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More female characters, please


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#451
aTigerslunch

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@RobRam, I suggest not being here, but its your choice, just don't think too hard trying to figure out what Kefka wants. I thought I had it as well as a few others.  :)  I'm not sure Kefka even knows, cause if they did, should of been figured out by now.

 

 

@Kefka, Example of what you said....

 

Alistair: So, we are going to take this food over to those peasants.

 

Warden (actual Player, not pregenerated): I was going to keep the food.

 

Alistair: Nope, sorry, I decided to take the lead and chose to give the food.

 

Warden: Your not the leader of this band of misfits.

 

Alistair: It's done.

 

Player:  Wtf?!  It's supposed to be my decision not his!  :angry:  **rpg game that is supposed to give the player the choices is now shut off**

 

 

Now, try again on complaining about companions not taking the lead, when its the players decision, not our followers please.  I believe, which most likely Im confused cause cant tell what you want, that the support of a decision is what your seeking.  I thought that some are supportive, while others wont be.  Example:

 

Hawke:  I am going to kill this mage.

 

Anders: Don't do that they just wanted to see their parents.

 

Fenris: Want me to?

 

Hawke: I've decided. *kills mage*

 

Anders negative and stomps off, Fenris grins.   Reactivity is better than just, oh ok, your the leader, go ahead, we are happy no matter what you chose.

 

 

Now, this is what I took part of your post as Kefka, and cause everything you say contradicts or confuses, I could be wrong but that is what I was thinking you said on that roast deal.


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#452
Home8Less

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Yo everyone here needs to chill down......IMHO 3 Females Companions is JUST RIGHT. Based off of Previous DA Installments, Thedas Lore, RPG Games in general, and medieval history I think the gender ratio is perfect......dont fix wat isnt broken! :P


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#453
boissiere

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If it is true that I would rather having 50%-50% of male and female companions, I will neither criticize nor whine about it! Bioware made its choice. It is already settled. We will have our opinion after playing only... The only regret is the impossibility of romancing Lelliana which is a character I really liked in DAO (and as Sister Nightingale but this is another story). I'm almost sure it will be difficult for me to make a choice between her and Cullen who definitively are great choice as advisers... (Both are driven by their duty and mercy on people.)


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#454
Seraphim24

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I think the problem is you're just not listening when they actually give you their opinions. It's not just cleverness all the time; maybe your perception that this is the case bothers you so much that it blinds you to other facets of their character. Like your misinformed opinion about Sten, for example. In fact he does exactly what you're asking: he asks why you're wasting your time hunting down a myth, and has a better suggestion -- go find and kill the archdemon. He's willing to remove you from leadership to do it, too. Not exactly "timid and submissive." That's leaving aside how he is open to debating about the Qun versus your philosophy and in fact approves of it, which you denied before when trying to tie him to submissiveness or machoness or something... but no, he very much has his own ideas about how things should be done and is not unwilling to share them at all.

The only moment I think BioWare went off the rails and focused too much on cleverness at the expense of everything else was the Citadel DLC, even though everyone seems to love that one.

But outside of that, the characters have always been a mix and had a 'heart.' I feel like you're just not paying attention.

 

They give opinions, but they aren't often particularly strong or impactful to my mind. I never triggered the willing to remove you from leadership scene from Sten so IDK what to say about that. He had my attention when he interrupted me to discuss tactics, I was like, oh, hey, you have an opinion. The rest of the time he moped around the camp and did whatever I told him and complained about the gifts I gave him. Big sword, small heart, in my view.

 

Still, it's all on a spectrum, Sten was probably more involved than most characters, but again compared to Grace or someone who is like "screw it all," I'm more interested in that kind of display of moxy. Also, compared to DA:2? To other characters in DA:O? I didn't feel like anyone had even that level of gumption in DA2. If I have to be on a desert island with Jack Stonegun of the 13th marine division in some CoD game or a DA:O character I'd pick DA:O, but really, I'd ask again if there is another option out there. Something feels like it's missing to me.

