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What We Know So Far - 11/11/14 - Huge Update from Developer Stream!


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#26
Vortex13

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To be honest, I'm not really torn about this at all.  I think it's a great idea.  I have no issues with preset MP characters.  Plus, it looks like there will be two sword/shield warriors, two two-handed warriors, two dual wield rogues, (likely) two ranged rogues, etc.  So there is still an element of choice involved.  If you don't like the Assassin?  Play as the Alchemist!  Now, there will still probably be people who aren't happy with either choice, but them's the breaks, right?  You can't be happy with every single decision in every single feature.

 

For me, the ability to explore lore through 12 NEW characters, each with a distinct background and personality, far exceeds the ability to switch genders or races for any particular class. 

 

 

Yeah, the benefits look to far out weigh the downsides with having pre-set characters.

 

The only thing that I am curious about, is what happens if you have a game where everyone is playing as the Reaver, or the Necromancer? Does the game lock off that character to the other party members if you pick it? Does, it give people playing as the same class alternate outfits to distinguish players if no one has alternate armor sets unlocked? Does the party banter change to reflect everyone playing as the same person?

 

While being faceless mooks (essentially) in ME MP was shallow, it did at least make lore sense to see a person playing as the same class and see them as another, different Batarian soldier, or Krogan Warlord.



#27
ntrisley

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To be honest, I'm not really torn about this at all.  I think it's a great idea.  I have no issues with preset MP characters.  Plus, it looks like there will be two sword/shield warriors, two two-handed warriors, two dual wield rogues, (likely) two ranged rogues, etc.  So there is still an element of choice involved.  If you don't like the Assassin?  Play as the Alchemist!  Now, there will still probably be people who aren't happy with either choice, but them's the breaks, right?  You can't be happy with every single decision in every single feature.

It has nothing to do with playstyles or the character. Not everyone likes to gender swap.

Quite frankly this whole thing suggests that these characters might have been intended to be extra companions but were cut to instead be MP characters. Which is great and all, but quite frankly...

 

Not everyone likes to gender swap. The biggest irritant that plagued Mass Effect 3's MP was the "Female/Male <insert race of the month here> characters now!" crap on the forums. Some things were pretty obviously not going to happen or completely unnecessary(i.e. Drell and Salarian females were physically identical to their male counterparts and unnecessary and Asari just do not have males at all in their species) but then we got to the "Earth" and beyond characters, where they had to start plucking ideas out of thin air and reusing character assets to meet some kind of "gender quota".

The N7 Demolisher for example was a reskin of an unreleased preorder bonus, just made female because they had to meet some kind of  gender quota.

 

It would have been a joke for them to have a male/female toggle and have these characters be not specific named characters but rather a nom de guerre like the Dread Pirate Roberts.



#28
daveliam

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Yeah, the benefits look to far out weigh the downsides with having pre-set characters.

 

The only thing that I am curious about, is what happens if you have a game where everyone is playing as the Reaver, or the Necromancer? Does the game lock off that character to the other party members if you pick it? Does, it give people playing as the same class alternate outfits to distinguish players if no one has alternate armor sets unlocked? Does the party banter change to reflect everyone playing as the same person?

 

While being faceless mooks (essentially) in ME MP was shallow, it did at least make lore sense to see a person playing as the same class and see them as another, different Batarian soldier, or Krogan Warlord.

 

My understanding of it is that they will allow you to select the same characters as your party.  So, in theory, you could have a party of 4 identical Elementalists running around on your first playthrough.  How they will differentiate them in combat or how it will affect their banter is still up in the air.  I'm curious as well, though.

 

It has nothing to do with playstyles or the character. Not everyone likes to gender swap.

Quite frankly this whole thing suggests that these characters might have been intended to be extra companions but were cut to instead be MP characters. Which is great and all, but quite frankly...

 

Not everyone likes to gender swap.

 

There are 12 characters.  If you don't like playing as a female character, then pick one of the 6 male characters.  Yes, it sounds like you would like to have a male Assassin, but that's not possible, so choose a different character.  It's like me saying, "Well, I only like playing as a human, so they should allow me to make a human Legionnaire!"  It's just not possible with how they designed it.



#29
ntrisley

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My understanding of it is that they will allow you to select the same characters as your party.  So, in theory, you could have a party of 4 identical Elementalists running around on your first playthrough.  How they will differentiate them in combat or how it will affect their banter is still up in the air.  I'm curious as well, though.

