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#2226
cjones91

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But I know for a fact I will never like Multiplayer. I would sooner play Ride to Hell: Retribution ( One of the worst games ever made.) Than play a Multiplayer game or a Multiplayer mode. So thus, I'm just gonna pretend it doesn't exist.

Ugh.....I don't see how anyone can play that POS.Just watching Angry Joe's review of the game pissed me off because of how much Ride to Hell:Retribution sucks.



#2227
coolide

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But I know for a fact I will never like Multiplayer. I would sooner play Ride to Hell: Retribution ( One of the worst games ever made.) Than play a Multiplayer game or a Multiplayer mode. So thus, I'm just gonna pretend it doesn't exist.

 

Why do you hate multiplayer so much?



#2228
zestalyn

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I thought I would never ever touch ME3 multiplayer, Had nothing against it, just didn't feel like it. 

Was bored one day. Gave it a go. Had mad fun. "Just one more game..." ...then it was 5 hours later. Can no longer imagine not having ME MP, and I'm very happy to hear there is finally DA MP! 
 

With over 200 hours of content and a strong preference for singeplayer, Some of us don't even want to have it installed. We don't mind it being shipped with the game but to someone like me and to some others who do not want to play it, just having multiplayer installed equates to a waste of HDD / SSD space. 


If your computer has so little space that the amount of MP content in a game compromises your hard drive, then you probably shouldn't even play the game in the first place until you get a new computer....


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#2229
Killdren88

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Why do you hate multiplayer so much?

 

Simple, hate the communities they breed, and I would never trust another player to help me achieve a goal.


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#2230
DisturbedJim83

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If you've never heard it, then maybe you should give it a try.  You might like it.  Or do you think it would be a reasonable request to have radio stations have an alternate feed for when they play Justin Bieber songs so you don't have to listen to it?

2 seconds of hearing it was enough to leave mental scars to last 50 lifetimes and given how MP Gaming has degenerated into "My Doodah is bigger then yours" and Micro Transaction Central its about as appealing as watching paint dry a bunch of stoners probs have more conversational variety then a MP lobby these days. 


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#2231
Ryzaki

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Possibly but I wouldn't hold my breath...I just plan to ignore it. Really not that hard.

 

This it's just...why bother getting mad about that when the end result is pretty much the same? You still don't end up playing MP.

 

I mean yeah I understand disliking the mode. But this it should be nuked from orbit attitude baffles me.



#2232
Ryzaki

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Simple, hate the communities they breed, and I would never trust another player to help me achieve a goal.

 

I've meet some great people in some MP games but...they tend to be the exception not the rule >_> I got called b**** so many times for daring to beat someone in PVP.

 

That said it's usually best if you play with people you know from other places. Well in my experience anyway :o



#2233
LinksOcarina

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Simple, hate the communities they breed, and I would never trust another player to help me achieve a goal.

 

Funny, that's how I feel about most tabletop communities. 

 

I do endure the pain though when I can. I don't know, to each their own I guess. 



#2234
coolide

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Simple, hate the communities they breed, and I would never trust another player to help me achieve a goal.

 

That's pretty prejudice of you.  There are a lot of great people who play multiplayer games, including myself.  Have you even tried a multiplayer game before, or are you just assuming that everyone is a little kid who spams his mic?  I have a feeling it's the latter, as most people I play with online are good people who are very good at video games.



#2235
Killdren88

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That's pretty prejudice of you.  There are a lot of great people who play multiplayer games, including myself.  Have you even tried a multiplayer game before, or are you just assuming that everyone is a little kid who spams his mic?  I have a feeling it's the latter, as most people I play with online are good people who are very good at video games.

 

I played ME3 back when you needed the readiness for the survival ending. It was a terrible experience of nothing but insufferable A-holes.



#2236
coolide

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2 seconds of hearing it was enough to leave mental scars to last 50 lifetimes and given how MP Gaming has degenerated into "My Doodah is bigger then yours" and Micro Transaction Central its about as appealing as watching paint dry a bunch of stoners probs have more conversational variety then a MP lobby these days. 

 

I'm not sure what platform you play multiplayer on, but I've never had a problem with multiplayer on both PC and XBox.  Occasionally you'll encounter an annoying person, but that's life.  You can easily mute them.



#2237
coolide

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I played ME3 back when you needed the readiness for the survival ending. It was a terrible experience of nothing but insufferable A-holes.

 

Well that's too bad for you.  I've had nothing but great experiences with multiplayer.  I find it generally more enjoyable and challenging than single player, as do most people.  Do you find most people in life to be insufferable a-holes?



#2238
Maria Caliban

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Oh, that's not how it actually works in the game industry.
 
You see, in a team the size of Dragon Age, in order to make sure that people are all on task and not doing redundant work, you need producers to keep track of who's working on what. You need team leads to prioritize and assign tasks. And every task, large or small, needs to be prioritized because some are more valuable than others, like fixing a cert-blocking crash bug is higher priority than fixing a small animation hitch that only occurs on a specific quest. So what actually happens is that the task gets entered into the task log, and it gets prioritized. This takes time by the programmer lead and the producer, in order to make sure that it's tasked out to the right programmer - someone who has the bandwidth to take on that task, who knows the installation system, and has the time to do it.
 
Maybe it's easy to do and only takes an hour to write, compile, build, and test.
 
