Aller au contenu

Photo

How ruthless are you hoping the ruthless personality to be?


  • Veuillez vous connecter pour répondre
92 réponses à ce sujet

#1
omgodzilla

omgodzilla
  • Members
  • 1 134 messages

-Mass Effect 3 SPOILERS-

 

I hope it isn't as tame as renegade Shepard in ME3. Yeah I know there are a few brutal decisions ( ie -shooting Mordin and Falere) but they are very few. Then again, I don't want it to be unnecessarily cruel like some of the decisions that the Warden can make ( ie - killing the elf messenger or the caged prisoner at Ostagar). I wanna raise hell on my enemies and make them regret ever opposing me but I don't want to harm innocent people for petty reasons. I'd sacrifice a village so that a city can be saved but I wouldn't allow my cousin and neighbors to be sold into sex slavery for a few sovereigns like in the city elf origin. How ruthless do want your inquisitor to be?



#2
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages
If there's such a thing as a finite set of pre-defined personalities, I am throwing this game out the bloody window.
  • Giant ambush beetle, ObserverStatus, AlanC9 et 10 autres aiment ceci

#3
The Green Blade

The Green Blade
  • Members
  • 128 messages
I'm planning a play through with a human female inquisitor who is a massive b!tch, insulting and berating her companions and advisors at every turn and ruling the Inquisition with an iron fist. She'll also act like a spoiled brat half the time due to her noble upbringing. And yes, I'm hoping for more evil decisions than in the Mass Effect series, something on the level of KOTOR or Jade Empire would be good.
  • realguile et Bonsai Dryad aiment ceci

#4
Aurawolf

Aurawolf
  • Members
  • 386 messages

I don't know, the evil Shep options were kind of brutal at times, I mean like GTA brutal. However I guess if you want to play the biggest jerk on the spinning rock it was just so-so.



#5
omgodzilla

omgodzilla
  • Members
  • 1 134 messages

If there's such a thing as a finite set of pre-defined personalities, I am throwing this game out the bloody window.

 

Well the game does use the dialogue wheel so there might be some set personalities in the different parts of the wheel like in DA2 or in Mass Effect.


  • EmperorKarino aime ceci

#6
Kieran G.

Kieran G.
  • Members
  • 1 649 messages

I enjoyed the option of being able to be so brutal in DA:O didn't mean you have to, but you just had the option, just like in fallout or something, just because you finished a quest doesn't mean you cant turn around and shoot that quest giver. And yes i know DA:I wont be like that i'm just saying i like the subtle choice. thats all.


  • realguile aime ceci

#7
ObserverStatus

ObserverStatus
  • Members
  • 19 046 messages

I'm planning a play through with a human female inquisitor who is a massive b!tch, insulting and berating her companions and advisors at every turn and ruling the Inquisition with an iron fist. She'll also act like a spoiled brat half the time due to her noble upbringing. And yes, I'm hoping for more evil decisions than in the Mass Effect series, something on the level of KOTOR or Jade Empire would be good.

So basically, you'll be playing as Bastila Shan?


  • LostInReverie19, Cylan Cooper, Nukekitten et 8 autres aiment ceci

#8
Kieran G.

Kieran G.
  • Members
  • 1 649 messages

So you'll be playing as Bastila Shan?

Now i want to play Kotor... damn you.


  • theflyingzamboni aime ceci

#9
Jester

Jester
  • Members
  • 1 118 messages

Dragon Age Origins level in major decisions. And I want to HAVE such decisions. In DA2 sure, Hawke could sell Isabela or Fenris, but it was just pointless cruelty. There were no real decisions in the theme of "efficiency vs. morality". I mean, werewolves and golems are so much better than dwarves and elves in the final battle, But you have to be really ruthless to get them. 

I also want the game to avoid moments like Hawke had with Sister Petrice. I threatened to kill her, she was with just her bodyguard, cornered in a room, and she said she'll not allow a fight today. What?! More Murder Knife options in such situations please. Or just options to initiate combat. 

 

What I'm worried about, is that Inquisition is really close to the Chantry, and I'm afraid they'll somehow force on the player the Chantry's morality. I mean, look at the advisors and companions. Leliana "AKA Left Hand of the Divine"; Cullen, the Knight Captain (Commander?) of Templars; Cassandra - Seeker of the Chantry; Josephine is Leliana's friend; Vivienne is pro Circle...I'm really hoping that in my ruthless mage playthrough those advisors can be brought to heel, whether they like it or not.


