Problem is Op if Bioware caterd to your request people would moan "Oh shes way to girly for my taste" you cant please everyone
More female characters, please
#401
Posté 12 septembre 2014 - 04:27
#402
Posté 12 septembre 2014 - 05:21
I guess we could always have another Lelianna type. She was fun, very girly, but brave and smart.
- Joe-Poe aime ceci
#403
Posté 13 septembre 2014 - 03:23
Maybe the OP just needs to find another game to play, one full of quiet submisive girls dressed as Geisha, or something. I've had to play the 'little woman' role in RL. No desire to carry it into my gaming life, and I suspect many modern women feel the same way.
- Neria Rose, Grieving Natashina, Lady Nuggins et 2 autres aiment ceci
#404
Guest_Hraefn_*
Posté 13 septembre 2014 - 04:02
Guest_Hraefn_*
I am not so sure it is the amount of women in a game as much as the diversity of women and the industry’s ability to capture that. It used to be easier to make a RPG when the ‘catered to’ audience was a default of males; a Tank, a wizard, a rogue, and a healer. Designs, that include women, are (or should be) a bit different if you consider that women not only take in the traditional D&D, but also turn the focus from bash and slash to include more subtle fighting, poisons and stealth kills, acrobatics and avoidance (the latter not even gaining XP in most games), before we even get to the behavioral attributes such as, direct, demure, dominate. I think it is because men are easier to cater to and women for lack of a better word are more evolved. Designing for the ‘evolved’ takes resources, but with the amount of men that play as women it is cost that designers will not be able to avoid and ultimately it should improve the game for all players. So I think the real question is , when?So please, if you would like certain people's money put at least one (lets not get too crazy) actual, proper, feminine, companion in future games, thanks.
#405
Posté 13 septembre 2014 - 04:46
I think it is because men are easier to cater to and women for lack of a better word are more evolved. Designing for the ‘evolved’ takes resources, but with the amount of men that play as women it is cost that designers will not be able to avoid and ultimately it should improve the game for all players. So I think the real question is , when?
what?
- Hanako Ikezawa, Ryzaki, salzgurken et 5 autres aiment ceci
#406
Posté 13 septembre 2014 - 04:54
First of all, that's a 2 to 1 ratio, there are 2 men every women as far as companions go, which is a weak ratio. Additionally, those remaining 3 women are basically men. Cassandra the sergeant, Vivienne the executive, and Sera the tomboy.
So please, if you would like certain people's money put at least one (lets not get too crazy) actual, proper, feminine, companion in future games, thanks.
Bioware does consider diversity, but they don't limit themselves to just companions. Consider advisors, other characters (Celine, Morrigan).... I can understand wanting more female companions, but it's worth mentioning they don't tend to look at the companions in isolation (David Gaider said this a while ago when the companion ratio was pointed out).
"Those remaining 3 women are basically men. Cassandra the sergeant, Vivienne the executive, and Sera the tomboy."
This is one of the most ridiculous things I have ever heard. One's sex and gender have nothing to do with one's job (despite jobs being heavily coded). We don't really know how feminine or masculine most of those characters are at this point, but implying that they're "basically men" is just ridiculous.
"actual, proper, feminine companions..."
Excuse me? So I take it that masculine women (or heck, just women who have jobs like Vivienne) are doing it wrong? Would Leliana fit this bill? Would Josephine? They're women, they dress pretty, but both of them seem rather badass.
I'm just not sure what it is exactly that you want. You want to go back to the 30's or so? More diversity in female characters is fine...but they seem like they've already done that.
- Nefla aime ceci
#407
Posté 13 septembre 2014 - 05:10
I think it is because men are easier to cater to and women for lack of a better word are more evolved.
The word you're looking for is marginal. Don't worry; I get that confused with evolved all the time.
- Steelcan et Lady Luminous aiment ceci
#409
Posté 14 septembre 2014 - 02:03
Bioware needs to create a super awesome team of lesbian power rangers in burkas.
#410
Posté 14 septembre 2014 - 02:47
Hey guys, what going on in her-ooooh.
Anywho, I suppose I'll try to tackle this topic and wrestle up some thoughts about it but to get it out of the way right here and now: We need a mabari companion in Inquisition first. No if's or but's about it. Heck, what if we could breed Mabari? If the game takes place over a longer period of time we can breed a mabari with another in the game world and get another Mabari with stats from both which allows the player to bred a Mabari to suit their needs (chasing down opponents or what all else.). Mabari Simulator 2014, get!
