No healing magic... Limited number of potions slots... No level scaling for area... And now limited 8 ability slots...
Its like Bioware served us a delicious breakfast spread and then farted over it. I can deal with the first three but the last one.. I don't know...
How can you expect me to play with just 8 abilities for 150 hours... how bloody boring is that...
What is wrong with you Bioware. DAI is not ME3. These genres are completely different. We do not need medigel (potion) capacity increase in DAI. When I can carry 3 full suits of armor in my backpack, I can most certainly carry more than 8 potions.
In mass effect there are at max 8 skill trees for a class and one (fitness) is always passive. Which is why there are 8 quickslots. 7 for abilities and one for medigel. But that should not be the case for DAI. Warrior playthroughs are the most boring in DA2. Even at level 24 I just have 7 activated abilities, 3 sustained and and god knows how many passive. Every battle its the same abilities, again and again and again. With mages, you can atleast get 13-14 abilities. That is twice as much.
Sometimes I think that the people at Bioware are one of the smartest devs and the other times they just miss the obvious / basic things even if it right in front of their eyes.
I just... *sigh*...
Whatever, I will wait for the damn game... I just had to go and preorder...