  • Vroom Vroom et Rave aiment ceci

#10
themageguy

themageguy
  • Members
  • 3 176 messages
I liked renegade shep in mass effect 1 and 2.....3 was a bit too much for me..
  • Tymvir et MissMayhem96 aiment ceci

#11
AlexiaRevan

AlexiaRevan
  • Members
  • 14 733 messages

What about Jade Empire system? The closed fist? It wasn't bad was it? I never played as one lol but I think there were more to it beyond the 'I let you drown cose I just can and it make me trolol' . 

I favor an evil act that has some meaning behind it instead of the 'Kill cose it is fun' or 'kill cose that who I'm' .Smart and cunning , vengeful and angry vilains make it worth while chasing . If they make me go bonker.....hell yeah ! 


  • Myala aime ceci

#12
omgodzilla

omgodzilla
  • Members
  • 1 134 messages

I don't know, the evil Shep options were kind of brutal at times, I mean like GTA brutal. However I guess if you want to play the biggest jerk on the spinning rock it was just so-so.

 

Many of the renegade decisions can be considered evil when taken out of context. I mean who would shoot Shiala? She's just an unarmed victim who helped us right? On the other hand, she had a history of working with Saren and her only defense was that she was being mind controlled. Of course at this point, we do know that indoctrination is a legitimate weapon of the Reapers but how could we have known that she was telling the truth at the time? (assuming you went to Feros before Virmire and Noveria). Also, what kind of jackass would shoot Mordin? He's your buddy! I mean sure he is but he's also the only thing standing between you and an alliance with the Salarians. An alliance which could help to save Earth. Things aren't always black and white. There are cases when renegade Shepard's actions are difficult to defend. Like punching that scientist on Eden Prime or shooting Chorban but I think that as a whole, people make him sound worse than he really is. The whole point of renegade Shepard was to get the job done at any cost. That means getting your hands dirty every now and then. Bioware hasn't always done a good job of sticking to that concept but that was the intended purpose of Renegade Shepard. Despite the imperfect execution, the concept of renegade shepard was great and that's what I really want to see in DAI.



#13
AlexiaRevan

AlexiaRevan
  • Members
  • 14 733 messages

@themageguy: I didn't find much reason to be Renegade in Mass effect 1. Though , in Mass effect 2 I admit It was very very addictive lol 

And in Mass effect 3 , maybe it was my game but for me . I found the timing of the Renegade a bit off . Often it would flash while your squad didn't finish his talk...so I would miss alot . Actually that happen for both renegade and Paragon Interrupt . 



#14
omgodzilla

omgodzilla
  • Members
  • 1 134 messages

I liked renegade shep in mass effect 1 and 2.....3 was a bit too much for me..

 

I don't get why people make ME3 renegade shep out to be the most brutal of them all. There are really only two decisions that people always complain about (shooting Mordin and Falere). In the majority of the game, renegade shep acts like a slightly agitated paragon. Count up the number of brutal choices in ME1 and 2 and you'll see that they vastly outnumber the questionable things you can do in ME3. Every renegade decision you can make in ME3 is defendable (apart from punching the reporter).



#15
SardaukarElite

SardaukarElite
  • Members
  • 3 764 messages

Well the game does use the dialogue wheel so there might be some set personalities in the different parts of the wheel like in DA2 or in Mass Effect.

 

Those are different dialogue options, you are allowed to pick one tone in one situation and another tone in a different situation. These are the tools you have to craft a personality. A lot of people seem to struggle to understand that.


  • MissMayhem96 aime ceci

#16
Tymvir

Tymvir
  • Members
  • 226 messages

I like the 'ends justify the means' kind of ruthless, like most choices as Renegade Shepard. Letting a few civilians die to save a colony in the long run, that sort of thing.



#17
wolfhowwl

wolfhowwl
  • Members
  • 3 727 messages

I don't get why people make ME3 renegade shep out to be the most brutal of them all. There are really only two decisions that people always complain about (shooting Mordin and Falere). In the majority of the game, renegade shep acts like a slightly agitated paragon. Count up the number of brutal choices in ME1 and 2 and you'll see that they vastly outnumber the questionable things you can do in ME3. Every renegade decision you can make in ME3 is defendable (apart from punching the reporter).

 

But that would be a good thing, right? I mean people have been blasting BioWare for years that their choices have been lacking any nuance and are simply a binary decision between a knight in shining armor and evil incarnate.

 

It is progress. In the past when BioWare talked big about having a more sophisticated morality system like in Jade Empire...

 

What about Jade Empire system? The closed fist? It wasn't bad was it? I never played as one lol but I think there were more to it beyond the 'I let you drown cose I just can and it make me trolol' . 

