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#1951
Ibn_Shisha

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Some positivity I love it. I look forward to DAMP and can't wait to see what crazy class builds people develop. Mass Effect 3 mp provided me with over 700 hours of fun and DAMP looks to be even better.

I haven't been able to watch today's video yet, but yesterday's info didn't convince me that I'd be able to pull off anything like my 'Mordin the Redneck Spearfisherman' Salarian Infiltrator...



#1952
BackdoorPaco

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its slightly OT I know but that's besides the point,the whole point of Micro Transactions was to allow indie devs making F2P games recoup their dev costs,except this is not a F2P game its a fully fledged $60 game so why are they even included at all ? While Bioware Points will not be used for DAI DLC it has not been confirmed or denied as to whether DLC will be free or whether we have to use other monetary means to purchase the DLC.

SP DLC is paid, MP DLC is free ala ME3.

Reason MP is free is due to micro transactions being available to recoup/make profit. SP doesn't have that luxury.


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#1953
Paul E Dangerously

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Wait WHAT? Are you saying this global business is out to... make MONEY?!?!?!?!?!?!!?!?!? HOW DARE THEY?!!!

 

There's quite a difference between something that's seen as "We want to make a profit" and "You know all that stuff you used to get in a game? Take half of it out, and sell it piecemeal to people".

 

Why do you think the concept of microtransactions is reviled by the internet as a whole?

 

And yes, before the four or five people that go "I didn't spend anything on (X)", you're generally the minority.


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#1954
dutch_gamer

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Now DA has been the type of game where you can make MP out of it easily. After all 4 companions. It plays just like an MMO on a smaller scale. If people want an MP of DA, I feel it should be its own seperate thing that utilizes the MP aspect to a full potential game and not just tacked on like a leech. This isn't to say the MP of DAI wont be fun. It looks fun. Might even be a blast to kill a couple hours, but for how long till the novelty wears out? Or perhaps this is an initial test to see about perhaps making a full fledge DA MP game or godforbid a risk taking MMO?

How long till the novelty of an MMO wears out? Game companies want their games to be played by as many gamers as possible and offering something for both play styles opens up the possibility that some who initially don't care about MP will want to try it. Some of those gamers may even end up liking it. But you don't have this with a separate MP game because a gamer who has only ever played single player is not going to spend money on something they don't know if they will like it.

And a separate MP is also a slap in the face of gamers who actually like both because they should just have to buy both games, solely because some gamers think certain franchises should remain single player only, for who knows what reason.

#1955
Allan Schumacher

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If that were the only concern, that would be just fine - but now several questionable announcements from the Combat Q&A have been put into greater light thanks to this. The SP is being influenced by MP - as has been announced by the MP FAQ - in terms of combat design. Combat between a purely real-time horde mode and a real-time with pause tactical game should not be that compatible. We've got concerns about the skill limits, the UI, and other major things that just happen to nicely tie into the MP.

 

I think there are a lot of people who can - and will - write off criticism by virtue of "Oh, they just don't like MP, they're grognards who want SP only games". That can't be any further from the truth - I think you'll find a lot of us like MP plenty. The problem lies in the execution and how it influences the SP (and it is), and about that, there are concerns. Just take a gander at the thread below about "The impact of multiplayer upon single player design".

 

Yes, they share systems.  To take an extreme example: imagine if we created all new textures and art assets just for the MP, to ensure that MP things didn't have any effect on SP.

 

 

"Combat between a purely real-time horde mode and a real-time with pause tactical game should not be that compatible"

 

Why not?  Upon what do you base your assumption here?  Because when I watch our single player game, I have no problems imagining how it would play if the companions were all controlled by my friends.  (I would be absolutely tickled pink if the game had campaign co-op.  Campaign co-op is a force multiplier for me).

 

 

At the same time though, how productive is the talk?  If I say "Yes these are for MP" does it help?  If I say "No, there are other reasons we made this choice" do you believe me?  It's not going to change.  So is it about educating people?  What is it exactly?


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#1956
AppealToReason

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This board was such a positive place, but this announcement just sucked all the good vibes from this board. God damn shame.

 

I have never ever been on a happy BSN


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#1957
TheodoricFriede

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So is it about educating people?

I still would like an answer to my question.



#1958
Vroom Vroom

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I am on the fence about the inclusion of multiplayer. On the one hand it could provide more money for the development of single player content through micro-transactions or map pack DLC. On the other hand, I fear that multiplayer DLC might be the primary focus after Dragon Age: Inquisition releases for the sake of generating additional revenue. This would suck for me because I am a single player kind of guy and would love that effort to go towards expanding my single player experience. Now if they have different teams working on the single player and multiplayer content, then great, I would be super thrilled about that! I also don't mind as long as I get at least three worthwhile single player story add-ons and/or an expansion pack, I feel like a game of Inquisitions caliber deserves that at the very least and I would gladly dish out some money for that. 



