Hello, i have NWN installed on a win 8.1 convertible with intel atom SOC and the menues flicker like crazy or are nearely incisible at all.
I think it has to do with some multilayering and transparency shaders. I realized that when my talk bar flickers (that is the second worst menu) i will get flickering in the other windows as well, whereas if the talkbar is visible, all will be fine. So currently i circle and zoom the view around a lot to find a good position where the view is unharmed before opening a menu and it's playable.
But has anyone experienced this problem before and knows a solution?
Flickering Menues
Débuté par
Gruftlord
, août 30 2014 08:09
#1
Posté 30 août 2014 - 08:09
#2
Posté 02 septembre 2014 - 01:15
I've noticed something similar to this when I switch between NWN and another program on my desktop. I'm not sure of the cause, but I found that switching to windowed mode and back with Alt-Enter seemed to fix it.
#3
Posté 06 septembre 2014 - 08:20
thanks for the suggestions. unfortunately this didn't work.
i'm now thinking it might help if i could somehow disable any transparency effects in the menu. does anyone know if such a setting exists somewhere?
#4
Posté 14 mai 2015 - 05:08
I have the same problem, but also a much annoying one: There are certain spots on the game where all light and shadows becomes too dark or too bright, depending on how I turn my camera. Maybe they could be related idk?
I'm on Intel HD integrated btw.





Retour en haut







