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#2151
Zu Long

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I played through the entirety of SWTOR co-op though, so it wasn't really an issue (we didn't use VOIP though).  So I think it might just depend on the who you're playing with?

 

It's a case of different people having different tolerances for different things.  But you're right in that we wouldn't necessarily be making a game specifically for me and my group of friends.  As such, maybe co-op MP in a FO game isn't in the cards.

 

I've often said that SWTOR is one of the best two-player games I've every played. Load up skype, and get a 4-5 hour block of time every week where you and your buddy can be online at the same time, and that's 3 years worth of fun right there. That's why I never stopped subscribing, I was having a blast.



#2152
Allan Schumacher

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I've often said that SWTOR is one of the best two-player games I've every played. Load up skype, and get a 4-5 hour block of time every week where you and your buddy can be online at the same time, and that's 3 years worth of fun right there. That's why I never stopped subscribing, I was having a blast.

 

I think the 2 player mode is the best (companions come along) with 4 player with friends being a close second (the lack of companions is a minor negative to it).



#2153
Guest_Stormheart83_*

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If it matches ME3 multiplayer in terms of popularity, then I guess it was worth it. Let the MD guzzlers have their fun, I got 200 hours of exploration and story to play with.

Yeah, because anyone who likes co-op is some Dew guzzeling dude bro. What the F**k, how about I just jump in and start making generalizations because we all know anyone that doesn't like co-op is a shut in with no social life right?

#2154
CronoDragoon

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This has to do with the conversation i'm giving examples. I don't see you talking to the people that are mentioning Skyrim and Bethesda.


I don't care about Skyrim or Bethesda. Go to the review thread and see what people's complaints were, and then try to blame it on MP.

#2155
Ghostjs

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I played through the entirety of SWTOR co-op though, so it wasn't really an issue (we didn't use VOIP though).  So I think it might just depend on the who you're playing with?

 

It's a case of different people having different tolerances for different things.  But you're right in that we wouldn't necessarily be making a game specifically for me and my group of friends.  As such, maybe co-op MP in a FO game isn't in the cards.

 

I didn't mean to give an accusatory or negative tone with my post ( sorry if I did ), I was simply stating things that would be a minus for me and any player like me. Thought it would be appropriate since it is always asked, " what would you lose by adding X, because if you add something to the list you have to take something else off.". 

 

On a side note, How can you play with friends and not want to talk to them? Unless you and yours are okay with the standard chat box.



#2156
Elhanan

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Then maybe multiplayer (at least in something like a tanking role) won't be for you?
 
The single player game still has pause.  From a gameplay mechanics point of view, does this really change how combat plays?  Like, do you think that DAI's MP could be done with DA2's control scheme?


Yes, I believe XCOM like Pause at the start of each Player (or at least Team) turn would work with that scheme.

 

EDIT: This is presumed to be played by agreeable team members; not forced on those that want Real Time interaction.

However, I have passed on ME3-MP, and will likely have to do so again. I ran solo in SWTOR; skipping most of the co-op and PvP materials, but still play NWN1 quite often on the World of Aenea server.

But as a fan and consumer, I do have a preference for game materials I can, and am able to use.



#2157
KaiserShep

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If it matches ME3 multiplayer in terms of popularity, then I guess it was worth it. Let the MD guzzlers have their fun, I got 200 hours of exploration and story to play with.

 

Bleh. I'd rather drink crab juice.



#2158
LinksOcarina

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Yeah, because anyone who likes co-op is some Dew guzzeling dude bro. What the F**k, how about I just jump in and start making generalizations because we all know anyone that doesn't like co-op is a shut in with no social life right?

Of course not.

 

The stereotyping is strong though, much like how most in the thread are perpetuating the grognard persona regarding...well...the bitching going on.

 

Then again, anyone who actually played Mass Effect's multiplayer, question. How many dude-bros were there in your teams? For me, it was almost always silent outside of Platinum and sometimes Gold, and the folks in those difficulties to it seriously, sometimes annoyingly so. 