#1959
NextArishok

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Are there new concerns that you wish to express?  To be clear, you don't get more votes for stating the same thing repeatedly.

 

 

The reason I say is that I am finding it unproductive, and frustrating, to see the same small handful of posters dominating the discussion by arguing back and forth over the yay-nay of MP by stating the same thing.  And I'm not just picking on the naysayers here - there's two sides doing it and I've been tempted to just mass hide dozens of posts because most of them contain nothing new aside from "This is my opinion, I disagree." 

 

The reality is the game has the MP mode that is has.  If this makes the game less desirable for you, that's fine.  No one here is able to tell you what features you should or should not find appealing.  This goes for everyone.  Maybe the game's not for you?  Maybe you'll still like it?  Things that won't really be known until release and people get their hands on it.

 

 

The thing is, I'm starting to see the discussion getting constantly derailed because of it.  So I guess I can ask "What exactly is it that you want to achieve?"  I recognize that you're not a fan of multiplayer.  I recognize that you feel betrayed by BioWare.  I recognize that based on ME3's prerelease and how we dealt with MP integration you've no faith in us since you feel we can't be trusted in this regard.  I recognize that it's mere inclusion represents a lot of what you don't like about BioWare, and AAA games in general.  I recognize that you feel it's completely wasted content that doesn't appeal to you in the slightest.  I recognize that me saying "MP doesn't affect SP' does nothing to assuage your concerns.

 

So I'm not sure what more you're hoping to express that you haven't already expressed several times over?  Is it to make sure others know we shouldn't be trusted?  Are you trying to help out other posters by engaging in this discussion further?  I'm not sure what your intentions and goals are by remaining in this thread.

Now while I do have well over 100 posts here I am fairly new here and have little to no interaction with "bioware" posters, I think part of the problem here is the thread is labeled "Multiplayer" the op contains 2 videos about co op multiplayer, now personally I don't use twitter or any social media for that matter aside from just posting on forums so that is the extent of the OP aside from a FAQ link.

 

To me that says this thread is about MP and you can say or talk about anything you want to talk about regarding MP be it vent, voice fears/concerns/praise/excitement...it seems some are venting their frustrations and yes there is talk outside of purely MP so you are right about things going somewhat south, but what is expected of us?  I understand some things are not to be talked about or elaborated on, and im also not going to deny that questions do get answered here, but a lot do fall by the wayside if we are honest.

 

I guess what you are saying is that you are just sick of the moaning and complaining or the white knighting of a subject that has been ran into the ground numerous times and I can understand that, but I would call it MP talks. OR maybe I just haven't been here long enough to really get a handle on everything and don't quite grasp it all yet.

 

I'm not sure what is deemed acceptable in the thread.  I mean it does spam up quickly and its hard to follow at times when it gets busy.  Is the proper posting in here asking what questions you do have and see if they get answered?  Or talk specifically about the videos?  If i'm coming off as an ******* or anything that is not my intention, I am just being honest and genuine in my reply.  I have posted at a few forums before....but only 1 other gaming one and they weren't much like this one.

 

I also don't expect to be catored to or anything, but I have asked a few questions some of them being

 

1. Will we have the ability to buy items/weapons/armor that we want....if even for an inflated price or it is strictly all random like ME3 was?

2. Like in the console version of ME3 with the X button be used to do many things that may cause you to perhaps take cover or dodge or sprint when you were trying to revive?



#1960
Iakus

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Are there new concerns that you wish to express?  To be clear, you don't get more votes for stating the same thing repeatedly.

 

 

The reason I say is that I am finding it unproductive, and frustrating, to see the same small handful of posters dominating the discussion by arguing back and forth over the yay-nay of MP by stating the same thing.  And I'm not just picking on the naysayers here - there's two sides doing it and I've been tempted to just mass hide dozens of posts because most of them contain nothing new aside from "This is my opinion, I disagree." 

 

The reality is the game has the MP mode that is has.  If this makes the game less desirable for you, that's fine.  No one here is able to tell you what features you should or should not find appealing.  This goes for everyone.  Maybe the game's not for you?  Maybe you'll still like it?  Things that won't really be known until release and people get their hands on it.

 

 

The thing is, I'm starting to see the discussion getting constantly derailed because of it.  So I guess I can ask "What exactly is it that you want to achieve?"  I recognize that you're not a fan of multiplayer.  I recognize that you feel betrayed by BioWare.  I recognize that based on ME3's prerelease and how we dealt with MP integration you've no faith in us since you feel we can't be trusted in this regard.  I recognize that it's mere inclusion represents a lot of what you don't like about BioWare, and AAA games in general.  I recognize that you feel it's completely wasted content that doesn't appeal to you in the slightest.  I recognize that me saying "MP doesn't affect SP' does nothing to assuage your concerns.

