I’m having a very frustrating problem with NWServer on multiple machines. The “Post Game to internet” setting is always grayed out as soon as the NWServer starts up – even if no module is loaded and even though the nwnplayer.ini as GameSpyEnabled set to 1 (srceenshot below). This is happening on 2 Windows 8 machines and 1 Windows 7 machine (which is a VM on one of the Windows 8 machines).
I opened ports 5120-5130 and 6667 on the Windows Firewall and the Router, and even temporarily disabled the Windows firewall on the host machine a couple times, but still the same. I’ve copied down the entire ‘Dedicated Server’ file/folders from the Vault and even used those, but no difference.
Does anyone know why this is happening or are there any suggestions to try and fix it?






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