 

You know, much like true Role Playing fans. 



#2159
DisturbedJim83

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I don't care about Skyrim or Bethesda. Go to the review thread and see what people's complaints were, and then try to blame it on MP.

Actually most of the Skyrim complaints can be indirectly blamed on MP the whole UI was "dumbed down" for consoles along with a whole bunch consolized things like poor textures,low memory limit etc. which is why SkyUI is one of the most popular mods on the Nexus Mod site because it actually gives you an interface "tailor made" for PC and where prey tell do you think this "everything must have MP" stems from? Yep Consoles. but this is way OT.......... 


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#2160
Bayonet Hipshot

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I would not have a problem with DA:I multiplayer if they did it this way :- Release it as an optional content that we can download and install or not download and not install at our whim.

 

What do I mean by this ? I mean when they ship the basic version DA:I, be it on disk or on Origin, the multiplayer component is a separate free download that you can choose to have or not have. 

 

For example, in Origin store, we have the ME3, buy that and you get a few things along with it such as the Extended Cut. It is free, it comes with the game, you do not have to install it to play ME3 and it is completely up to you to do so. 

 

Similarly, DA:I multiplayer should be done this way. It should come as additional free content that you can choose to download and install or not do those thing. 

 

Because that is what Bioware has been touting all this while yes ? That DA:I multiplayer is separate from the singplayer. Well, if it is separate and if Bioware is all about choices, then why not give us this choice ?

 

With over 200 hours of content and a strong preference for singeplayer, Some of us don't even want to have it installed. We don't mind it being shipped with the game but to someone like me and to some others who do not want to play it, just having multiplayer installed equates to a waste of HDD / SSD space. 

 

Then I will have no problems with multiplayer because then, it would truly be separate. It would still be free, it would still come with the base game but whether to install it, is entirely up to you. 

 

Thoughts and comments ? 


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#2161
Zu Long

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Yeah, because anyone who likes co-op is some Dew guzzeling dude bro. What the F**k, how about I just jump in and start making generalizations because we all know anyone that doesn't like co-op is a shut in with no social life right?

 

Slow down man, I'm sorry. I was just using his euphemism, which I probably shouldn't have. My point was that "tacked on" or not, if other people have fun with it, who cares? As someone who prefers single player/story content, I just wonder about the other people who share my predilection. Why do they care? Even assuming that there are mountain dew guzzlers, or CODers or whatever dumb label you've decided to attach to people who like things different from you, if they like it, good for them. There's over 200 hours of single player content. Why is that not enough?



#2162
LinksOcarina

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Actually most of the Skyrim complaints can be indirectly blamed on MP the whole UI was "dumbed down" for consoles along with a whole bunch consolized things like poor textures,low memory limit etc. which is why SkyUI is one of the most popular mods on the Nexus Mod site because it actually gives you an interface "tailor made" for PC and where prey tell do you think this "everything must have MP" stems from? Yep Consoles. but this is way OT.......... 

 

To be fair this assumes the UI for Elder Scrolls was always good to begin with, and frankly, it never was. PC or Console, its a clunky mess. Skyrim's is less of a clunky mess, but still one that spills over.

 

As for the whole console shaming, well, companies have to make money somehow. Don't blame the consoles for the changes, if anything embrace the fact that it is changing, mostly for the better. 

 

By the way, multiplayer was around on PC first. I remember being a part of Doom LAN parties man. So it's also something you can't blame on consoles either. they just adopted what PC games did, and happen to do it well.



#2163
nrcrane

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Actually most of the Skyrim complaints can be indirectly blamed on MP the whole UI was "dumbed down" for consoles along with a whole bunch consolized things like poor textures,low memory limit etc. which is why SkyUI is one of the most popular mods on the Nexus Mod site because it actually gives you an interface "tailor made" for PC and where prey tell do you think this "everything must have MP" stems from? Yep Consoles. but this is way OT.......... 

