UPDATE (July 7, 2015): Added Wavebend's Status Effect Quick Reference to General Advice section; Yarpen's Alchemist build, Gya's Hipster Duelist build, and Yallegro's massive builds thread (since he's updating now to correct any misinformation) to Character Builds section; St. BLuke's June 26th changelog to its dedicated section; and the Patch 1.09 MP Notes to the FAQ section.
The Unofficial DAIMP Resource Library (Updated December 11, 2015)
#226
Napisano 07 lipiec 2015 - 11:52
- Dekibra lubi to
#227
Napisano 10 lipiec 2015 - 11:27
UPDATE (July 10, 2015): Happy Friday! Added Penguin's Nightmare farming video that Apocalypse Owl posted, under General Advice section.
#228
Napisano 15 lipiec 2015 - 11:15
UPDATE (July 15, 2015): Added Drasca's DAMP Damage Calculation Spreadsheet under the Gameplay Statistics and Mechanical Data section.
- Angelus_de_Mortiel lubi to
#229
Napisano 15 lipiec 2015 - 04:10
UPDATE (July 15, 2015): Added Korbin MP Twerks To My Personal Collection
FIFY
- DragonRacer lubi to
#230
Napisano 15 lipiec 2015 - 04:43
FIFY
Yes, that was added to my... private stash. ![]()
- Angelus_de_Mortiel lubi to
#231
Napisano 16 lipiec 2015 - 11:46
UPDATE (July 16, 2015): Added TheThirdRace's Armor Penetration and When to Use It thread as well as yarpenthemad's thread gathering Enemy Health and Armor Values, both under the Gameplay Statistics and Mechanical Data section.
#232
Napisano 16 lipiec 2015 - 11:52
UPDATE (June 16, 2015): Added Courtnehh's Virulence CC Necromancer build to the Character Build section, as well as aznricepuff's Combat Mechanics thread and select pages from the Thunderdome thread (the ones containing good combat data stuff) to the Gameplay Mechanics and Statistical Data section.
Thank you ![]()
- DragonRacer i NessCraig lubią to
#233
Napisano 05 sierpień 2015 - 01:10
UPDATE (August 4, 2015): Added Yallegro's Nightmare Expansion thread to the Character Builds section and kmeeg's Base Hitpoints thread to the Gameplay Statistics and Mechanical Data section.
#234
Napisano 10 sierpień 2015 - 05:01
LOL, I'm unpinned.
Awww. ![]()
- Wavebend lubi to
#235
Napisano 10 sierpień 2015 - 05:06
LOL, I'm unpinned.
Awww.
Wow. Hope you get back in the stickies soon
#236
Napisano 10 sierpień 2015 - 05:07

![]()
#237
Napisano 10 sierpień 2015 - 05:20
Wow. Hope you get back in the stickies soon
There's probably a limit on the number of sticky threads they can have. Since there's a lot going on right now that needs pinning for a while (Patch 9, XP exploit fix, drop of old-gen support, etc), I probably needed to be cut for space. That, or we'll blame this on Billy's vacation, too. ![]()
Once the number of sticky threads gets trimmed back down again, I'll poke someone to see if I can get my sticky back.
#238
Napisano 10 sierpień 2015 - 06:13
Fixed. Blar probably hates freedom.
There isn't a max but obviously we don't want too many at the same time - I'm keeping this one though, how else will Billyplz and Blar l2p?!
- JAMiAM, Grim68, BadgerladDK i 7 innych osób lubią to
#239
Napisano 10 sierpień 2015 - 07:19
Fixed. Blar probably hates freedom.
There isn't a max but obviously we don't want too many at the same time - I'm keeping this one though, how else will Billyplz and Blar l2p?!
Much obliged, sugar. ![]()
#240
Napisano 10 sierpień 2015 - 07:21
I guess we now know who it is that is out to prevent you from getting your Super HoK ring now.
- DragonRacer lubi to
#241
Napisano 10 sierpień 2015 - 07:24
I guess we now know who it is that is out to prevent you from getting your Super HoK ring now.
