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I am really terrified of microtransactions in mp


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#51
ZoliCs

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Oh lord, you're going to scare off the poor fellow.

Could it take 1,000 hours to unlock everything? Yes, but that's either bad luck or playing on the lowest difficulty level.

I unlocked almost everything in ME MP in 350 hours before I stopped playing. I maxed all the common, uncommon, and rare weapons. I unlocked and maxed all the characters. I got all the weapon mods and maxed all the gear. The only stuff I'm missing is ultra rare weapons and some weapon mod upgrades.

Alternatively, I know people who were able to stockpile millions of credits for each new DLC and would have almost everything unlocked the day a new one would hit.

So, you know, don't panic. It's not that bad.

This. 1000 hours is a big exaggeration. I played 265 hours, but haven't played after the last DLC and I have every weapon except the latest DLC ones and they are all maxed out except for the ultra-rares.



#52
sabreracer

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This. 1000 hours is a big exaggeration. I played 265 hours, but haven't played after the last DLC and I have every weapon except the latest DLC ones and they are all maxed out except for the ultra-rares.

 

Actually it's not an exaggeration when we talk about UR, at the end the UR pool was huge and with a very low drop rate.

 

To get all the rares is much faster and will get you through the game without much problem.  I have a alt account with less than 80 hours and have all the rare weapons unlocked and all of the commons and uncommons.  Along with most of the characters.


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#53
ZoliCs

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Also there is an objective way to measure to fairness of the grind, as in there not being one. There should be no need to farm at all in this type of game. This game is looking like pre patch diablo where it took freaking forever to get anything good out of item drops, you had thousands of crappy drops before getting anything remotely decent. Theres a reason those guys removed the auction house because just like micro transactions it created a conflict of interest of game design. Now microtransactions to unlock stuff super fast for the lazy in theory is fine but as I said I don't trust them to not edit the fairness of item drops because of it. 

No, it looks like ME3 multiplayer which worked marvelously for 2+ years now...



#54
ZoliCs

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Actually it's not an exaggeration when we talk about UR, at the end the UR pool was huge and with a very low drop rate.

 

To get all the rares is much faster and will get you through the game without much problem.  I have a alt account with less than 80 hours and have all the rare weapons unlocked and all of the commons and uncommons.  Along with most of the characters.

I unlocked exactly 1/3 of the UR pool with 265 hours, so that's still only 795 hours. You could probably get to 1/3 UR, that i have, much faster with a bit of luck, less reserves pack (which i bought exclusively since last DLC) and more effective time spent (like not soloing bronz for the Dog of War challange).



#55
krogan warlord83

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The era of self entitlement is strong. 

yeah getting too  be ridiculous the  last ten years .......man i just don't have words.. :wacko: 

 

 

 

my 2 cents  they will probably use me3 mp rng as a base maybe bump up chances or just make missions pay out a little more than before

then throw in crafting and i think that cut down some of the workload but not enough so make it so you finish it all before dlc comes out.

 

FTR doesn't matter what we say  98% sure that they  will never do 100hours like you said they get way more backlash from mp vets then they do now.



#56
daveliam

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I hate the randomness of the unlock system in ME3.  I understand why they do it because it forces you to pay more money to get the characters that you want, but I frankly find it a bit insulting to do that to fans.  In a free mobile game?  Fine.  In a game that I already paid $60+ for?  Not cool.  If they are bound and determined to do unlocks for characters, I hope to god that they add in an option where you can pay a one-time fee to unlock the characters and not have to keep buying pack and pack in order to finally get the character that you want.  It's not an ideal situation, but it's far preferable to the random luck approach of ME 3 (spoken as a person with absolutely shitty luck).



#57
sabreracer

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I unlocked exactly 1/3 of the UR pool with 265 hours, so that's still only 795 hours. You could probably get to 1/3 UR, that i have, much faster with a bit of luck, less reserves pack (which i bought exclusively since last DLC) and more effective time spent (like not soloing bronz for the Dog of War challange).

 

1000 hours is an average not an absolute.  Sometimes you're lucky and get 3 URs in a few packs other times I went 20+ Arsenal packs without one UR.  

 

The whole thing is random so your experience will vary  ;)



#58
SofaJockey

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And we mustn't forget that in part the long path to completion was caused by the additional dlc's released to ME3MP.

 

There were 18 characters at release (24 if you could the male and female humans, with same specification) as separate.

By the end there were 59 characters (incl. m/f).

 

So levelling up your gear was probably easiest in the first couple of months

and I would expect the same this time.

 

In ME3MP I tend to play with a fairly small load-out of favourite weapons,

and with the crafting opportunities in DAMP I don't see anyone who puts a few hours in 

is going to be short of some characters, armour an weapons that they like.

 

Sure, the completionists will grind on, but also because it is fun to do...



#59
CronoDragoon

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I hate the randomness of the unlock system in ME3.  I understand why they do it because it forces you to pay more money to get the characters that you want, but I frankly find it a bit insulting to do that to fans.  In a free mobile game?  Fine.  In a game that I already paid $60+ for?  Not cool.  If they are bound and determined to do unlocks for characters, I hope to god that they add in an option where you can pay a one-time fee to unlock the characters and not have to keep buying pack and pack in order to finally get the character that you want.  It's not an ideal situation, but it's far preferable to the random luck approach of ME 3 (spoken as a person with absolutely shitty luck).

