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#1251
J-Reyno

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Thanks for finding nothing of value in my post from a lifetime enjoying RPGing.

 

Again read don't please react to a post without carefully reading it first. The only negative" thing i said about DAMP is i was less "less than enthusiastic reception"

 

that for me, again did you see i said "To me good RPG's are all about Legacy."

 

I did.  This line in particular is what I'm referring to:

 

"Let the DAMPers enjoy this obviously transient thrill they are experiencing right now, us RPGers will lovingly embrace the game long after they have moved on."

 

It's like you're saying that all who support DAMP are shallow gamers who don't understand the value of a great RPG experience and are only seeking a quick thrill before they move on to the next.  This is a fallacy.  You don't even know me.  You don't know that I won't fully enjoy this game in its entirety for years to come, long after MP's time has passed.

 

You also seem to define the value of MP based on how long it can or will be played.  You're saying that the enjoyment that comes from playing MP ceases to have value once one has stopped playing MP, which isn't true.  It's possible to value the memories you've made or the experiences that you've had.  This applies to many things in life.  Which leads me to....

 

...last, even DAMP will have a legacy that will live on in the hearts of those of us who will soon be playing and having a great time.  The friends some will make, the fun times players spend together... a legacy is something of value that is received from a thing of the past.  You better believe DAMP will have a legacy of its own.  ;)


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#1252
Lexxbomb

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1) Cross platform is rarely seen, so it's highly doubtful that it'll be included. To be honest the only cross platform games I can think of are a couple of MMOs and Lost Planet.

 

2) From what I understood every dungeon (instance) can be completed with any party composition,but there are just certain areas that can only be accessed by class x and not y or z.

 

 

 

given that the new Platforms are all x86 based (and 64bit) then there is absolutely zero reason that they can't be cross platform from a network point of view... it would only be because Microsoft and Sony won't allow it... But Imagine if Microsoft allowed Xbox and PC to communicate.



#1253
Gnoster

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1) Cross platform is rarely seen, so it's highly doubtful that it'll be included. To be honest the only cross platform games I can think of are a couple of MMOs and Lost Planet.

 

2) From what I understood every dungeon (instance) can be completed with any party composition,but there are just certain areas that can only be accessed by class x and not y or z.

 

 

 

 

Thanks for the answer, especially the second clears up a lot.

 

I agree with not many allowing cross platform (yet), I can't think of many either. I am just hoping the three main communities (PC, Xbox, PS) could move closer together through MP. I get there is a lot let's call it debates between them, and some will use that as excuse as why they themselves fail at MP, but I just can't think of any actual reason to have seperate servers, for the players it gives a smaller base for finding groups and for the company it requires higher level of investments in extra server setups. Anyway not the end of the world.



#1254
BackdoorPaco

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given that the new Platforms are all x86 based (and 64bit) then there is absolutely zero reason that they can't be cross platform from a network point of view... it would only be because Microsoft and Sony won't allow it... But Imagine if Microsoft allowed Xbox and PC to communicate.

 

That's pretty much why, due to PS+ and live and their dedicated infrastructure. I see it as a good thing though. Eventually a group of battle hardened qt bbs would rise up and start yelping about balance due to console/control differences and how person on console A ruined the dungeon run for person on PC B.

Hell, I've been playing FFXIV for a few months and there's a large stigma toward ps3 users due to underpowered hardware causing deaths in some instances (not seeing telegraphed attacks and/or audio queues) and the controller not being as quick as kb/m. Just makes it easier to deal with 'fairness' and such.



#1255
Gloomfrost

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I did.  This line in particular is what I'm referring to:

 

"Let the DAMPers enjoy this obviously transient thrill they are experiencing right now, us RPGers will lovingly embrace the game long after they have moved on."

 

It's like you're saying that all who support DAMP are shallow gamers who don't understand the value of a great RPG experience and are only seeking a quick thrill before they move on to the next.  This is a fallacy.  You don't even know me.  You don't know that I won't fully enjoy this game in its entirety for years to come, long after MP's time has passed.

