What I did mean with "consoles" ruining the PC games is the "dumbing down", compare Dragon Age 1 with Dragon Age 2. DA2 is the perfect example on a game MADE for a console. Most modern games are "developed" with the limitations of consoles in mind and it really shows! I apologize for not being clear about the issue as I presumed most people had experienced this issue firsthand too.
Regarding Gibbed and Dragon Age Keep they are indeed not similar if we look on the "whole picture". Gibbeds savegame editors are WAY more advanced than anything Dragon Age Keep ever will do. Gibbed has in most of his editors features (just take a look on his Borderlands 2 savegame editor) that a developer NEVER will include. And last time I checked Gibbed has "still" not made any editor for DA:I because if/when he does it will be light-years more advanced than anything EA will provide us with (when your enemy gives you a cookie, its a bad cookie).
"dumbing down" is an incredibly ambiguous phrase. Some people consider the inventory system in ME2 'dumbed down' in comparison to the one in ME1, these people tend to blame consoles.
I'm not one of those people, I'm not a fan of sorting through 100's of inventory items comparing pants to see which one is the best. I liked the fact that weapon tables were used to switch out items, because it never made sense to me that the inventory in games seems to be hidden up the protagonists arse.
I felt these changes improved the UX and were streamlining rather than 'dumbing down'
This is just one example, I could give you 100's of others.
As for Gibbed, you have not given any specifics on how it will be better other than the server issue.
The Keep as over 300 choices to make, the DA2 Gibbed editor had no where near that and left out a lot of the smaller choices.
The Keep gives a description of the choice you are making so that first time players or players without save spreadsheets can have a context to their choice. Gibbed does not.
The Keep is a one stop shop for creating world states for DA:I and all future games. I'd have to download each individual Gibbed Save editor.
The Keep can be automatically updated with the new decisions for DLC or new games, Gibbed can't.
The Keep doesn't allow for mutually exclusive flags to exist, Gibbed's does.
How could Gibbed make a save editor for a game that is not released yet?
EA is not my enemy, they are a games publisher. In the grand scheme of things,companies who pollute the environment, use child labour, use slave labour, have union works killed, etc are much higher on my "enemies" list.
Edit:Typo