So your saying the unpopular parts of skyrim were because of the console UI, and that consoles are bad because of MP mentality?

Bad skyrim parts = console = MP so therefore MP= bad?

 

I"m not even sure how to argue this....


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#2164
Zu Long

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Bleh. I'd rather drink crab juice.

 

I'm addicted to diet pepsi/coke myself.



#2165
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Of course not.
 
The stereotyping is strong though, much like how most in the thread are perpetuating the grognard persona regarding...well...the bitching going on.
 
Then again, anyone who actually played Mass Effect's multiplayer, question. How many dude-bros were there in your teams? For me, it was almost always silent outside of Platinum and sometimes Gold, and the folks in those difficulties to it seriously, sometimes annoyingly so. 
 
You know, much like true Role Playing fans.

I understand what you're saying. But, we keep having these arguments come up in this thread with the point that anyone who enjoyed the co-op couldn't possibly be a true RPG fan or they are some how less intelligent.

#2166
Patchwork

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A pause button could work in MP as long as it's disabled when you group up. Having to adopt two different play style could be annoying though.

 

ME3's MP was a lot of fun to play and I imagine DAI is going to follow along those lines rather than be like SWTOR. I would buy SWTOR class stories as a standalone single player game if I could.    



#2167
DisturbedJim83

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So your saying the unpopular parts of skyrim were because of the console UI, and that consoles are bad because of MP mentality?

Bad skyrim parts = console = MP so therefore MP= bad?

 

I"m not even sure how to argue this....

Well you could just accept that my logic is so unescapeable and awesome that it's true like I am having to accept that for some strange reason people think crowbaring a MP mode into a "pure SP RPG" franchise is an acceptable practice  :D

 

Edit:Yes because of "MP Mentality" because all Console MP bores down to is " My SWAG is better than yours" and "dude lookatme and my level 50 Prestige iz awesomz" "so try and find me in my super ultra rare camo suit i unlocked at level 45 Prestige" While there are a few inteligent MP gamers most have an IQ that would struggle to go about 30 and spend most of their time bragging about said Prestige/SWAG while griefing noobs.

 

Now we have this blatant attempt to appeal to "that crowd" with this platinum currency"its not really micro transactions if you can earn it in game honest!" nonsense and that a concern because for every 1 intelligent MP player there are 50 "tools".


Modifié par DisturbedJim83, 28 août 2014 - 02:14 .


#2168
LinksOcarina

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I understand what you're saying. But, we keep having these arguments come up in this thread with the point that anyone who enjoyed the co-op couldn't possibly be a true RPG fan or they are some how less intelligent.

 

But, if the argument is false, why have it to begin with? Then you are just jerking each other around. 

 

Hell, id argue if you played the co-op, you are equally an RPG fan as someone stuck in single player mode. After all, Role Playing Games are a social exercise when we were slinging dice on a tabletop once. Does the setting matter if its friends in the room or friends on the net?

 

Not to mention the fact that, in the case of what were seeing in Inquisition, you are playing a role. In the class-based world of tabletops, that's primary mechanical design 101.  



#2169
SNascimento

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This is interesting news. As opposed to Mass Effect in which the multiplayer was clearly a great idea for anyone who played ME2, I never saw potential in neither Dragon Age games' gameplay for a mp mode. Hopefully this means the gameplay will be more action oriented, like Dark Souls or something.



#2170
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Slow down man, I'm sorry. I was just using his euphemism, which I probably shouldn't have. My point was that "tacked on" or not, if other people have fun with it, who cares? As someone who prefers single player/story content, I just wonder about the other people who share my predilection. Why do they care? Even assuming that there are mountain dew guzzlers, or CODers or whatever dumb label you've decided to attach to people who like things different from you, if they like it, good for them. There's over 200 hours of single player content. Why is that not enough?