Right then. Returning to the actual, less interesting topic: I agree with the first quote in Natashina's signature in that the body of a character should never be the primary reason for liking them. I want a character who's actions and thoughts are more important than their body. Bioware does a better job with group diversity, though the current party for Inquisition is admittedly lopsided in terms of male-to-female ratio (and is also lacking in Mabaris.
) at six-to-three. But you should always focus on the content of their character. From what I've read the nine party members are all vastly different from one another in nature, and that's what's important...As glorious as the thought of having Nine Blackwalls in combat would be, it'd get pretty boring if all the other characters spoke, walked, and acted like him.
From what I understand the OP wants a character that's...dainty? Maybe meek? I don't quite understand, but personally that doesn't interest me in the slightest; I don't want princesses in my army, I want fighters. That doesn't mean they have to be like Oghren, just that they know what's really important: and that's not fashion and how to properly hold a cup of tea while having a chat in some fancy little Orlesian garden. A character can carry themselves with a sense of grace, poise, and dignity and still fit in fine with me...hell, they could bother with jibber jabber about the latest fashion trends in Val Royaleaux and I'll put up with it because I know that character understands what's important in the end, and it's not giggling about the latest gossip about what some noble did with their chambermaid.
So...yeah. I understand that people like the fancy ribbons, colors, and designs on the package, but what's inside is more important. ![]()
#411
Posté 14 septembre 2014 - 04:01
To hell with it. Bioware should just take Kreia from KotOR II and drop her into DA:I. As female characters go (actually, as characters in general go), it doesn't get better than that. Everyone wins.
#412
Guest_Hraefn_*
Posté 14 septembre 2014 - 01:56
Guest_Hraefn_*
I suppose my comments could be considered sexist if I were a woman. I was not trying to get a raise out of anyone. My expressions are from playing RPGs for many years and observing RL for 60 years. Sorry if I ruffled any feathers. It was not intended. The depth and breadth of characters has improved immensely since writers have been including women into the mix of players, that's all. And clearly I am not welcome to contribute to this thread. Well done.Just good ol' sexism at it's finest. And some folks like to think that only men can be sexist towards their opposite gender.
#413
Posté 14 septembre 2014 - 04:44
Bioware does consider diversity, but they don't limit themselves to just companions. Consider advisors, other characters (Celine, Morrigan).... I can understand wanting more female companions, but it's worth mentioning they don't tend to look at the companions in isolation (David Gaider said this a while ago when the companion ratio was pointed out).
I'm not sure I like this "Bioware diversity". It seems that creating more female NPCs means that they have to create less female companions. Look at DAO and DAII which both had more male than feamle NPCs but the companions ratio was almost equal. Also, the distribution of companions among the classes in DAI feels very artificial to me. It will be interesting to see if they'll keep using this pattern in their future projects or not.
- Tayah aime ceci
#414
Posté 14 septembre 2014 - 08:46
I suppose my comments could be considered sexist if I were a woman. I was not trying to get a raise out of anyone. My expressions are from playing RPGs for many years and observing RL for 60 years. Sorry if I ruffled any feathers. It was not intended. The depth and breadth of characters has improved immensely since writers have been including women into the mix of players, that's all. And clearly I am not welcome to contribute to this thread. Well done.
then try and say that without implying that men are simpler or less complex than women
- Hanako Ikezawa, Ryzaki, Shadow Fox et 5 autres aiment ceci
#415
Posté 14 septembre 2014 - 09:15
then try and say that without implying that men are simpler or less complex than women
Actually the devs did implied that, taste on design, at one time on an interview for Mass Effect. When doing a race to appeal to some, they said just make her hot and blue the end. When they created Thane they said, they had a lot more work involved.
To tell you the true I find it kinda offensive, this mentality that somehow a lot of guys are only thinking about how hot is a characters and do not care for the deep of it. Although there are some people that are only concern with that, I doubt it is the majority. That is why we did get a lot "Cass is ugly", some seems to me more vocal. Or at least hope so.
- They call me a SpaceCowboy, s-jay2676, Grieving Natashina et 1 autre aiment ceci
#416
Posté 14 septembre 2014 - 09:34
Actually the devs did implied that, taste on design, at one time on an interview for Mass Effect. When doing a race to appeal to some, they said just make her hot and blue the end. When they created Thane they said, they had a lot more work involved.
