They need to. If they can write a detailed post about the last 2 romances they should write one about a change of this magnitude, a change that appears to contradict their mantra for this game about customisation and choice.
I disagree.
As much as I dislike this decision BioWare doesn't owe us any explanation.
It is their game -- they can make whatever design decisions that they want.
If we don't like those design decisions we can choose to buy or not buy the game but they don't owe us anything.
BioWare bears the financial and creative risk with this project -- not us.
As such we don't get a seat at the table when it comes to decisions. We need not be consulted nor are we owed explanations.
What we can do is provide them feedback in these forums -- constructive feedback on why we don't like the decision or how it impacts our play.
If our arguments are constructive and well reasoned it might even impact the next game that they design -- it is far too late for this game.
I have stated my reasons for disliking this choice:
1) It is less strategic (Strategy is long range planning and this nullifies the strategy you employed when you picked your abilities.)
2) It is less tactical (It removes tactical options and is therefore less tactical by definition)
3) There is no in game reason why our characters would not use every ability they know to save themselves or a city or the world. (This is my biggest concern because I've come up with no way to roleplay this restriction.)
But that is all I can do.
BioWare doesn't need to explain or even acknowledge this thread.
It is their game.
To make an informed purchase I am however hoping for an answer to the original question:
Will the tactics system allow us to circumvent this restriction?
As it stands now, I'll have to wait until some clever forumite figures out how to mod Frosbite 3 and extend the current hotbar to enjoy this game. (I know this limitation is trivial to many, but verisimilitude is essential to my play style. With no in game reason for this I would have to stop playing as soon as I got my 9th active ability.)
If the tactics system allows me to get around this then I can work with that and enjoy this game from day 1.
So the question remains, what happens when we have tactics set up for an ability that is not on our hotbar?





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