Then it goes into code review, where it has to be looked over by at least two other programmers, one of whom must be a lead. It needs to be checked for correctness, stability, and adherence to coding standard. Let's say it then passes. The code is checked in. And all of the text needs to be translated and localized into all of the different shipping languages - Spanish, Italian, French, German.
 
Now you need to pass through the build system, to make sure that it didn't break anything. Great! The programming part is done, and QA needs to test it in each language, to make sure the localized strings are working right.
 
QA now has to test the installer on every platform the game goes out on. This means a clean install onto PS3, PS4, XBone, X360, and various flavors of PC. It also has to fail gracefully, i.e. what happens when the power is yanked out while it is installing.  What happens when you try to install without enough HDD space.
 
And whenever QA needs to do a full regression (which they will be doing on a daily basis, since they are getting close to certification submission), they need to do this again to make sure it still works.
 
Did I mention that right now, they're a few weeks out from final submission so almost everything is on lockdown? This is getting down to the wire, where nobody is allowed to check in without personal approval from the executive producer, because they are afraid to introduce anything for fear of compromising stability.
 
So yeah, it's not just as easy as writing a damn installer for a skyrim mod. But it's so cute that you think it is.


That's so sexy.
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#2239
someguy1231

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Simple, hate the communities they breed, and I would never trust another player to help me achieve a goal.

 

Wow. Misanthropic much? I've played countless games where you're required to work alongside other players to win(Borderlands 2, Starcraft 2, Team Fortress 2, etc), and my experiences are almost uniformly positive.

 

Besides, your position is something of a self-fulfilling prophecy. You say you'd never trust other players. If you enter a multiplayer game with that attitude, the other players probably won't like you much, and they'd be reluctant to work alongside you. See what I mean? You're basically closing yourself off to any chance that your views of multiplayer communities could be wrong.



#2240
Killdren88

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Well that's too bad for you.  I've had nothing but great experiences with multiplayer.  I find it generally more enjoyable and challenging than single player, as do most people.  Do you find most people in life to be insufferable a-holes?

Lets just say the smile I have on when I'm at work or school is force. Introvert and people are slightly more tolerable online because they aren't in your presence.



#2241
Ryzaki

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Well that's too bad for you.  I've had nothing but great experiences with multiplayer.  I find it generally more enjoyable and challenging than single player, as do most people.  Do you find most people in life to be insufferable a-holes?

 

Oh great. Can we not do the "you didn't like the MP community so clearly there's something wrong with you personally." dance? It took me nearly a year of playing SWTOR to find a group of people that I got along with well enough to regularly play with. And even despite that I still like doing the story on my own a lot of the time.

 

I mean what's with both sides trying to knock down the other. Pro MP people calling people who rather play SP loners or jerks and SP players calling MP players shallow. Is it really that hard to accept people don't all like playing the same damn way?


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#2242
armoredwolf26

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Now now naysayers, there's much worse things bioware could of done with the multiplayer...like pay to win pvp...

*cringes*



#2243
PrinceofTime

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I was all for multiplayer, until i learned there wasn't any pvp and no character creation. I'll ust ignore it until they add it(if the do).



#2244
coolide

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Lets just say the smile I have on when I'm at work or school is force. Introvert and people are slightly more tolerable online because they aren't in your presence.

 

Is it fair to say your opposition to multiplayer is the forced interaction with other people?



#2245
Killdren88

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Wow. Misanthropic much? I've played countless games where you're required to work alongside other players to win(Borderlands 2, Starcraft 2, Team Fortress 2, etc), and my experiences are almost uniformly positive.

 

Besides, your position is something of a self-fulfilling prophecy. You say you'd never trust other players. If you enter a multiplayer game with that attitude, the other players probably won't like you much, and they'd be reluctant to work alongside you. See what I mean? You're basically closing yourself off to any chance that your views of multiplayer communities could be wrong.

 

You people can be the nicest bunch of people in the world. Still wouldn't matter because I play games for escapism and to pretend I don't live in the world I do now. So I don't want to work with other people. That is why I will simply pretend Multiplayer Doesn't exist.



#2246
coolide

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Oh great. Can we not do the "you didn't like the MP community so clearly there's something wrong with you personally." dance? It took me nearly a year of playing SWTOR to find a group of people that I got along with well enough to regularly play with. And even despite that I still like doing the story on my own a lot of the time.

 

I mean what's with both sides trying to knock down the other. Pro MP people calling people who rather play SP loners or jerks and SP players calling MP players shallow. Is it really that hard to accept people don't all like playing the same damn way?

 

I'm just getting to the root of the problem.



#2247
Killdren88

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Is it fair to say your opposition to multiplayer is the forced interaction with other people?

 

If DA:I was forced then I would say yes. But in this case I plan to ignore it. So it is a moot point.



#2248
Ryzaki

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I'm just getting to the root of the problem.

 

? Why is people having preferences that simply are different a problem? MP is not a necessary part of the game and if someone doesn't want to play it who cares.

 

I can understand arguing the ridiculousness of the remove MP from the main menu but this? No.



#2249
coolide

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? Why is people having preferences that simply are different a problem? MP is not a necessary part of the game and if someone doesn't want to play it who cares.

 

I can understand arguing the ridiculousness of the remove MP from the main menu but this? No.

 

I meant the root of their problem with multiplayer, not that them not liking it is a problem.  They are free to like and dislike what they want.



#2250
Ryzaki

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I meant the root of their problem with multiplayer, not that them not liking it is a problem.  They are free to like and dislike what they want.

 

For what purpose? to see if it's valid? Not being snarky geninunely curious.