I look forward to the two hour long videos of someone's solo platinum run.
I'd rather watch paint dry,if I want to be this bored I'd watch fricken Cricket!
I look forward to the two hour long videos of someone's solo platinum run.
I'd rather watch paint dry,if I want to be this bored I'd watch fricken Cricket!
39 people (18.6%) were negative
I foresee that pie chart being dismissed by people who wouldn't dismiss it if it had coincided with their feelings.
To be fair, it's obvious that the results only count for the people who actually posted in this thread. It's a self-selecting sample. We should never use it to discuss what "the fans" or "BSN" thinks about MP. To do that, which I'm sure EA have already done, you'd need a truly random sample and much stricter conditions than I was using.
I mainly did it to get a rough idea of how this thread was breaking down in terms of support, and because I was curious.
I kind of wish the gold and loot you earn in MP would transfer over to the SP campaign.
since you are playing as agents in MP, it would be a fun way to build up your "war chest" for the SP Inquisition.
The problem with this is that it's BSN, and BSN's not representative of the whole. The other places I've glanced at are vastly more negative toward this, especially after ME3.
I won't
Good, good. The faster people get used to the lack of tactical options and more used to just cycling through the same eight hotkeys over and over, the better it will be.
I don't suppose you could break out the people who are opposed to MP in principle from those who were traumatized by ME3, could you?
I think only one or two mentioned ME3 as a reason. The majority in the negative category were just opposed to MP on principle, or replied with "Urgh", "this is the worst news" or the
smiley.
(Two or three of them were actually disappointed about the lack of SP integration and wanted more - but it was a negative reaction, so I included it there too.)
Good, good. The faster people get used to the lack of tactical options and more used to just cycling through the same eight hotkeys over and over, the better it will be.
I'm actually excited to actually have to make a choice which skills to take into battle
instead of just having every single skill at my finger tips
Count me in the neutral pile. I'm not invested in MP being a part of Dragon Age, and I wouldn't be sad to never see MP added again, but I don't actively hate the idea. As long as the mode is completely separate from the single-player game, then I am fine with it being there and fine if it isn't there.
To be fair, it's obvious that the results only count for the people who actually posted in this thread. It's a self-selecting sample. We should never use it to discuss what "the fans" or "BSN" thinks about MP. To do that, which I'm sure EA have already done, you'd need a truly random sample and much stricter conditions than I was using.
I mainly did it to get a rough idea of how this thread was breaking down in terms of support, and because I was curious.
Obviously.
I'm just saying, you see forum posters using a poll or chart or whatever, with an equally small sample size bring it up as "proof" that the majority agrees with them when the results are in accordance to their views, but totally dismiss it if it isn't.
On a random note, just how effin small is the like limit in this forum, I ran out of them and I barely gave out any yesterday. ![]()
Not sure if this was addressed elsewhere, but...
User
DAI multiplayer question: will people on different console platforms be able to play together?
Nope.
The problem with this is that it's BSN, and BSN's not representative of the whole. The other places I've glanced at are vastly more negative toward this, especially after ME3.
101 people (48.1%) were positive
39 people (18.6%) were negative
70 people (33.3%) were neutral
agreed which is why I find it interesting that in a place that is for their more dedicated fans the numbers seem fairly even in a way.
So if we were to include those neutral with those those that are negative then its really just under half wanted DA:MP and just over half didn't ask for it and that is optimal numbers from here so far...
yes I know its a small sample size but it is interesting
Good, good. The faster people get used to the lack of tactical options and more used to just cycling through the same eight hotkeys over and over, the better it will be.
Are you honestly saying that in DAO and DA2 SP you used more than 8 abilities? Because as a warrior i rarely used more than 6...
I kind of wish the gold and loot you earn in MP would transfer over to the SP campaign.
since you are playing as agents in MP, it would be a fun way to build up your "war chest" for the SP Inquisition.
That would have been nice as an optional feature, but I guess the idea is that there's no pressure whatsoever to play MP. People would undoubtedly gripe about it after all. It would be silly due to it being optional and having the ability to accomplish everything in SP, but there it is.
