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Assassins.


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#1
Guest_Stormheart83_*

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As a long time fan of Rogues & Assassins and the ancient and noble art of stabbing things in the back and quickly running away I am overjoyed to see they're inclusion in DAMP. I was wondering if any one had any tasty info on what kind of skill tree they will have access to?

#2
Maria Caliban

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I'm going to guess they'll be the main stealth class.

I have some questions about stealth in DA MP:

How long do you stay in stealth?

In ME MP, stealth was an aggro drop, but if you played a solo game or everyone on your team was dead, the mobs could still find you in stealth. How are the stealth mechanics in DA MP?

Does it give a bonus to attacks that break stealth, as in ME MP?

Does it have a cooldown? What is there to prevent someone from constantly hopping in and out of it?

#3
hoorayforicecream

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From the trailer:

 

Ru5FER1.png

 

Looks like Stealth and a couple of attacks from the same tree (similar color scheme), and another attack. It's probably some version of Assassinate, Backstab, and some sort of stunning move. It's the move that the assassin uses in the scene here, which looks like a knockdown attack:

 

3NHk7aP.gif

 

We can pretty much conclude that the assassin is a dual dagger-wielding stealth character who has stuns and stabby moves.


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#4
Maria Caliban

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I notice that this enemy only seems to have a health bar.

In ME, you had health, armor, shields, and biotic barriers, all of which had different properties and let you benefit from different ammo and abilities.

The sniper, for example, was designed to function best against armored targets because they had slow, heavy hitting guns and stealth mechanics had a CD. The soldier class with the assault rifle was better at quickly chewing through regular opponents without armor.

At least, at the beginning. Patches and new weapons/classes, sort of scrambled that altogether.
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#5
Aimi

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It's a shame good thing that I don't have a mic, otherwise people would be able to hear Drunk Eirene mumbling about "assassassassbites" during Friday night multiplayer sessions.

#6
Guest_Stormheart83_*

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From the trailer:
 
Ru5FER1.png
 
Looks like Stealth and a couple of attacks from the same tree (similar color scheme), and another attack. It's probably some version of Assassinate, Backstab, and some sort of stunning move. It's the move that the assassin uses in the scene here, which looks like a knockdown attack:
 
3NHk7aP.gif
 
We can pretty much conclude that the assassin is a dual dagger-wielding stealth character who has stuns and stabby moves.

Thanks, where did you get that footage?

#7
hoorayforicecream

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#8
Zehealingman

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I notice that this enemy only seems to have a health bar.In ME, you had health, armor, shields, and biotic barriers, all of which had different properties and let you benefit from different ammo and abilities.The sniper, for example, was designed to function best against armored targets because they had slow, heavy hitting guns and stealth mechanics had a CD. The soldier class with the assault rifle was better at quickly chewing through regular opponents without armor.At least, at the beginning. Patches and new weapons/classes, sort of scrambled that altogether.



The only thing I can think off is that maybe enemy mages can cast barriers for them/their allies and warriors seem to have some kind of defense/extra health spell aswell. (blue glowy/armored healthbar)

#9
TsaiMeLemoni

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I really look forward to stabbing people from the shadows with some friends. I am maybe way too excited about being an assassin in DAMP.



#10
Guest_Stormheart83_*

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I really look forward to stabbing people from the shadows with some friends. I am maybe way too excited about being an assassin in DAMP.

No such thing as too excited. :)

#11
aaarcher86

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Nerd Appropriate ‏@NerdAppropriate
Also for @dragonage fans , meet Argent the Orlesian assassin (she was ultra badass) #PAX pic.twitter.com/c6lqnfUJku
 


BwOTrZwCYAAn_L-.jpg



#12
BronzTrooper

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Fellow Assassins, unite!   :D