Yup. Wouldn't possibly be the same one who posted a cryptic screaming lemonhead video in that thread. ![]()
- HeroicMass i ParthianShotX lubią to
#242
Napisano 10 sierpień 2015 - 07:30
Much obliged, sugar.
I really picture you as Mad Moxxie right now ![]()
- JAMiAM i DragonRacer lubią to
#243
Napisano 10 sierpień 2015 - 11:23
I really picture you as Mad Moxxie right now
Maybe she should put out a "tip" jar. Who knows what she might find inserted in there...
- DragonRacer lubi to
#244
Napisano 10 sierpień 2015 - 11:30
is it a little warm in here? I think it's a little warm in here.
- DragonRacer lubi to
#245
Napisano 12 sierpień 2015 - 09:30
I'm not sure this is a good place to ask but can anyone point me to advice on how to avoid dying horribly as a hunter on low stats? it seems my health can only take 3 hits before it runs out even on peril. (purple armor, +50 belt, dragon bow, crit damage rings) I use stealth, fall back, cloud and throwing but still have no idea how to simply avoid getting killed. Archers seem to aggro like crazy w/o me doing anything to them, is Easy to miss worth bothering with?
#246
Napisano 13 sierpień 2015 - 01:00
I always take easy to miss, so I can use myI'm not sure this is a good place to ask but can anyone point me to advice on how to avoid dying horribly as a hunter on low stats? it seems my health can only take 3 hits before it runs out even on peril. (purple armor, +50 belt, dragon bow, crit damage rings) I use stealth, fall back, cloud and throwing but still have no idea how to simply avoid getting killed. Archers seem to aggro like crazy w/o me doing anything to them, is Easy to miss worth bothering with?
Also, stealth apparently got a buff in the latest patch, so archers tracking you like the douchebags they are, should be less of a problem.
I tend to run stealth, explosive shot, leaping shot and spike trap. With KiTS, explosive shot into a clustered group from short range is nice damage* on perilous. Leaping shot out of stealth for single targets, or as an escape. And spike trap while in stealth is fun, especially with small groups of enemy archers. It's probably not an 'optimal' build, but it works well for me in perilous.
I use heartstring because the heal on hit is delicious, if buggy with lag.
Edit: I might have to try full draw for nightmare, if I ever get the ring.
#247
Napisano 13 sierpień 2015 - 01:36
I always take easy to miss, so I can use my
minionsteammates as aggro bait.
Also, stealth apparently got a buff in the latest patch, so archers tracking you like the douchebags they are, should be less of a problem.
I tend to run stealth, explosive shot, leaping shot and spike trap. With KiTS, explosive shot into a clustered group from short range is nice damage* on perilous. Leaping shot out of stealth for single targets, or as an escape. And spike trap while in stealth is fun, especially with small groups of enemy archers. It's probably not an 'optimal' build, but it works well for me in perilous.
I use heartstring because the heal on hit is delicious, if buggy with lag.
Edit: I might have to try full draw for nightmare, if I ever get the ring.
Thanks for the advice, full draw has too many drawbacks to be useful imho (long cast, long cd)
#248
Napisano 20 sierpień 2015 - 06:26
UPDATE (August 20, 2015): Mega update to add lots of new things as follows - Under first section with FAQS, added Fiddz's Darkspawn thread, two Patch 9 notes threads, and the MP Support for Old-Gen Going Forward thread; under General Advice, added Wavebend's threads on Heartbreaker and Darkspawn as well as Penguin's video on Darkspawn; under Character Builds, added Penguin's Silent Sister video; and under Technical Help, added Drasca's thread about Deleting Origin Cache.
- Caldyrvan lubi to
#249
Napisano 20 sierpień 2015 - 06:32
Thanks for the advice, full draw has too many drawbacks to be useful imho (long cast, long cd)
Why do people have this idea that full draw has a long CD? That changed back in early June. It's tied for the shortest cooldown of an offensive ability in the game now, at 8 seconds. It has a shorter cooldown than Leaping Shot.
- TheLeakestWink lubi to
#250
Napisano 28 sierpień 2015 - 11:42
You can probably update my build list descriptor... I have builds up for everything except Avvar and Silent Sister, plus two builds for Templar and Legionnaire.
- DragonRacer lubi to





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