 

You also seem to define the value of MP based on how long it can or will be played.  You're saying that the enjoyment that comes from playing MP ceases to have value once one has stopped playing MP, which isn't true.  It's possible to value the memories you've made or the experiences that you've had.  This applies to many things in life.  Which leads me to....

 

...last, even DAMP will have a legacy that will live on in the hearts of those of us who will soon be playing and having a great time.  The friends some will make, the fun times players spend together... a legacy is something of value that is received from a thing of the past.  You better believe DAMP will have a legacy of its own.  ;)

Thanks Lazarus for taking the time to give a lengthy reply.

 

Please allow for some glib humor in your direction that perhaps if i started every sentence with "For me" you will clearly not be under the misguided assumption i am speaking for you personally or for all RPGers. ;)

 

For a tangible thing like a compter game it is for me personally, no different from a book or movie i love. If i wish to re-experience the joy again i can, not whether a server is still up and running.

 

I hope we are all clear on this now. :)



#1256
Ieldra

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2. can i play it by myself

What about the word "Multiplayer" didn't you understand? If something requires that you play with others and you don't like that (which I understand perfectly btw - I've got my PnP groups for that and I need my video gaming to be different), then....guess what? Don't do it!

#1257
Lucidae

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I just had to de-lurk for a second to drop by and say:

 

As someone who didn't want multiplayer, the way that Bioware is handling it for DAI feels great and plausible with the single player story. I will try the multiplayer :] I am very happy that it won't effect my single player campaign or doing the main game co-operatively with someone.


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#1258
hangmans tree

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The Multiplayer does not have any impact on the single player game.

To be fair, BW said the same about ME3 and it was a LIE (it was NOT an oversight). Why should we believe it now? <_<

 

BTW - I see a really bad AI behaviour in that vid... that worries me :( . Enemies , stand and do nothing, or they run somewhere opposite to the PCs attacking them, or they are stuck in some animation. How old is the presented material?

Again, when is the game supposed to be released :unsure: ?

 

ALSO A REQUEST:

PIN this thread and merge all the others with it; all the LAZY people create MP threads without looking for a dominant one where they may ask their questions. Or just lock them. They cause confusion and spam the first page of the forums.


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#1259
BackdoorPaco

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To be fair, BW said the same about ME3 and it was a LIE (it was NOT an oversight). Why should we believe it now? <_<

 

BTW - I see a really bad AI behaviour in that vid... that worries me :( . Enemies , stand and do nothing, or they run somewhere opposite to the PCs attacking them, or they are stuck in some animation. How old is the presented material?

Again, when is the game supposed to be released :unsure: ?

I think the AI shenanigans are a mix of work in progress and difficulty.

 

Take ME3 for example:

On bronze the enemies practically kill themselves. You can stand in the open and go cook dinner, only to come back and notice your shields are close to dropping.

On Gold, enemies react much faster and work in death squads (mostly geth). Standing in the open for more than a couple of sec is a guaranteed death. Unless you're the Jugg.

 

I say wait for the inevitable mp beta to be released before judging AI behavior.



#1260
Dukemon

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Why we can't simply invite some local player or friends online to in our group in the Singleplayer? Diablo 3 has a very cool multiplayer on playstation 4.

#1261
Bhaal

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I wonder how long Bioware support Multi-player? Because most problematic thing with EA is they simply cease their support to the game once they stop releasing new payable content. They left ME3 alone minute they released "Citidel" with a lot of bugs and balance problems. I'm not sure if EA still understants building a solid community wheter through regular support or/and releasing a modding tool.

 

So i would like know what they're planning with multi-player, how long they'll support us with patches and free content, will there ever be priced DLC?

 

At least i would be happy if they would support it 'till a new DA title released. Do we know anything about these issues or can we learn anything from devs? Anyone?



