That is a false assumption. Bioware has stated several times that they get a budget based on deliverables. A SP campaign nets them x dollars from EA in funding, a MP add-on grants them y dollars, completely separate from the x dollars. The reasoning for this is that additional features bring in additional consumers, thus increasing the expected sales of the game. If bioware decided not to go the route of adding MP then they would have gotten only x dollars. The campaign would be the exact same as it is now, except for the improvements generated from MP encounter testing.
Wasted resources can also mean content as well,TR:2013 is a notorious example of how the single player got shafted in DLC while the multiplayer got it all.Unless DA:I is going to split the DLC evenly then there might be a huge gap in content being created for both modes.





Retour en haut