I favor an evil act that has some meaning behind it instead of the 'Kill cose it is fun' or 'kill cose that who I'm' .Smart and cunning , vengeful and angry vilains make it worth while chasing . If they make me go bonker.....hell yeah ! 

 

they screwed up big time and Closed Fist ended up being not only evil but also somehow one of the most sadistic and pointlessly cruel playthroughs of a game ever.



#18
Guest_TrillClinton_*

Guest_TrillClinton_*
  • Guests

I want to punch everyone in the junk


  • Vroom Vroom aime ceci

#19
AlexiaRevan

AlexiaRevan
  • Members
  • 14 733 messages

Um well then , I'm glad I didn't try the closed fist . 

What about being ruthless to other NPC considered vilains? that count right? 

I for one would like to see more of that kind beside the usual 'Kill innocent' or 'the greedy kind of vilain' . 



#20
Farci Reprimer

Farci Reprimer
  • Members
  • 573 messages

I WANT the ruthlessness be aplenty indeed in DAI.

 

Since my brother plans on doing a friendly dalish rogue as his character I naturally aim for a human warrior character who is absolute power-hungry and manipulative bastard who seeks absolute control over people. Not necessarily entirely evil in the traditional sense but certainly has quite psychopathic-like personality.

 

So yes, the more ruthless and selfish actions there is possible to do in the game the better



#21
Andraste_Reborn

Andraste_Reborn
  • Members
  • 4 802 messages

I dunno, I kind of enjoyed my castless dwarf 'let's see how many people I can pointlessly murderknife!!!' play through. He certainly got things done. (And by 'things' I mostly mean stabbing.) I wouldn't mind the Inquisitor having plenty of opportunities to be pointlessly cruel as well as chances to make ruthless decisions that strengthen the Inquisition. Both have roleplaying value for me.

 

I mean, werewolves and golems are so much better than dwarves and elves in the final battle, But you have to be really ruthless to get them.

 

See, I always thought the werewolves vs. elves decision was undercut by the fact that the elves are so much better against the Archdemon. The elves can still hit it when it flies off to the other side of the roof, and in my experience the werewolves just die a lot. (Which I guess I should have expected after killing a bunch of them myself ...)


  • Illyria God King of the Primordium et AlleluiaElizabeth aiment ceci

#22
Jester

Jester
  • Members
  • 1 118 messages

See, I always thought the werewolves vs. elves decision was undercut by the fact that the elves are so much better against the Archdemon. The elves can still hit it when it flies off to the other side of the roof, and in my experience the werewolves just die a lot. (Which I guess I should have expected after killing a bunch of them myself ...)

Hmm, I usually summoned mages or golems for Archdemon. When I had werewolves, I used them on second general (Genlock mage in Alienage), because this fight is a real pain on Nightmare without Mana Clash. 

 

But that would be a good thing, right? I mean people have been blasting BioWare for years that their choices have been lacking any nuance and are simply a binary decision between a knight in shining armor and evil incarnate.

 

Mass Effect series was quite good in that regard. DA:O was even better, but DA2 was unfortunately a step back. Most choices there were based not on morality, but on siding with one of the two factions, which made for quite shallow roleplaying. I'm hoping that because Inquisition is returning to old, good BioWare formula, meaning assemble a team/army to destroy some great evil, we will get Mass Effect/DA:O type choices. 



#23
Grand Admiral Cheesecake

Grand Admiral Cheesecake
  • Members
  • 5 704 messages

So basically, you'll be playing as Bastila Shan?

 

Well if that's the case you might as well go whole hog and go evil after a little light torture.



#24
Kage

Kage
  • Members
  • 599 messages

Well, to maintain the story consistent, and your followers interested (at least some of them) in what you are doing, I guess we cannot go full EVIL like Blood Mage evil.

That is the main reason the Blood Magic spec is out of question this time around.

 

So we know we must be the Inquisitor, chantry focused Inquisitor. However there is a lot of evil within the Chantry itself, like Sister Petrice or Meredith. I would hope we can play as a Sister Petrice Mage Necromancer who does evil deeds, always justified by the greater good. Or maybe a Templar Fanatic Meredith style, of supreme paranoid and seeing enemies where there are not, doing evil deeds too. Both characters could decimate villages, make huge sacrifices, and torture people, without remorse.

 

And that is the most ruthless I think we should get.



#25
Jester

Jester
  • Members
  • 1 118 messages

So we know we must be the Inquisitor, chantry focused Inquisitor. 

I certainly hope that's not the case. This is exactly what I fear will happen. Why would my nonhuman Inquisitor be concerned with the Chantry?


  • Icy Magebane et yearnfully aiment ceci