Unless they lock characters to 1 per party.  
 

There are 12 characters.  If you don't like playing as a female character, then pick one of the 6 male characters.  Yes, it sounds like you would like to have a male Assassin, but that's not possible, so choose a different character.  It's like me saying, "Well, I only like playing as a human, so they should allow me to make a human Legionnaire!"  It's just not possible with how they designed it.

Let's not pretend those are the same circumstances, shall we?

Having a single character with a flowery name like "The Vengeful Shadow" or "The Silent Death" and giving them a somewhat vague background allowing for female or male characters with a set race/class background would have been easily doable. It could have been done for all of the characters and kept the lore background intact without going too far into the realm of the ridiculous.

#30
aaarcher86

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Are we putting character backstory into the OP?

Nerd Appropriate ‏@NerdAppropriate
Hey @dragonage fans - meet Tamar the Reaver - #PAX pic.twitter.com/ofzHwHOZcE


 
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#31
Tarkov33

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Assassin and Reaver names and backgrounds added!



#32
Dream

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I was on the fence about buying a PS4 for Destiny and this game, but I'm really glad I did. I loved the ME3 MP while I played. I'm sure this one will be just as fun! I'm super excited.

 

Question - does anyone know if you can have 4 of the same characters, like how you could have a party of 4 Turian Sentinels? Probably not, huh.



#33
daveliam

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Unless they lock characters to 1 per party.  
 

 

I'm not 100% positive, but I think that it's been confirmed somewhere that they don't lock the characters after someone picks them.  I might be mistaken though.

 

Let's not pretend those are the same circumstances, shall we?

Having a single character with a flowery name like "The Vengeful Shadow" or "The Silent Death" and giving them a somewhat vague background allowing for female or male characters with a set race/class background would have been easily doable. It could have been done for all of the characters and kept the lore background intact without going too far into the realm of the ridiculous.

 

Yes, it could have been done easily, but they chose not to do that.  Instead, they chose to explore one character's experience for each class.  So if you don't like Argent, then pick a different character. 



#34
daveliam

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I was on the fence about buying a PS4 for Destiny and this game, but I'm really glad I did. I loved the ME3 MP while I played. I'm sure this one will be just as fun! I'm super excited.

 

Question - does anyone know if you can have 4 of the same characters, like how you could have a party of 4 Turian Sentinels? Probably not, huh.

 

I think so, but I'll have to dig around for the quote/source.  I'm pretty sure I read somewhere that you could have multiple people playing the same class in the party at the same time.


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#35
Tarkov33

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Question - does anyone know if you can have 4 of the same characters, like how you could have a party of 4 Turian Sentinels? Probably not, huh.

 

Someone asked one of the devs on Twitter  something like "What happens with party banter with more than one of the same character?" 
 
His answer was "Comedy!"

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#36
ntrisley

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I'm not 100% positive, but I think that it's been confirmed somewhere that they don't lock the characters after someone picks them.  I might be mistaken though.
 
 
Yes, it could have been done easily, but they chose not to do that.  Instead, they chose to explore one character's experience for each class.  So if you don't like Argent, then pick a different character.

I want you to think about what you posted and realize just how ridiculous that is.

 

So you're fine with a party full of the same characters but not with a character having a lighter bit of fluff?

If they are locking genders but not characters, that is simply put, ridiculous.



#37
aaarcher86

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Nerd Appropriate ‏@NerdAppropriate
Also for @dragonage fans , meet Argent the Orlesian assassin (she was ultra badass) #PAX pic.twitter.com/c6lqnfUJku
 


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#38
daveliam

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I want you to think about what you posted and realize just how ridiculous that is.

 

So you're fine with a party full of the same characters but not with a character having a lighter bit of fluff?

If they are locking genders but not characters, that is simply put, ridiculous.

 

Um, no.  I'm not fine with a party full of the same characters.  I expressed my doubts about why they would have made that decision when it seems to be conflicting the "set character" approach.  I like the set character approach, however.  You just might be confused because, while I'm not "fine" with what they're doing, I'm withholding judgement until I can get more details.  A crazy concept on BSN.......


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#39
The Baconer

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Not everyone likes to gender swap.

 

There is no gender-swapping, these are not custom characters.