 

So I'm not sure what more you're hoping to express that you haven't already expressed several times over?  Is it to make sure others know we shouldn't be trusted?  Are you trying to help out other posters by engaging in this discussion further?  I'm not sure what your intentions and goals are by remaining in this thread.

Yeah I am repeating some things.  But at least in part because the same things are being said to me, and I feel the need to correct the inaccuracies.

 

And it's not the mere presence of MP that bugs me, but the fear of a repeat performance.   I don't have to go into detail about that, you already know all the details.  And yet people keep parroting the same phrases that I heard two years ago.  I hate this feeling of deja vu.   I hate being misled, accidentally or no.  I hate the feeling of uncertainty it's causing now.

 

What is it I want to achieve?  Well I know "what" but not exactly "how"  I want my mind put at ease.  Frankly, to quote The X-Files "I want to believe"

 

You know what one big reason why I have so little faith in claims that "MP doesn't affect SP"?  It's because as far as I can tell (correct me if I'm wrong), you are the only  Bioware employee on any team who has ever publicly admitted the multiplayer mistake.  You are unique in that regard.  And yes, I give you personally major props for it.  But how can I trust that anything was learned if pretty much everyone has been silent on there being anything to learn to begin with?

 

You know what would give me at least a modicum of comfort?  Lancing the boil.  Someone on the Dragon Age team publicly saying "Yes, the EMS system in Mass Effect 3 was calculated incorrectly, and players could not achieve all the endings when the game was released.  It was a regrettable mistake which was fixed once the true numbers were verified.  While that error was eventually corrected, we decided to avoid that potential pitfall with Dragon Age Inquisition by not tying the two games together.  They are, for all intents and purposes, two different games packaged in a single box"  Admit the mistake, and tell us how you will avoid making it again.  Don't leave it as the elephant in the room.  Don't just say "Trust us"  GIve us me a reason to trust.  Show your work!

 

Also a look at the main menu so we can verify this is no "Thedas at War"  message taking up half the screen would be nice  ;)


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#1961
Vegeta 77

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I would like to get a reply from bioware or Allan on this so i think there are 12 characters on the roster for multiplayer so i guess there are 6 male and 6 female options. I understand that give options to male and female players but for me i have to play a male. 

 

Playing a female is not my cup of tea so will there be a dlc with a male reaver down the road. Cause i feel like me3 did a better job with there roster where if i wanted to play a human soldier there was a male and female choice. 

 

There was a lot more options in me3 where the human classes Soldier, sentinel, engineer, adept, vanguard, infiltrator had male female options. But now i will only be able to enjoy only 6 out of the 12 classes. 

 

 

Just wondering if there will be more male characters in the future for the other classes that don't have them. 



#1962
Paul E Dangerously

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Yes, they share systems.  To take an extreme example: imagine if we created all new textures and art assets just for the MP, to ensure that MP things didn't have any effect on SP.

 

 

"Combat between a purely real-time horde mode and a real-time with pause tactical game should not be that compatible"

 

Why not?  Upon what do you base your assumption here?  Because when I watch our single player game, I have no problems imagining how it would play if the companions were all controlled by my friends.  (I would be absolutely tickled pink if the game had campaign co-op.  Campaign co-op is a force multiplier for me).

 

 

At the same time though, how productive is the talk?  If I say "Yes these are for MP" does it help?  If I say "No, there are other reasons we made this choice" do you believe me?  It's not going to change.  So is it about educating people?  What is it exactly?

 

No, but it does give me some idea where the design process is headed. There's a difference between something where I can pause, glance through my character's abilities, and decide what is best in this situation - and something that's fully RT.

 

Just look at how this eight-slot limit is being danced around. It's at least on consoles, nobody knows anything about the PC UI at all yet (with three months to launch), and it's not even known if you can remap skills in combat yet. It's been said that it's "in the field" which is vague enough that it could mean "Yes, you can do it in combat" and "No, but you can do it anywhere outside of combat".

 

It might not effect warriors that much, but rogues and mages are utility classes, and will be handicapped by it. The entire idea of situational abilities is basically gone, and if it's only for console users - why are they being handicapped in such a fashion?


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#1963
Zu Long

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Have to say, it boggles my mind how many people are freaking out about this. There are two rational courses one can take- either you believe Bioware about the multiplayer not being connected and proceed from there- or Bioware is a giant pack of liars and the whole game is vaporware until proven otherwise.

If you are in the second camp, I would ask why you are even here? Nothing anyone says can be believed. Bioware will say anything to sell the game and could potentially be lying about any part of it. The entire game is an unverifiable heap of trash until rpoven otherwise, and why on earth would you waste your time with it until you have something solid to look at? What point is there in hanging about their message board when nothing they say can be believed?
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#1964
Joseph Warrick

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So since MP characters don't seem to follow strictly the SP classes, here is hoping for a sword+dagger warrior. The rapiers in NWN were fantastic. :)



#1965
Endurium

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MP won't affect my SP experience. I'm good with that. Only interested in this game for the SP campaign.