 

I think Leliana is kind of emblematic, since she's in every game basically. She is sort of spacy and interesting, has an interesting manner of expression, but I get the feeling nothing really genuinely motivates her all the same. She drifts from assassin to adventurer, dreamer, to a high-end soldier. Where does it stop for her? Why is her wanderlust all I'm really sensing from this person? She takes a stand on the ashes apparently, which I didn't trigger also, but that just seemed crazy inconsistent with her bard-tale spinning clothing infatuated ways. It was the same with Alistair, he's so mellow and charming but suddenly explodes with Logain? These moments of passion seem violently inconsistent, over-dramatized, and simultaneously ignored. Leliana basically goes right back to whatever she was doing, after the Ashes incident, it doesn't really come up again.

 

It's like in music hearing a violent staccato Stravinsky moment in the middle of a Britney Spears song or something. The characters feel so taut, I wish they would unfurl emotionally more eloquently from time to time



#455
aTigerslunch

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Kefka, they do respond to your decisions. They do say how they feel one way or another about choices. I dont expect every choice to be given feedback in the matter. DA2 had the companion interrupts if you chose that companion to do so.  It will either be said or their approval/disapproval of the matter will show up.


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#456
SmilesJA

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Yo everyone here needs to chill down......IMHO 3 Females Companions is JUST RIGHT. Based off of Previous DA Installments, Thedas Lore, RPG Games in general, and medieval history I think the gender ratio is perfect......dont fix wat isnt broken! :P

 

But it's sexist..... 3 companions?!?!?!?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

;)



#457
Medhia_Nox

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I'm not sure you've done this yet - but maybe design a woman that fits your mold and tell us how she would have had any use in DA:O.

 

The DA universe is absolutely littered with females at the forefront of society... Anora, Justinia, Fiona, Briala, Celene, Elthina, Meredith, Branka, the warrior Queen from Asunder (too lazy to look for her name), Flemeth....

 

And that's just the leading ladies...



#458
Leo

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T

 She takes a stand on the ashes apparently, which I didn't trigger also, but that just seemed crazy inconsistent with her bard-tale spinning clothing infatuated ways. It was the same with Alistair, he's so mellow and charming but suddenly explodes with Logain? These moments of passion seem violently inconsistent, over-dramatized, and simultaneously ignored. Leliana basically goes right back to whatever she was doing, after the Ashes incident, it doesn't really come up again.

 

 

 

Leliana comes off as caring about being a good persons and serving the Chantry, grateful that it helped her find some peace.

 

Alistair constantly goes on about how much he loved being in the Wardens and that he considers Duncan to be his savior, and something of a father figure, so him exploding about Loghain doesn't come out of nowhere.

 

Did you even pay attention to these characters? How could you consider those two moment to be inconsistent?


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#459
aTigerslunch

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Ya know, Kefka will ignore most of your post, only pick out certain words and expand on that right?  ;)


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#460
Leo

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Ya know, Kefka will ignore most of your post, only pick out certain words and expand on that right?  ;)

 

Alas, yeah, I know.

 

Just felt like asking, mostly because I was peeved that Kefka could consider Alistair and Leliana's breaking points inconsistent despite the evidence that it is in line with their characters to act that way.


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#461
Puppy Love

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Alas, yeah, I know.

 

Just felt like asking, mostly because I was peeved that Kefka could consider Alistair and Leliana's breaking points inconsistent despite the evidence that it is in line with their characters to act that way.

I think as much as I understand Alistairs reaction, in certain playthroughs it felt over the top, because at this point the relationship is such, he'd at least be willing to talk about it, find out why, and probably be convinced.  Is just not realistic with the way the relationship could be built up.  He trusted the warden too much and had too strong a bond in some play throughs to blow up like that and not even discuss it.



#462
aTigerslunch

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I think we either gave up on Kefka or hoping that they finally make sense of everything mentioned and stops going back and forth on things.


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#463
syllogi

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I think OP needs to write fanfiction.

 

Not being facetious, you have a very defined view of how the games SHOULD be, and I have a feeling that Inquisition is going to be the same, in that it won't be satisfying.  Writing an AU of the games so far might be the only way to get the story you want to experience.


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#464
RobRam10

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You're 17 pages late.

+1 Good sir.

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#465
Seraphim24

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I just play other games that I really like all the time, that's all there is to it. It's partly that pretty much all those games are Japanese these days, which is kinda unfortunate. I'm down to basically like Tides of Numenera and Pillers of Eternity, it's not very many games to look forward to, and honestly I have concerns about Pillars. 

