So I have been watching Kevin's Let's Play http://www.youtube.c...9JkNXHB&index=1
His is the video that sold me on Dragon Age Origins. And, from that, to purchase DA2. Then it was upto Bioware and where I am today: never going to pre-order again. So I was looking forward to seein ghis Let's Play. He is also a pen and paper role-player so we share a familarity with RPGs from the tabletop. I trust his opinion.
And his first impresison verdict is here:
http://www.youtube.c...h?v=inl5au9tZUI
He has not shown much of the DA3 problems being widely reported around the Internets. His machine is top of the line I understand as he works in the IT industry. It will be a better machine than many here own.
Now, if you know pen and paper RPGs, you will notice some of the cardinal rules about GMPCs are broken immediately. The Inquisitor is as dull and detached from the player as possible. From the Let's Play I can see there is no interaction with the player character's back story.
You are ....
is not player interaction with backstory. In Kevin's game, his elf is a spy. For whom? What for? Why did the player character choose to become a spy? All of this was covered in Origins' opening play. It would have been nice to play the moments before the rift opened with this character and know something of the character. Since every character begins with a virtual memory wipe and in an interrogation scene with Cassandra who is zealously against and then willingly submits to the player's leadership (serious schizophrenia), I do not see this lack of engagement as being "the elf" problem.
As Kevin says, after 2 hours of play, he really does not 1) care about the character; and 2) is not engaged with the story. That is a fail.
I have watched 12 episodes and I concur. As a spectator I am not commenting on the PC game controls (or lack thereof). I am just focussed on what RPG activity exists within the game. What does exist is the player interacting with the GM's PC. Like I said, if you know tabletop RPGs, you know this is the definition of boredom. And bored I am.
If you watch an MMO, it will be the same as watching this button mashing game. It will not be the same experience watching DA:Origins.
http://www.youtube.c...h?v=NZ9bv4uJG04 Frankly, seeing these browser-based free to play online MMORPGs being advertised makes me less impressed with the graphics of DA3. They are all great graphics. And so what. If I want to play an MMO, I would not be interested in a game like DA:Origins. And, therefore, I would not be on this forum.
What I have seen of the controls has been scary: needing to run after opponents while in melee; and the tactical camera. I would say the absense of the tactical camera. Yes, I am trusting that Kevin knows what he is doing operating the tactical camera. But, in all honesty, there are comments all over the Internet verbally describing the mess I have seen with these two controls. Or, as is written on the Internet, lack thereof.
Where is the story? The whole of it seems to be: a player has to redeem himself by becoming a hero. If you are into Spaghetti Westerns, the lack of characterization won't bother you as much as it bothers me. Banter from a Tyrion Lannister type party member won't save this game for me.
The Bioware of storytelling is dead. Put it onto a longship, set it aflame and give it the Viking burial it deserves. The MMO Bioware has arrived.