To tell you the true I find it kinda offensive, this mentality that somehow a lot of guys are only thinking about how hot is a characters and do not care for the deep of it. Although there are some people that are only concern with that, I doubt it is the majority. That is why we did get a lot "Cass is ugly", some seems to me more vocal. Or at least hope so.
I'm going to have to disappoint you there. When it comes to sexual attraction, guys really are a lot less complicated. Which isn't to say that the character's personality doesn't matter, of course, to make an LI a fan favorite the character has to have an interesting/attractive personality. But the 'being hot' part is pretty much the sine qua non. If an LI isn't attractive, no amount of interesting personality will fix that (at least for most guys). And if the LI is hot but not all that interesting personality-wise, I'd think that many guys would still consider her to be decent enough based on looks alone.
The same goes for the Asari in general. Being sexy space-smurfs isn't be enough to endear them to straight male players, but it sure goes a long way.
#417
Posté 14 septembre 2014 - 09:47
I'm going to have to disappoint you there. When it comes to sexual attraction, guys really are a lot less complicated. Which isn't to say that the character's personality doesn't matter, of course, to make an LI a fan favorite the character has to have an interesting/attractive personality. But the 'being hot' part is pretty much the sine qua non. If an LI isn't attractive, no amount of interesting personality will fix that (at least for most guys). And if the LI is hot but not all that interesting personality-wise, I'd think that many guys would still consider her to be decent enough based on looks alone.
The same goes for the Asari in general. Being sexy space-smurfs isn't be enough to endear them to straight male players, but it sure goes a long way.
I find this difficult to believe, it just feels wrong in some many ways maybe I am an optimistic lol
#418
Posté 15 septembre 2014 - 08:38
All the men, and much of the women in DA, strike me as pretty timid/submissive/shy boring. I think it’s just that simple, and somehow, there is a much greater interest in discussing a bazillion other things or this, that, or the other.
You guys keep conjuring up this supposedly super feminine geisha girl thing… you guys are showing how little you understand in assuming those type of women/dating sim Japanese girl are submissive. They are submissive for fundamentally dominant women, but they are in fact fundamentally quite dominant. Those media/games etc. represent aspirations in some ways, not realities, and the fact that you keep citing them shows that your collective experience on what “real women” or Japanese women (or men probably) or whoever think or feel has been gathered exclusively from video games and TV shows and whatever little slice of the world they let you see.
At any rate, the example I mentioned from an actual DA game was Grace, a character with actual guts. Sera kind of has guts, Vivienne definitely doesn’t, Cassandra might. Solas might, even though he’s a man. That’s it.
Maybe DA has more gumption than your average game, but it’s still kinda meh to me. Anyway.... I agree it's all going around in circles though at this point.
#419
Posté 15 septembre 2014 - 08:41
Vivienne definitely doesn’t
Ok, where the hell are you hiding your copy of Dragon age: Inquisition ?
- Grieving Natashina et aTigerslunch aiment ceci
#420
Posté 15 septembre 2014 - 08:42
Secret! No one shall ever know!
#421
Posté 15 septembre 2014 - 09:26
Good one there Kefka. ![]()
#422
Posté 15 septembre 2014 - 09:30
Secret! No one shall ever know!
Have you done the you know what at the you know where with you know who at you know when for you know why yet?
- aTigerslunch aime ceci
#423
Posté 15 septembre 2014 - 03:16
Maybe the OP just needs to find another game to play, one full of quiet submisive girls dressed as Geisha, or something. I've had to play the 'little woman' role in RL. No desire to carry it into my gaming life, and I suspect many modern women feel the same way.
Exactly. As much as I love being girly and playing a princess, I also love playing a kick-ass whirling dervish of a rogue that can kill a room of foes as quick as she could smile at you.
- Grieving Natashina et aTigerslunch aiment ceci
#424
Posté 15 septembre 2014 - 07:13
Exactly. As much as I love being girly and playing a princess, I also love playing a kick-ass whirling dervish of a rogue that can kill a room of foes as quick as she could smile at you.
I prefer to kill no one if possible. We have dungeon in skyhold, so I can just hope less killing. Still waiting for dishonored 2.
#425
Posté 15 septembre 2014 - 08:06
I prefer to kill no one if possible. We have dungeon in skyhold, so I can just hope less killing. Still waiting for dishonored 2.
Have you played Dues Ex: Human Revolution yet? You can go the entire game without killing anyone but the bosses. There is even an achievement/trophy for it.




Ce sujet est fermé
Retour en haut