 

Also, there is a great opportunity in gaming for a company right now that can put it all together to make a splash, if people see the value of more comprehensive stories combined with compelling video gaming, that influences other game design and so on. Otherwise, I would probably care less than normal. The problem from my perspective is Bioware is selling story mostly still and yet it's not honestly all that good IMO. While they have a few ideas here and there, but it would be amazing to see it go really over the top. A lot of people are REALLY bored with the standardized stuff coming out right now. Unfortunately, I get the sense Bioware's hatred for the entitled hateful male gamer is overwhelming whatever positive message they are trying to send to women and female gamers generally, and that is really unfortunate, because it seems to exist at least in some capacity. How else would they fail to at least include a relatively even distribution of genders in the companions? After a supposed lifetime of being handed seconds, they really think this "oh, but you have an "advisor,"" business is really going to go over well? Really? Again, in their haste to stick it to everyone in the universe, they seem to have forgotten to you know, actually make progress.

 

Leliana comes off as caring about being a good persons and serving the Chantry, grateful that it helped her find some peace.

 

She comes off as a boiling passive aggressive landmine, at least to my mind. She is a pretty interesting landmine though, to be fair. One of her lines something like "all the makers children are unique in their own right.." (er, I can't remember exactly)... pretty cool. Heck, all the DA characters are usually at least somewhat fascinating for their passive qualities, it's not a bad thing in and of itself. Usually it indicates at least some degree of ability or something like that. But what are they going to do with that, I'm not really sure.

 

Alistair constantly goes on about how much he loved being in the Wardens and that he considers Duncan to be his savior, and something of a father figure, so him exploding about Loghain doesn't come out of nowhere.

 

Eh, that's in there, so is the stuff about running around the chantry playing practical jokes, the silliness about the sock with Wynne, the endless back and forth with Morrigan about his brain power, the general confusion as to how to be a Grey Warden leader, the deal with Arl Eamon and his kingly heritage, his sister, the whole smorgasboard of material that established him as a kind of chummy guy. As someone said above the in depth romantic relationship and all that entails, the rose, have you ever licked a lamp post in winter, his virginity, the you know ALISTAIR business.  He was broken up and practically like unable to function after Duncan died, that makes it even more unbelievable that he would go full idealist at the end and make all these demands and ascend to kinglihood all of a sudden.

 

Let Alistair be chummy and silly, let a real psycho with a chip on her/his (please, why not a her?) take the throne.

 

I know what's there, it just didn't add up to what happened in the end for me.


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#466
aTigerslunch

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@Kefka

 

Bioware employees isnt hating on straight males, as quite a bit of them are straight males.

 

 

Leliana didn't seem passive aggressive to me.  And your ignoring this question Kefka.

 

Make a character here, in a post to what your trying to go for.


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#467
Seraphim24

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I was going to get to that, maybe, but I don't know, people seem so resistant to everything else I've been saying, why would they care about anything else I have to say if I can't persuade them of anything? This is not really very fun or interesting to me at this point.

 

I was thinking about saying I'd rather see more of like this kind of Cassandra

 

280px-DotS_Cassandra_striking_a_pose.jpg

 

but honestly it's just a picture, it's just the general sense of getting more attitude infused in the characters. The actual character or whoever plays out over the course of a lot of material. I was thinking about dragging out the character I made up that was like a half-dragon type of person, but I mean all these companions are set in stone.

 

By the way, I said "hateful entitled male gamers," I didn't say anything about whether they were straight or not. Hateful gamers are everywhere, heck, females included, I was just mentioning because I sensed that was how DA:I seemed to position itself against. I'm someone that has played my fair share of WoW and oh my god, the people that play that game are often so crazy (again, females included, really). For that reason, I'd really like to say oh well I'll just play DA:I because they aren't that kind of environment... and maybe they're not, but I don't necessarily feel an overwhelming sense of kindness here either.

 

The best place for me honestly has just been in Skyrim like environments, where the world is so hands off, the question of how biased the world is never really comes up, so even if a Skyrim dev would of created a worse character, they aren't even really creating characters, so I don't have to worry about it. Bioware wants my attention because they are supposedly much better at it and I'm like errrrr....



