Your enemies also change, since each scenario pits you against one of three factions: Demons, Venatori, or Red Templars
This actually bothers me a bit. It was pretty clear that DAI would have multiplayer following in the footsteps of ME3 because it seemed enemies were being handled the same way: there were distinct factions of enemies that clearly had different "ranks" of NPCs to fight, like how the Cerberus Troops progressed from basic dudes up to Atlas Mechs, so did the red templars go from regular dudes to those big hulking crystal guys. I'm worried, though, that if these are the only three NPC factions in the multiplayer, they will also be the only enemy factions in singleplayer. ME3, for instance, didn't have any mercenaries despite them being a huge part of ME2's gameplay. I'm worried that the single player won't have, say, a Darkspawn faction or your bog-standard wolves and bears running around to kill.





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