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PC UI


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#26
Uccio

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I never use controller, don´t even have one. keyboard and mouse, the only way to go.


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#27
Fredvdp

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I never use controller, don´t even have one. keyboard and mouse, the only way to go.

I disagree. Controllers are great for platformers and certain action games. I played Rayman Origins with a controller and then tried it with a keyboard, which is really difficult.

 

Traditional RPGs, on the other hand, are too complex for controllers, and I truly hope that my hotkey bar will take up the entire width of my monitor.



#28
LexXxich

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If KB/M UI "is not ready yet" how is it going to be tested? It's less than two months left before gold status.
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#29
Mystranna Kelteel

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I'm quite certain that part of their deal with Microsoft is to only show these demos being played with an XBone controller. That way some people will start subconsciously associating it with that platform specifically.

That said, I'm not worried about the PC interface. I'm sure we'll see it eventually and I'm sure it'll be fine. Just gotta sit through the politics for now.
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#30
Wulfram

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If KB/M UI "is not ready yet" how is it going to be tested? It's less than two months left before gold status.

 

It may be in a state that's playable enough for testing but without the polish that's necessary to show it to the public.



#31
Vapaa

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I never use controller, don´t even have one. keyboard and mouse, the only way to go.

 

Try a racing game with Kb/M...controller master race.



#32
LexXxich

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It may be in a state that's playable enough for testing but without the polish that's necessary to show it to the public.

Then it says a lot about BW dev priorities.

#33
unclee

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Try a racing game with Kb/M...controller master race.

 

^This. Oh the horror of playing racing games without a controller. I play most of my PC games with KB/M, but racing games are one of those classes of games where it's 100% controller for me.



#34
aaarcher86

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It's not a personal shun if they don't answer a question on Twitter. Good lord.
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#35
andar91

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I'm quite certain that part of their deal with Microsoft is to only show these demos being played with an XBone controller. That way some people will start subconsciously associating it with that platform specifically.

That said, I'm not worried about the PC interface. I'm sure we'll see it eventually and I'm sure it'll be fine. Just gotta sit through the politics for now.

 

I'm pretty sure they've stated in the past that showing games with controllers is a lot easier on them, actually.

 

Plus, I supsect it just hasn't been ready.



#36
Navasha

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Whether you call it pessimism or realism, I for one am bracing myself for a HUGE disappointment in this area.    I mean even if the PC UI wasn't yet complete, not to release even a simple screenshot of what it looks like now.   A picture with a hotbar and a mouse cursor on the screen would relieve a load of worry.

 

After watching so many game series fall into this trap over time, the cynic in me believes that they are just avoiding the issue so the backlash against it doesn't interrupt the growing hype train leading up to release.  

 

I am so hoping that I will feel foolish for thinking like this once I see it and that I should have had more faith here.    Dragon Age just happens to be my favorite game series of all time and to watch it go down such a dark road would be heart-breaking. 


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#37
Mystranna Kelteel

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I'm pretty sure they've stated in the past that showing games with controllers is a lot easier on them, actually.

Plus, I supsect it just hasn't been ready.


And that may well be true. But that doesn't mean Microsoft isn't paying them to use their controller specifically.

BioWare has shown multiple times already that they're not afraid to show an interface that isn't finalized.

How many different versions have we seen of the controller layout?

#38
ManOfSteel

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Yes, I'm very interested to see the PC UI at some point before release.

#39
Sylvius the Mad

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The conspiracy theorist friends of mine tell me it is because Xbox will have paid to ensure only their platform's UI is shown prior to release - which I suppose is possible given their announcement of Xbox timed-exclusive DLC - they obviously have some arrangement with the Xbox people.

Oh, gods, I hope so. That would be a perfectly reasonable explanation for this strange behaviour.
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#40
Sylvius the Mad

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Try a racing game with Kb/M...controller master race.

I race with KBM. Though ideally I'd want a flightstick.

I can imagine a good mouse-based steering system, but I've never seen one.

#41
katerinafm

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We don't have information about the PC UI, but they've said and even showed that you're able to pause AND unpause while in tactical view. You can even play the whole game in tactical view if you want to, though it's not recommended as the visuals were made with the normal camera in mind.



#42
Sylvius the Mad

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We don't have information about the PC UI, but they've said and even showed that you're able to pause AND unpause while in tactical view. You can even play the whole game in tactical view if you want to, though it's not recommended as the visuals were made with the normal camera in mind.

They actually said you can pause and unpause regardless of camera mode, so we can pause (and hopefully issue commands) even without going to tactical view.

I really do find that Microsoft conspiracy theory heartening . I am now going to move forward as if I know nothing of the PC UI, including how many active abilities we might have available.

#43
LexXxich

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They actually said you can pause and unpause regardless of camera mode, so we can pause (and hopefully issue commands) even without going to tactical view.

Can I get a source on that statement? There was this thread with direct questions about this sort of functionality and a dev answer that amounted essentially to "Can't say anything about it".

#44
Sylvius the Mad

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Can I get a source on that statement? There was this thread with direct questions about this sort of functionality and a dev answer that amounted essentially to "Can't say anything about it".

Sure. Here's a recent comment, but I'm sure we knew this before.

Yes, you can pause without entering the tactical camera.



#45
riverbanks

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I'm not mad, I'm not worried about the state of the PC UI. I just want to see it. We know almost even the color of our companions' underwear, but we can't see even one little screencap of a mouse cursor or something. Why does this UI have to be such a conspiracy theory top secret? If it's not supposed to be a big deal, just show us something, anything at all, and call it a day. Don't make it such a fuss that, with only a couple months left to launch, people are starting to doubt that it even exists.
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#46
Sylvius the Mad

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I think we have also been told that we can change the camera mode without automatically pausing or unpausing, but I'm less confident about that.

I also think we don't know whether pause acts (or can act) like a toggle, as it did in DAO and DA2.

#47
Chari

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I'm quite worried that PC UI will be a mess, or too simple
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#48
Chari

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I never use controller, don´t even have one. keyboard and mouse, the only way to go.

Amen
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#49
Uccio

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I race with KBM. 

 

Same here, never really had any problem with it.


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#50
Lucidae

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I'm guessing the reason we haven't seen the PC ui is because it is being completed last. 4/5 of the variations of this game are on CONSOLE with PC players having the option to use a controller. MOST people will play this game with console UI. Chill out people, I'm sure it will be fine. I imagine they will just use a sleeker design of the previous DA games PC UI.