#1966
BackdoorPaco

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Semi Off Topic (ME Shenanigans):
The EMS requirement for mah bb shepard ending was 4k pre EC right?

You can get about 3750 EMS with a perfect save on single player, WITHOUT dlc.

With dlc, that would bump you over 4k, making bioware's statement about not needing multiplayer true.

Also add the iOS games and such which aren't considered multiplayer.

 

Bioware didn't lie.



#1967
hoorayforicecream

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Have to say, it boggles my mind how many people are freaking out about this. There are two rational courses one can take- either you believe Bioware about the multiplayer not being connected and proceed from there- or Bioware is a giant pack of liars and the whole game is vaporware until proven otherwise.

If you are in the second camp, I would ask why you are even here? Nothing anyone says can be believed. Bioware will say anything to sell the game and could potentially be lying about any part of it. The entire game is an unverifiable heap of trash until rpoven otherwise, and why on earth would you waste your time with it until you have something solid to look at? What point is there in hanging about their message board when nothing they say can be believed?

 

Because it isn't a rational response, it's an emotional one. They are venting their frustration and disappointment about things not going their way. If someone wants to throw a tantrum or start ranting, they're going to do it - facts and rationality be damned.


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#1968
Paul E Dangerously

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Because it isn't a rational response, it's an emotional one. They are venting their frustration and disappointment about things not going their way. If someone wants to throw a tantrum or start ranting, they're going to do it - facts and rationality be damned.

 

What doesn't do that on these boards? Romances. The choice of a male character in the initial trailer. The cast as a whole. Hell, art design.



#1969
Ryzaki

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Semi Off Topic (ME Shenanigans):
The EMS requirement for mah bb shepard ending was 4k pre EC right?

You can get about 3750 EMS with a perfect save on single player, WITHOUT dlc.

With dlc, that would bump you over 4k, making bioware's statement about not needing multiplayer true.

Also add the iOS games and such which aren't considered multiplayer.

 

Bioware didn't lie.

 

*sigh* This has been proven a lie several times over. And yes people included the DLC (I'm assuming we're talking about From ashes). There was as massive thread on it (that conveniently got deleted) this is not in question. You could not get the needed EMS regardless of choices without MP or the IOS app.

 

Also the IOS app might not be MP but it sure in hell isn't the SP campaign either.



#1970
Morroian

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There's quite a difference between something that's seen as "We want to make a profit" and "You know all that stuff you used to get in a game? Take half of it out, and sell it piecemeal to people".

 

 

How are they doing that in this case?



#1971
The Night Haunter

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Semi Off Topic (ME Shenanigans):
The EMS requirement for mah bb shepard ending was 4k pre EC right?

You can get about 3750 EMS with a perfect save on single player, WITHOUT dlc.

With dlc, that would bump you over 4k, making bioware's statement about not needing multiplayer true.

Also add the iOS games and such which aren't considered multiplayer.

 

Bioware didn't lie.

So the fact that they were mistaken for 5 months (pre DLC) isn't a concern?

 

People who are hesitant because of ME3 have every right to be. They were promised the ability to get every possible ending in SP and, at launch and for quite a while afterwords, were unable to get every possible ending.

There is no need to argue this point, it is a historical fact, but lets stop beating this dead horse. People who want a reason to be wary have that reason, others who want to have fun with MP and are looking forward to it, well you're already winning! Fun > Pessimism.



#1972
ElitePinecone

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If you are in the second camp, I would ask why you are even here? Nothing anyone says can be believed. Bioware will say anything to sell the game and could potentially be lying about any part of it. The entire game is an unverifiable heap of trash until rpoven otherwise, and why on earth would you waste your time with it until you have something solid to look at? What point is there in hanging about their message board when nothing they say can be believed?

 

Apparently storming off in a huff isn't worthwhile unless you can come back and tell people about it again and again and again and again and


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#1973
Guest_Stormheart83_*

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So since MP characters don't seem to follow strictly the SP classes, here is hoping for a sword+dagger warrior. The rapiers in NWN were fantastic. :)

Make it so, I was a little butt hurt when I found out DA:I warriors were still unable to get a two weapon skill tree like in DA:O.

#1974
Paul E Dangerously

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Make it so, I was a little butt hurt when I found out DA:I warriors were still unable to get a two weapon skill tree like in DA:O.

 

I miss my longsword + dagger rogue, myself.



#1975
Guest_Stormheart83_*

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I have never ever been on a happy BSN

I have, lol every one in the Off Topic area was so polite and nice.
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