 

It seems like unlocking characters is done through crafting armor, so we won't have to go through that. At worst the randomness will be getting items from chests and then breaking them down into mats to craft the armor.



#60
onewitdaclown

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By this it really seems safe to assume you have no patience at all. You don't seem to think of having fun of playing with friends and building up with them, you just jump "I want it done now!". In ME 3 the credit to content ratio was a fair ratio, and if done right you could get quite a lot of equipment in 100 hours. All of that depends on you, to me you are just coming off as lazy and overall not willing to be a team player building up a legit way you sound like you will chose to instead buying your way through. I know people that did that, the excitement of the game died quickly, unlocking everything through gameplay keeps it fresh and interesting for many hours. 



#61
Pablo Cavalieri

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Lol, whats the problem playing to many hours too unlock things?

Peolple that love games play for fun, not to say "hey, watch my armor, im op, you dont" lol

Im an older player, im enjoy games...the new generations gamers are the ones that ruins the games actually, crying here and there, begging for nerfs and bla bla bla, never satisfied.

Please, go and make a superv game for yourself, free, and then talk.

I love mass effect 3 co-op, i have everything without spend a peny, and I'm currently playing because I enjoy it highly.

 

Thanks Bioware to add co-op to my favorite game of all time.


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#62
LinksOcarina

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Hardly. Concern about the developers tinkering with item drop rates to encourage the purchase of micro transactions is very real and very warranted.

Granted, I think the OP could have worded things a little better.

 

And yet, no one seems to mind because the microtransaction model makes everyone money.

 

I also need to point out the obvious as well, what is the cost benefit of paying for equipment vs dungeon running without prestige stuff? Is the point of the multiplayer to grind for reward? For some yes,and I suspect that group would be the one that takes the most offense to microtransactions, but you need to remember there are other reasons people play. For me, it will be story-based because I am enjoying the information they are presenting right now about the classes. The equipment and crafting is secondary.

 

It's basically a version of the Bartle test.



#63
rupok93

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And yet, no one seems to mind because the microtransaction model makes everyone money.

 

I also need to point out the obvious as well, what is the cost benefit of paying for equipment vs dungeon running without prestige stuff? Is the point of the multiplayer to grind for reward? For some yes,and I suspect that group would be the one that takes the most offense to microtransactions, but you need to remember there are other reasons people play. For me, it will be story-based because I am enjoying the information they are presenting right now about the classes. The equipment and crafting is secondary.

 

It's basically a version of the Bartle test.

 

Except your argument is based on the assumption that companies will be fair and give people free stuff if other people pay with microtransactions. It must be nice to be so naive. They will eventually take from both sides, have microtransactions, have a huge grind, and ask for dlc payments. They are now just testing the waters. It may be have been fine in me3 but I don't expect it to be ok in daI or future games.

 

People said the same thing about all the abhorrent business practices in games today, how it would never become so bad with like 50 different preorder bonuses, day 1 dlc, content cut from the disk, etc and it did. But let me guess you think those are perfectly fine too cause you as a consumer should be advocating for the gaming companies to get more money from you.

 

If they want to put in microtransactions we have to ALWAYS be wary of the changes in progression based on their effects,



#64
Maria Caliban

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Except your argument is based on the assumption that companies will be fair and give people free stuff if other people pay with microtransactions. It must be nice to be so naive.


Except that's exactly what they did with ME 3 MP.

Nor is it naïve because EA/BioWare makes more money with each free DLC they release.
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#65
coldflame

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DAMP does look more refined than ME3MP be that level design or ingame microtransaction system. However, one thing I don't think bioware really learned is p2p style mp is not good, although it might be good from ea's point of view (lower maintenance cost). It opens up too many holes for hackers, latency problem and the general stability of mp.



#66
BouncyFrag

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Filling out my manifest is one of my lowest priorities in regards to DAMP. If its your number one priority, it will only lead to frustration as the all-powerful RNG is an entity that relishes on our tears. Don't give it that satisfaction.


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#67
onewitdaclown

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Filling out my manifest is one of my lowest priorities in regards to DAMP. If its your number one priority, it will only lead to frustration as the all-powerful RNG is an entity that relishes on our tears. Don't give it that satisfaction.

The Truth!



#68
abc1921034518

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me 2



#69
Texasmotiv

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Leveling up your Necro with this thread I see...
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#70
Angelus_de_Mortiel

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Leveling up your Necro with this thread I see...

 

 Right?! That is a serious power level of Necro right there... August of 2014... I mean, this thread died months before the game even came out!


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#71
Sinistrality

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I was wondering when I saw Cyonan post. I was like, am I in the ME3 forums or something?



#72
Silversmurf

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The era of self entitlement is strong.


Yeah.

People actually buy platinum?

You can get 1000+ gold per threatening map farming.....10 min a game

That's 6000/hr

5 chests/hr

#73
TormDK

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I did Smurf - the past two weekends, 20$ each time.

 

The special chests were worth it for me from a time consumed/reward granted perspective.



#74
Laforgus

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OMG just OMG, i was wondering on what side of BW forum i fell.

 

I feel uncomfortable to read something i didn't understand, at it wasn't until page 3 that i checked for date.



#75
Dieb

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edit: Nvm, fell into necro trap.


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