I am sorry for reacting that way. I think I might have reached my drama limit for the day, so again I apologize. As for the two hundred hour campaign that is more then enough for me. But, now that we know that DA:I has co-op that is just a added bonus for me I'm merely sick of all the snide comments people are throwing around.

#2171
someguy1231

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I'm not denying anyone anything since I can't actually do so,there is a market for both single player and multiplayer games.I'm advocating that neither group forces their own preferences on the other.Would you like it if every single game had a feature you didn't want just because there are other people who do?Then you would understand why some have a aversion to in their opinion a unneeded multiplayer component in the games they enjoy.

 

See, this is the sort of opinion I can't understand. Games nowadays have so many features it's rare for a gamer to want or be satisfied with every single feature they have. I've made this comparison before, but I feel a similar antipathy to romances in Bioware games. To me, it's just a bunch of cheesy Twilight-level dialogue with laughable dry-humping as the reward. Yet one look at these forums shows there's alot of gamers who love them (even obsessed with them). I understand that and accept their existence as long as I can ignore them while still being able to complete the game. And yet some people are treating the mere existence of MP as a deal-breaker. That I will never understand. MP is just another feature of this game, like the romances. If you don't like it, you don't need to play it.


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#2172
badboy64

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Alot of people finally got what they wanted with MP being announced and now there own forum to discuss their MP to their hearts content. :D  :P  I just would of like to have the option on whether to install MP and not forcing a person install MP even though they never will touch it. Then people here will say if you don't like it then don't play it which that saying gets pretty old really fast. <_<  :wacko:  I do have alot of friends but none of they even play DA games and are all mostly at work which is around 65+ people. Which is enough for me. I would rather seen the PC UI (console controllers are not for me playing DA games at all) and some more CC screen shots or even a demo of it. I rather play the SP game alot longer than 20+ minutes and as I will probably play near 100+ hours on a single play through in SP. I only played ME3 MP around a half-hour and just never got interested in it. -_- :sick: BTW I have over 8,000+ gaming hours in playing both DA:O and DA:2 combined since 2009. I just like to playing DA SP games like them regardless of what people think of them. Darn now I have 666 posts which maybe a omen or bad luck. I am not gonna respond to this post other post concerning MP and just posts associated with SP only.



#2173
JeffZero

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Does the setting matter if its friends in the room or friends on the net?

 

It matters extremely to some. I need to bounce off of the facial expressions of my friends whereby I'm close enough to see them. I need to shout out "beer call" at two in the morning and remind people not to drive home until after they've passed out for a few hours. That's why I play Super Smash Bros via couch co-op and the occasional Koei Warriors campaign and precious little else in the realm of multiplayer gaming. We'll bust out some d20 or something and that's a good time, but not so much if we're separated by television screens and kilometers.

 

Just speaking my mind, however. I appreciate the sentiment of your message. I'm just saying, yeah, it'll be rad for those that don't sense a big difference, but some of us do. :)



#2174
Zu Long

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I am sorry for reacting that way. I think I might have reached my drama limit for the day, so again I apologize. As for the two hundred hour campaign that is more then enough for me. But, now that we know that DA:I has co-op that is just a added bonus for me I'm merely sick of all the snide comments people are throwing around.

 

I hear you, and again, I apologize. I didn't mean to insult anyone.



#2175
Guest_Stormheart83_*

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But, if the argument is false, why have it to begin with? Then you are just jerking each other around. 
 
Hell, id argue if you played the co-op, you are equally an RPG fan as someone stuck in single player mode. After all, Role Playing Games are a social exercise when we were slinging dice on a tabletop once. Does the setting matter if its friends in the room or friends on the net?
 
Not to mention the fact that, in the case of what were seeing in Inquisition, you are playing a role. In the class-based world of tabletops, that's primary mechanical design 101.

Haha, You're right I get it. It's a stupid argument to have in the first place.