story, either in Mass Effect or Dragon Age. I just think it's not the right reason to buy these games.
I think Cassandra and Cullen are serviceable love-interests and Vivienne seems to be popular.
However, I don't think anyone jumps out at me like Leliana and Alistair did. Morrigan too.
DA:O had the best LIs and I don't see that changing.
No. Pleased that they are developing non heterosexual LI and if they catered to what I "want", prior to experience, it would possibly be a boring and predictable journey.
The reality is that our assumptions on what we want from a game like this are based on previous experience and stereotypes/ ideals. The progressions that are unexpected and are the results of a high quality writing process are more valuable to me than my prior experience ideals. In my opinion. Their writing tends to be the results of a carefully considered process.
The non traditional LI are interesting in allowing a sort of experience in a safe way without real world consequence.
Everyone's tastes are subjective and different with the Love Interests more or less a side-story. It's just that Bioware is exceptionally good at doing what, well, only Bioware does.
Romance is largely uncharted territory in Western video games.
Should movies just be about mechanical happenings with romantic subplots outsourced to fiction writers? A lot of people like romance, fullstop. For whatever reason, they find meaning in the **** you think doesn't matter. That's it. And that's all that really needs to be said on the topic, because you can no more make a person less inclined to see even "unimportant" pixels smooch than you can to make a person less inclined to enjoy any other aspect of these games.
I'd like to say at this point that I don't want ANY romance in my action movies. ESPECIALLY NOT IN A TRANSFORMER MOVIE!!!!! *growls*
Yes, that is a very sore spot for me. I don't care about romances in movies. Or books most of the time. Mainly because either it doesn't belong there (*points at Transformer example*) or simply because they are just crappy, sappy totally unrealistic pairings (*pointing especially at the first Transformer movie*).
But it can be delivered in a way that is actually nicely set up and doesn't bother me at all *points to Transformers 3* instead of making me think that it was a whole waste of movie time.
In Dragon Age you always do have a choice. Either there is someone you like, who happens to like you back if you give it a try, or there isn't someone and you go on solo. Same goes for if the person you likes happens to have different preferences.
I actually like that. If all characters were romanceable and open to all kinds of relationships.... I think that would junk out a good deal of their personality and make them kind of generic, exchangeable and partly less interesting. But that's just me.
In DA2 for example I knew nearly at the beginning of the game that I'd have to go solo. Carver/Bethany were my siblings, Varric obviously not interested in men, Aveline had just lost her beloved hubby, Merill was either going on my nerves or made me want to protect her like a silly, naive little sibling who dabbled in dangerous things, Anders I wanted to kick out of the party and Isabella, while fun... no. Not my kind of romance. And then, when as good as everything was already said and done... 'the voice' appeared and I instantly felt 'O///O Ohhhhhhkay... What happens now?' and then around the dropping body came Fenris. And it needed only a few more words for me to feel drawn to him. End of story: Fenris. Only romance I like in DA2.
I watched the other romances later, just out of curiousity and it confirmed what I already knew. Romance or rivalship with Fenris was the only thing I was interested in. While some of the other options were interesting (Isabella, mainly) it just didn't feel right for 'my' Hawke, so... nope. If Fenris hadn't appeared, I'd have been perfectly fine not having a romance. I liked the party banter, I liked the character quests, I liked having them as my companions. Love is just a nice side element, but not the main point of the game to me.
You hush. Transformers was Shakesperean.
Guest_Grandpa kid_*
Again why is it a important factor for ppl to bring sexual fantasies into a game, its a game for crying out loud, what is it you sex fiends.