Honestly don't get the outrage. I mean I'm totally convinced it'll work out and be the best for the game, but once you break it down it doesn't seem like that big a deal. We already know that the level cap is 25-30, meaning most people will likely hit low to mid 20s by end game. That means they'll have selected 20 or so abilities over the course of the game. Seeing as every skill tree we've seen is about 50/50 active and passive abilities, the average player will likely have only about 10 or so active abilities to choose from, not even considering the option of upgrades to those active abilities which could further reduce the overall number.
So really most people will probably only have a few abilities they can't slot during combat. Which doesn't result in some huge handicap for the player. Even if you reach level 30 the odds are you'll only have 15 active abilities, more likely though you'll probably still have 10 or so because it will be more worthwhile to use those extra ability points on upgrading the ones you have than acquiring new ones. Even so by that time you'll likely have a good understanding of enemies and different factions and during the rare occasion you have to retool your loadout and tactics it wont be some huge hassle or mystery.




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