So just pretend the chars in DA:I MP are training for the espionage missions they get sent on SP.
You keep bringing up AC's MP as one that has a "point", but judging by your definition of "having a point", AC's mp is just as "pointless" as what DA:I mp is shaping up to be. It has no bearing on the main story and its only connected to the SP by being in the same universe, nothing you do in it is referenced or has an impact on the SP story, same as what we know of DA:I mp.
Hell, you could argue that since it's all simulated stuff it's even more "pointless".
AC's multiplayer was'nt pointless,on the contrary it is intertwined with the AC universe as a whole.
For example one particular story point involves Desmond's dad getting kidnapped,if you play AC:R's mutiplayer and reach the max level then you get a special cutscene explaining why Abstergo wanted him snatched.
Not to mention the side stories are all connected to the AC mutiplayer story.





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