#468
aTigerslunch

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I was thinking in the more along the lines of:

 

 

Here is a character.  Name is Namireal Constavio, she appears 30, short brown hair, green eyes. 5'7" (not sure the cm thing), that wears plated armor from head to foot. She wields a two handed sword, looks like she is strong enough to handle it but not muscular. She is quick moving and can spring to action. She doesn't like the nonsense of whiners, and tells them to shut up with the point of her sword when they keep whining. On her armor is a head of a lion emblazoned, like belonging to a city guard beforehand. She is an ex guard who left cause of conflict of interest with Jeven, she apposed his matter of dealings. Hit the road with a group of mercenaries. She may give off a bad vibe to men around her, which is her lot in life to deal with their macho ways, personally she would like to stop dealing with loose cannons that threaten the peacefulness of villages, has thought about living on a farm of her own, raising farm animals, and such. She has no current interest in romancing anyone around her, they are great to work with, but not the type she wants to live with.



#469
Seraphim24

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I get it but I honestly don't see the point, no ones acknowledging literally anything I've had to say for the most part, with a very, very, few exceptions (such as back when you talked about the camps). If there is no real disparity or issue with the current game for most people, there is no point in sending out potential solutions. I could go into detail about a kind of character, or this or that, but why? People are apparently happy with the way the game is now.



#470
aTigerslunch

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Yes, but maybe a dev might be interested in trying to figure out what your seeking as well. Some of us are trying to figure out where exactly you stand on what your talking about, as it confuses lots of people.  I given a character that is tough, yet also wishing to not be always fighting.


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#471
Seraphim24

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I seriously doubt that,  If for some strange reason there's a hint of more positive reception to like, anything at all that's been said, then maybe I'd go into more detail about something or another on a more solution type basis. If I go on about one character, it could lead to more discussions about other characters, and perhaps about game design on the game side as well as in a more written word sense.

 

Since that could get kind of complicated I personally want to just leave it be for now. Especially since I just feel like I'm talking into a vast open space really at this point, I don't want to race from point to point without any acknowledgement of the underlying logic, which is what suggesting a competing kind of character would be as compared to current characters. I'm pretty sure some people are still convinced Vivienne is the next Maleficent or something.

 

That's nice that you are trying to figure it out though. Maybe you'll get to experience my notorious character reveal!! :ph34r: B)

 

Edit: I don't have a character reveal gimmick, I just wanted to say that.



#472
aTigerslunch

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I was referencing not making or saying about one of them. Create your own, the way I did, I think your point might be a lot clearer this way. You are right, whatever you try to put in, someone may say something, but it would been your own, not a Bioware character. Mine can get bad feedback, wouldn't bother me, its not BW's so its not frowning on any of theirs.

 

Nice gimmick.  :)



#473
Lady Luminous

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I think Leliana is kind of emblematic, since she's in every game basically. She is sort of spacy and interesting, has an interesting manner of expression, but I get the feeling nothing really genuinely motivates her all the same. She drifts from assassin to adventurer, dreamer, to a high-end soldier. Where does it stop for her? Why is her wanderlust all I'm really sensing from this person? She takes a stand on the ashes apparently, which I didn't trigger also, but that just seemed crazy inconsistent with her bard-tale spinning clothing infatuated ways. It was the same with Alistair, he's so mellow and charming but suddenly explodes with Logain? These moments of passion seem violently inconsistent, over-dramatized, and simultaneously ignored. Leliana basically goes right back to whatever she was doing, after the Ashes incident, it doesn't really come up again.

 

It seems like you barely talk to the companions unless you have to!

 

If you'd listen you'd hear Leliana talking about the chantry and her devotion to the Maker constantly. 

 

Alistair has wanted revenge against Loghain the entire game, ever since he withdrew from the battlefield and got Duncan killed. 

 

Do you even pay attention to anything besides the fighting and bare minimum?


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#474
PhroXenGold

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Wait...wait....we've got someone who is seriously surprised when one of the most clearly devoted believers I've seen in gaming objects to you not just destroying but utterly desecrating the single most sacred relic of their religion? Wow...wow...this has to be a joke. No-one, no-one could be that stupid or blind.


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#475
Lady Luminous

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Wait...wait....we've got someone who is seriously surprised when one of the most clearly devoted believers I've seen in gaming objects to you not just destroying but utterly desecrating the single most sacred relic of their religion? Wow...wow...this has to be a joke. No-one, no-one could be that stupid or blind.

 

Obtuse was my word. :D I think she doesn't talk to companions unless necessary, because I've triggered Sten's leadership coup on every playthrough even when I was trying to ignore him. 


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