#1262
hoorayforicecream

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I wonder how long Bioware support Multi-player? Because most problematic thing with EA is they simply cease their support to the game once they stop releasing new payable content. They left ME3 alone minute they released "Citidel" with a lot of bugs and balance problems. I'm not sure if EA still understants building a solid community wheter through regular support or/and releasing a modding tool.

 

So i would like know what they're planning with multi-player, how long they'll support us with patches and free content, will there ever be priced DLC?

 

At least i would be happy if they would support it 'till a new DA title released. Do we know anything about these issues or can we learn anything from devs? Anyone?

 

Traditionally, new content (DLC, patches, etc.) will run for 12-18 months or so, before the last of the team is transitioned to new projects. EA is actually pretty decent about supporting their console games; the majority of the last batch of server shutdowns happened because the Gamespy network was going down. They usually sunset sports titles after a second cycle has passed (so Madden '15 sunsets Madden '12) due to their annual nature, but for games like ME3 MP they've run for over two and a half years and are still going. What they usually end up doing is just consolidating/removing servers as traffic dies down until they only have one left, and then when that last one is needed for something else, they'll close it down.

 

I have it on excellent authority that ME3 MP is still running (and still generating money through pack sales), so I doubt they'll turn off the lights any time soon.


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#1263
seraphymon

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DA2 had the same weapon restrictions and had no Multiplayer.

 

Healing and Support magics have been changed because we wanted to add a strategic component to the exploration aspect that made health a resource to be managed.  This was stated as a goal internally probably as early as late 2011.

 

Armors are not restricted while weapons are because most of the abilities/feats feed into weapon types.  We'd have to make the ability trees for each class overlap (which we didn't want to do) or create custom abilities for the types (i.e. bow skills for a warrior).

DA2 there was a lack of time and budget and it seems people were trying new things. For one, the goal seemed to be the avoidance of overlapping; But I see nothing wrong with giving  a warrior unique bow or DW skills. It adds more uniqueness and styles to play.

 

Anyways this is perhaps the WORST DAI news.. I was hoping there would be no multiplayer, praying  for it. Because lately SP campaign franchies that try to implement MP really show a lack of quality. What is this mentality of needing MP in every game or trying to appease everyone?  GOW acension added MP to a SP campaing and guess what happened? Quality suffered.   Granted the MP sounds fun. But I can tell you. that novelty will wear off very quickly. The only thing is that I hope the SP doesn't suffer because of this BS need to add MP



#1264
Morroian

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Maybe this is the Real Elephant in the room. Bioware just is not the same company anymore.

 

The Doctors have left the building and the Commandant called EA is now issuing orders.

 

"For love of the game" has very few admirers anymore.

 

Micro-transactions and Multi-player FTW!

 

Except for the fact that they wanted to include MP in DAO, you know when the Drs were there.



#1265
Burricho

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This looks fairly decent, other then the fact that it's EA so it will be infested with micro transactions and bullshitty card packs.



#1266
Guest_Doctor Whom_*

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Maybe Burricho, but just like ME3, all of the DLC content is going to be free. So maybe it's not that big of a trade off? I mean if they're using the money earned to fun new maps, characters, etc. it's not as big of an issue. Though I'm sure they'll make far more than what they'll need to do those things, so who knows? lol

#1267
Ieldra

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I just had to de-lurk for a second to drop by and say:
 
As someone who didn't want multiplayer, the way that Bioware is handling it for DAI feels great and plausible with the single player story. I will try the multiplayer :] I am very happy that it won't effect my single player campaign or doing the main game co-operatively with someone.

I'm sort of in the same boat. I have zero interest in MP but I don't mind its presence, and I'm actually for having an MP component for those who like it - if the SP is good enough that I want the game to be as profitable as possible, and if I can ignore it. DAI has been looking good for a while, but I'm less confident about being able to ignore the MP. ME3 set a really bad precedence, particularly in the way Bioware representatives kept lying (and I really don't use that term lightly) about things (even after the fact btw., which was something of a cognitive dissonance for me). So....just as with the statement that we don't need to be religious or support the Chantry (ME3 equivalent: you can roleplay against the Alliance), I'll believe it when I see it.
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#1268
Aetika

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Multiplayer announced?! And Derek is back?! OMG, this is the best day ever :wub:


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#1269
Bhaal

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I have it on excellent authority that ME3 MP is still running (and still generating money through pack sales), so I doubt they'll turn off the lights any time soon.