Some new information in the Game Informer preview:
http://www.gameinfor...campaign=buffer
The Keeper is a mage support class
It's possible to have more than one player using the same character kit - they had three Legionnaires
Three enemy factions:
- Venatori
- Demons
- Red Templars
I'm actually excited to actually have to make a choice which skills to take into battle
instead of just having every single skill at my finger tips
Having your character develop short-term amnesia, then?
Are you honestly saying that in DAO and DA2 SP you used more than 8 abilities? Because as a warrior i rarely used more than 6...
There are these things called "utility classes" like "rogue" and "mage". They have lots and lots and lots and lots of abilities that don't necessarily involve hitting a guy with a blunt piece of metal over and over again. Ask anyone that played a mage in DAO what all you could do, sometime.
Bad news.... I'm going to lose another 700+ hours of my life on DA:I's MP.
Also gamers who are neutral about the news or the ones who do like the news have less reasons to post than the gamers who have an extreme hatred towards MP, especially third party sites. Not to mention I do believe bias plays a role as well. Anyone who hates something will probably also be a part of a community site where they hate the same features.Are those places any more representative, though? Or is this just a standard filtering effect?
I'm not making definitive claims.
Look, I hope Bioware's design decisions had little to nothing to do with keeping multiplayer in mind. But the reality of game development is they did.
And you don't have to be concerned for the future of Bioware SP RPGs, but in my opinion you should be based on the evidence.
Semantics: When I am saying "the gameplay is the same here," what I mean by "gameplay" is the available abilities, how the monsters behave, how the monsters respond to your attacks, cooldowns, etc. When you are saying "the gameplay is different," what you mean is that there are extra features on top of the base system. The base system is exactly the same. Being able to use the tactical mode does not change the "gameplay" that I'm referring to. Being able to pause mid-combat does not change it either.
Destructoid preview:
http://www.destructo...3--279147.phtml
"After a recent visit to BioWare's offices I had a chance to sit down with the multiplayer extensively, and I found myself slowly becoming addicted as the afternoon went on. In fact, I liked it far more than Mass Effect 3's co-op mode -- so I have high hopes for Inquisition."
MP character kits:

That would have been nice as an optional feature, but I guess the idea is that there's no pressure whatsoever to play MP. People would undoubtedly gripe about it after all. It would be silly due to it being optional and having the ability to accomplish everything in SP, but there it is.
I think it would have offered a nice incentive to play MP.
Good, good. The faster people get used to the lack of tactical options and more used to just cycling through the same eight hotkeys over and over, the better it will be.
I don't know if you play on PC or not?
But for the PC version of both DAO and DA2 the PC gave you a hotbar that let you have. . .I don't know exactly how many but it was far more then 8 abilities mapped. Granted we have not seen the PC UI yet for DAI but Bioware has said that keyboard and mouse have their own UI, different from the controller UI we have seen so far.
Based on the evidence that Mass Effect 2 and 3 are my favorite BioWare games, and that the things I disliked in DA2 have been changed for Inquisition, I disagree.
Nooooo, you must share my dislikes and my concerns, YOU MUST!
*insert stop liking the things I don't like gif*
Maybe Burricho, but just like ME3, all of the DLC content is going to be free. So maybe it's not that big of a trade off? I mean if they're using the money earned to fun new maps, characters, etc. it's not as big of an issue. Though I'm sure they'll make far more than what they'll need to do those things, so who knows? lol
But the maps are the only thing that you get. The rest have to be bought through - you guessed it card packs. I would rather have a microtransaction free game with paid for dlc then the other way round.
I don't know if you play on PC or not?
But for the PC version of both DAO and DA2 the PC gave you a hotbar that let you have. . .I don't know exactly how many but it was far more then 8 abilities mapped. Granted we have not seen the PC UI yet for DAI but Bioware has said that keyboard and mouse have their own UI, different from the controller UI we have seen so far.
DAO/DA2 console still gave you the radial menu, to use abilities that weren't mapped. DAI does not.