Question: Will here be a Unique Weapons for MP?
#1
Napisano 28 sierpień 2014 - 04:07
what sort of areas that would prove difficulty for certain characters in MP for example, you can't cast magic without a line of sight (LoS) or can't revive player when you have enemies all over you. etc etc.
I'd like to thank in advance for any answers from BioWare devs
#2
Napisano 28 sierpień 2014 - 04:12
I assume ranged abilities require line of sight unless they're AOEs. The revive in SP looks a lot like the ME revive where you hold down a button and wait for a circle to fill, so I'm guessing if you're getting smacked, it interrupts the revive.
Mages can revive at a distance, warriors and rogues have to body hump.
#3
Napisano 28 sierpień 2014 - 12:59
I'm asking this because I'd like to know if here are any information about the weapons for MP. will they be done in same manner as ME3MP's RNG? and also to add an second question,
what sort of areas that would prove difficulty for certain characters in MP for example, you can't cast magic without a line of sight (LoS) or can't revive player when you have enemies all over you. etc etc.
I'd like to thank in advance for any answers from BioWare devs
It looked just like DA2 where you have an indicator on screen of where your magic will effect for AoEs.
Meaning you need a line of sight to a point where your effect is going to be centered, but you can catch enemies you don't have LoS to in the blast.
#4
Napisano 29 sierpień 2014 - 11:24
According to the FAQ both parts of the game will have gear in common and unique





Do góry






