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Dragon Age Keep dead after EA servers close down in the future for DA:I?


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#26
phantomrachie

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However, what NOT is a step in the right direction is the DLC spam, micro transactions and server dependent parts in games that make them UNPLAYABLE when the EA servers go down.

 

Since I don't have a crystal ball I can only base my opinion on the past. The last MP that BioWare created was in ME3 and its MP DLC was free. BioWare have also started that you can buy items if you want or you can just play MP to get items, similar to ME3. I don't see that DLC as spam and you have a choice to pay or not.

 

I agree that there is a potential issue with servers but the Keep is going to be used in future DA games so I suspect it will be supported for many years.

 

 

Regarding Gibbed I have a feeling most people that argue against his quality savegame editors never properly have used them in the first place. Tell me, for Mass Effect and the other Dragon Age games, where are EA's versions of "Dragon Age Keep"? EA stole Gibbed's concept and "dumbed it down". And regarding "updates are needed", LOL, Gibbeds editors (most modern ones mind you) have RAW edit mode and thus can EDIT any savegame even if a new DLC or Expansion pack is released, so in a way we can put it like this: the "normal" player can/will have problems if going into "advanced editmode" in a Gibbed savegame editor, but to say: Gibbed needs updates once released for a game is a false statement.

 

Beside, Gibbeds Bordelands 2 editor beats "Dragon Age Keep" anytime any day (download and take a look), so if/when Gibbed makes "his" version of "Dragon Age Keep" it will be much better.

 

 

As I have already said I have used the DA2 save editor, it doesn't not have all of the options that the Keep is supposed to have.

 

In previous games BioWare used a saved transfer system and then decided that if the series went on for much longer, there would be too many bugs and this is there solution.  

 

Please give me your evidence that the Keep is "dumbed down", I've been keeping on today of the news for it and it looks better.

 

I never said it would need to be updated once it was created for a specific game, I said it would need to be updated for the next DA game, so we'd have to download a new thing, instead of using a one stop shop like the Keep. Perhaps I didn't explain that correctly.

 

 

But what matters here is really that EA delivers (from what I can understand) a product with lots of strings attached to it that DON't have to be delivered in the first place! Why not have ALL the things Dragon Age Keep offers IN THE GAME as an "advanced option". Really... I must use an "external web-page" to make a "savegame" and have it ported to my PC/Console... sounds more like a backwards copy-protection scheme than anything else. Again: why not have the FUNCTIONS in the game on "delivery date". In Mass Effect 2 (i think) there was a DLC that actually included something similar to "Dragon Age Keep", so I apologize for NOT being a "Dragon Age Keep" fan as things now stand when we go several steps backwards when it's not even needed.

 

You don't have to be a Keep fan, but you do have to exist in reality, both the ME2 comic and gibbed save editor only allows you to make decisions about the main game choices. The Keep is reported to allow over 300 game choices, from large ones like supporting the Mages over the Templars in DA:O to small ones like helping Aveline get it on with Donnic.



#27
Magdalena11

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...However, what NOT is a step in the right direction is the DLC spam, micro transactions and server dependent parts in games that make them UNPLAYABLE when the EA servers go down.

 

...But what matters here is really that EA delivers (from what I can understand) a product with lots of strings attached to it that DON't have to be delivered in the first place! Why not have ALL the things Dragon Age Keep offers IN THE GAME as an "advanced option". Really... I must use an "external web-page" to make a "savegame" and have it ported to my PC/Console... sounds more like a backwards copy-protection scheme than anything else. Again: why not have the FUNCTIONS in the game on "delivery date"....

I edited the political nonsense out of your discussion and will focus on the issues that are the point of your argument.  If you're offended by DLC, don't buy into it.  It's optional.  The only part of the core game that you need to access the EA servers for is generating a custom world state.  You can also choose not to take advantage of this option if you can't or won't take advantage of the keep.  You still have the option to create, customize the appearance of, and allocate attributes for your character.  

 

As phantomrachie pointed out, the key benefits to having a cloud-based keep is that only one needs to be developed, instead of 5(!), and as future titles are added, new plot decisions can be added without having to download additional, unlicensed software.  Why shouldn't EA have a right to copy protect their product, if that's the main goal, as you see it?  Artists of all media and scientists have a right to maintain intellectual ownership.  They choose to share, not give away.


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#28
Sylvius the Mad

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Oh, no! The plight of the PC gamer! You poor lost soul! Gimme a break.

The Keep will be likely kept online for future DA games, and I reckon it will be used for other BioWare games as well. By the time the servers go down DAI will be really friggin' old. So old that no one will really give a ****.

Ever is too soon. If I buy a game, I expect to be able to use it indefinitely.

EA's inability to keep the DAO DLC authentication servers running is already extremely frustrating.

#29
Kantr

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What I did mean with "consoles" ruining the PC games is the "dumbing down", compare Dragon Age 1 with Dragon Age 2. DA2 is the perfect example on a game MADE for a console. Most modern games are "developed" with the limitations of consoles in mind and it really shows! I apologize for not being clear about the issue as I presumed most people had experienced this issue firsthand too.
 
Regarding Gibbed and Dragon Age Keep they are indeed not similar if we look on the "whole picture". Gibbeds savegame editors are WAY more advanced than anything Dragon Age Keep ever will do. Gibbed has in most of his editors features (just take a look on his Borderlands 2 savegame editor) that a developer NEVER will include. And last time I checked Gibbed has "still" not made any editor for DA:I because if/when he does it will be light-years more advanced than anything EA will provide us with (when your enemy gives you a cookie, its a bad cookie).

Mass Effect was a console game later ported to the pc

Ever is too soon. If I buy a game, I expect to be able to use it indefinitely.

EA's inability to keep the DAO DLC authentication servers running is already extremely frustrating.


?
I've had no trouble with DLC Authent in DA:origins (using steam)

#30
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There is already a large and active thread on this topic. http://forum.bioware...orting/page-201