Look, the DA games are wonderful and I will adapt to whatever situation comes my way. However, I can understand why people think the 'explanation' for the limitation on abilities is not adequate. It boils down to this:
The explanation given is 'we have restricted your abilities to 8 so you will plan'. That's fine, no problem. What hasn't been elaborated is 'what tools are available to help us plan then?'.
Perhaps:
- there will be a bestiary of some sort that outlines an encounters abilities prior to setting out so we can plan that way, or
- one of our Inquisition scouts 'briefs' us on a quest or encounter beforehand, so we can plan that way, or
- we try and die and go back (this is the least favourable option for me)
Either way is fine, just curious as to what the answer is.
My reasons for being slightly disappointed are aside from the above however. I just can't reconcile from a roleplaying perspective why if my mage has 20 spells in his memory, he can only use eight of them. Having difficulty coming up with an explanation for that one, but I'll work on it.