One of the things about ME3 MP was that while having the best guns or a high level character was certainly valuable, it didn't have too much of effect. It's fundamentally a shooter, and someone who is good at shooting can do well with a level one character and a pretty basic gun.
But, as what might be called a more traditional RPG, Dragon Age isn't like that. Characters in Dragon Age are, at least in the games we've played before, are very much limited by their equipment and level.
So will DAMP be like that? Or will something be done to flatten the power curve and keep characters at least similar in effectiveness?
If not, isn't there a risk that the player base will be effectively split, as the people willing to spend a bundle on micro-transactions or do a lot of grinding get a lot more powerful than people with less time or money to spare? Will the system based on micro-transactions still not feel too "pay to win" with Dragon Age systems?
(Is this the right forum? I'm not sure it fits, but I'm not sure where else it could go. I guess I could have lumped it in the big thread in scuttlebutt, but if we've got an MP forum it seems like I should use it.)





Retour en haut