Yeah i play it too, even though very seldomly, but i was talking about more content even if they're not new maps, game mods, items, classes but at least patches and balance fixes.



#1270
J-Reyno

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Thanks Lazarus for taking the time to give a lengthy reply.

 

Please allow for some glib humor in your direction that perhaps if i started every sentence with "For me" you will clearly not be under the misguided assumption i am speaking for you personally or for all RPGers. ;)

 

For a tangible thing like a compter game it is for me personally, no different from a book or movie i love. If i wish to re-experience the joy again i can, not whether a server is still up and running.

 

I hope we are all clear on this now. :)

 

No problem.

 

Also, yes, I know what has value to you.  I responded the way I did because your original post seemed to be uninformed of the value MP could have to others.  Your wording - "Let DAMP supporters experience this obviously transient thrill" - indicated the opinion that MP would eventually lose it's value, especially alongside other statements made in your post. Now you are obviously not experiencing a thrill, so since you couldn't have been speaking for yourself, who were you speaking for?  Who is experiencing a transient thrill, if not yourself?  This is what I meant by speaking for others.

 

If that was improper wording on your part then I understand, but hopefully you'll see where I'm coming from and we can really be clear.  And if you've gleaned a little insight as to the value MP has to others then maybe you can be a little more accepting of its inclusion in a series that we all love.   :)



#1271
Ryzaki

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I'm sort of in the same boat. I have zero interest in MP but I don't mind its presence, and I'm actually for having an MP component for those who like it - if the SP is good enough that I want the game to be as profitable as possible, and if I can ignore it. DAI has been looking good for a while, but I'm less confident about being able to ignore the MP. ME3 set a really bad precedence, particularly in the way Bioware representatives kept lying (and I really don't use that term lightly) about things (even after the fact btw., which was something of a cognitive dissonance for me). So....just as with the statement that we don't need to be religious or support the Chantry (ME3 equivalent: you can roleplay against the Alliance), I'll believe it when I see it.

 

Yep pretty much on this boat.

 

If it's great and completely separate from the SP? I'm happy for you MP peeps. I probably won't partake but have fun. Just yeah the lies set a really really bad view and I sadly will look upon MP inclusion with suspicion until said suspicions are verified as baseless by the actual game.



#1272
Petiertje

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Well, I gotta run to go play more DAMP.

 

I'll check in every so often as this develops. :D

 

Cheers!

 

B)

Nerf the Hurlocks!!! they have magnetic instakills!! ;)  :D


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#1273
hangmans tree

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@Ryzaki Pretty much yeah.

I have to make a statement about this, 'coz most of the gamers seemed to forget how BW LIED in the gamers face stating that the Galactic Readiness has no real influance on SP. They constantly repeated like mantra that SP can get you all you need to finish the game completely. Even after it was revealed that YOU HAD to play MP to achive the ultimate ending of ME3...

 

And now BW staff and some forumites wonder/are perplexed why people like me dont belive what they say. Go figure.



#1274
ElitePinecone

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Nature is just nature. One genre dies, others spring forth, and the cycle goes on as peoples tastes change over time.

 

It's not good or bad, its just the way things go. Moving on and untethering ones self from being beholden to such fleeting things as genres, is what's more important then how strongly someone likes something.

 

This is very Zen.

 

Judging from the reactions here, I think we're in a place at the moment where multiplayer is exciting for a lot of people, and I think DAMP is a sensible decision. It's been handled well, too, by not being connected to the singleplayer at all.


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#1275
Eelectrica

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As long as the single player game stacks up, I could care less about MP. I mean I'll have a few games here and there, but there's no way I'll be looking to max everything. I found the grind too much, I went through it in ME3, and can't do it again.