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Will Maces and Mauls actually be useful this time around? Also...


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12 réponses à ce sujet

#1
BlazingSpeed

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Will rogues be able to "backstab" using a bow and use poison for the arrows as well the "combat tweaks" mod made this possible in DAO and made playing as Rogue Rangers, Bards, and Assassins much more fun and viable damage wise.

 

In DAO Maces and Mauls only gave a bit of extra armor penetration which without mods was pretty useless seeing that 2 handers could just use Sunder Armor and give everyone the extra armor pen.



#2
Magdalena11

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Now there's a neat idea.  Having a decent flanking bonus for archery would be fantastic, but being able to obtain or make poison arrows would be too cool for words.  I've never really been able to get into archery, but that might also have more to do with my up-close-and-personal playstyle than anything else.  And yes, I agree that maces and mauls were pretty underwhelming.  Historically, the main benefit of blunt weapons was to immobilize, so penalties to attack and movement speed, as well as a damage reduction following a successful hit would be very appropriate.  I hope it happens.


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#3
Puppy Love

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Now there's a neat idea.  Having a decent flanking bonus for archery would be fantastic, but being able to obtain or make poison arrows would be too cool for words.  I've never really been able to get into archery, but that might also have more to do with my up-close-and-personal playstyle than anything else.  And yes, I agree that maces and mauls were pretty underwhelming.  Historically, the main benefit of blunt weapons was to immobilize, so penalties to attack and movement speed, as well as a damage reduction following a successful hit would be very appropriate.  I hope it happens.

 

I thought maces and mauls main benefit was against heavy armors as the way they were built allowed them to heavily dent them, while other lighter weapons had no real noticeable effect.  A blow from a weapon such as these had such force that it would crush the armor, shatter bones, and force a person down.  While such a weapon was slow and unwieldy against a faster lighter armored foe, they we devastating against an armored knight in full plate and one of the few melee weapons with any real noticeable effect.  A blow to the head for example with one of these weapons will kill or knock out even the most armored foes, while a sword may do no more than give a headache to heavy enough armor.

 

I could be wrong, I'm not an expert on these particular weapons, but this was my understanding.


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#4
dekarserverbot

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sadly we have no mauls and maces this time, it's a shame because i preffered to equip mawls on Sten for scrapper role



#5
Sylvius the Mad

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sadly we have no mauls and maces this time, it's a shame because i preffered to equip mawls on Sten for scrapper role

I'm pretty sure mauls are confirmed, but we've seen nothing of any one-handed blunt weapons.

 

And that makes me sad.  I really wanted blunt weapons for Rogues.



#6
Guest_StreetMagic_*

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I have an irrational dislike of blunt weapons. Least sexy weapon.

 

Not to mention disgusting. I could slice an arm off, maybe. But crush one? That's inhuman. :P


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#7
dekarserverbot

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I have an irrational dislike of blunt weapons. Least sexy weapon.

 

Not to mention disgusting. I could slice an arm off, maybe. But crush one? That's inhuman. :P

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#8
KennethAFTopp

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I'm pretty sure mauls are confirmed, but we've seen nothing of any one-handed blunt weapons.

 

And that makes me sad.  I really wanted blunt weapons for Rogues.

 There's a mace in one of the gameplay videos, but granted a warrior is using it.



#9
Sylvius the Mad

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I have an irrational dislike of blunt weapons. Least sexy weapon.

Not to mention disgusting. I could slice an arm off, maybe. But crush one? That's inhuman. :P

I have an entirely rational dislike of edged weapons.

I don't want your bodily fluids on me.

#10
Puppy Love

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I have an entirely rational dislike of edged weapons.

I don't want your bodily fluids on me.

 

Hit a skull just right with a maul and you'll still have those issues, with brain matter too.  o.o



#11
Wulfram

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The high attribute modifier made the Chasind Great Maul about the best weapon in the game in DA:O.  Though you're right they were generally a bit naff.



#12
Guest_StreetMagic_*

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Hit a skull just right with a maul and you'll still have those issues, with brain matter too.  o.o

 

Yeah, I was going to mention head crushing..

 

But then, I'd have to admit I'd rather behead people. Which is pretty bad, considering current events. :(



#13
Sylvius the Mad

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Hit a skull just right with a maul and you'll still have those issues, with brain matter too. o.o

So I don't hit them like that.

I like blows to the liver. And knees.