 

 

The biggest irritant that plagued Mass Effect 3's MP was the "Female/Male <insert race of the month here> characters now!" crap on the forums. Some things were pretty obviously not going to happen or completely unnecessary(i.e. Drell and Salarian females were physically identical to their male counterparts and unnecessary and Asari just do not have males at all in their species) but then we got to the "Earth" and beyond characters, where they had to start plucking ideas out of thin air and reusing character assets to meet some kind of "gender quota".

The N7 Demolisher for example was a reskin of an unreleased preorder bonus, just made female because they had to meet some kind of  gender quota.

 

Oh lordy. What a mess.


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#40
Pevesh

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I'm so excited to learn more about the multiplayer characters' backgrounds! I hope we learn more about them during PAX.

 

Also I just had an idea for an interesting character background I'd like to see in MP sometime, though it probably won't happen: a Rivaini Seer. I'd love to learn more about how their magic works.

 

Unless they lock characters to 1 per party.  
 
Let's not pretend those are the same circumstances, shall we?

Having a single character with a flowery name like "The Vengeful Shadow" or "The Silent Death" and giving them a somewhat vague background allowing for female or male characters with a set race/class background would have been easily doable. It could have been done for all of the characters and kept the lore background intact without going too far into the realm of the ridiculous.

If they had done that, they would have had to make double the number of character models which would have likely meant we would have gotten less than 12 characters. I'd rather have 12 characters personally. Plus, I don't think there is really much need to worry. They will add a bunch more after release just like with ME3 so if there isn't something at release that is quite to your taste, a character you like is bound to show up sooner or later.


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#41
karushna5

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Are they all White?



#42
daveliam

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Are they all White?

Out of the humans?  Yeah, it looks like it.

 

Humans - Tamar (Reaver), Templar, Hall (Archer), Argent (Assassin), Elementalist, and Necromancer.  They all look "white".

 

Of course, there are still two characters to be revealed:  The Arcane Warrior and the unannounced rogue class, so maybe one of them is a PoC.



#43
ntrisley

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If they had done that, they would have had to make double the number of character models which would have likely meant we would have gotten less than 12 characters. I'd rather have 12 characters personally. Plus, I don't think there is really much need to worry. They will add a bunch more after release just like with ME3 so if there isn't something at release that is quite to your taste, a character you like is bound to show up sooner or later.

When did they ever release the same character for ME3?
 
They likely are going to do something like 3-4 "character DLCs" with a new area to explore, 3 to 4 new characters and new weapon drops.

Also pretending that they would have "had to make double the number of character models" is being disingenuous.



#44
ntrisley

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There is no gender-swapping, these are not custom characters.

REALLY? I never would have guessed!


 
 

Oh lordy. What a mess.

Did you have anything useful to contribute or are you just bumping your post count?

#45
Pevesh

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When did they ever release the same character for ME3?

 

They likely are going to do something like 3-4 "character DLCs" with a new area to explore, 3 to 4 new characters and new weapon drops.

I didn't mean that they'd release the assassin again as a male but they'd probably make some other male dagger-wielding rogue or maybe just a totally different character you'd like. Multiplayer is best designed for playing around with a couple different characters anyways. It would get too boring just playing the same character all the time. At least that was the case with ME3. If you really, really want to specifically play a male assassin and nothing else, than yeah, you are probably out of luck.


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#46
The Baconer

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REALLY? I never would have guessed!

 

Are you sure? You brought up "gender-swapping" twice... when there's no gender-swapping at all going on here.

 

 

 Did you have anything useful to contribute or are you just bumping your post count?

 

Useful? Gender quotas? Come on.

 

Also, there is literally not a single unique model for any of the ME3 multiplayer characters. To say that the asset recycling started at the Earth DLC is to be either 100% wrong, or 100% dishonest.


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#47
LinksOcarina

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If BioWare plays their cards right, this can be a robust multiplayer mode that can go on beyond the life of a year.

 

Mass Effect had a good run but its slowly becoming barren. I want Inquisition to be the next Team Fortress 2 in terms of multiplayer capacity, a robust community that keeps changing and offers new challenges, and possibly a reason to do roleplay sessions with a group of friends online

 

Hopefully that happens.



#48
Tarkov33

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Archer info added!


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#49
LinksOcarina

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Was about to post this too...I really like Hall's backstory. 

 

Edit: Legionnaire is also showing now too. 

 

BwO14RtIIAAQ96W.jpg


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#50
Tarkov33

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Thanks, Link! Legionnaire's up :)


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