I was fascinated by going solo in ME3MP because for me it is the ultimate battle against the environment.
You're not supposed to be able to do it by yourself, so that's the challenge.
In all honesty, in ME3MP I was not very good at it (1hr 40 for my first successful gold solo)
I don't shoot particularly accurately, though my tactics are fairly reasonable.
The big problem for me with ME3MP solo was getting swarmed.
In a dungeon crawl, I'm expecting guerrilla tactics, hit and run, would be a good starting point.
A fight of attrition, flanking, trap/glyph setting, and withdrawal.
It will be interesting to see the extent to to which foes have awareness of their foe-mates being sniped.
And once they are aware of you, will they give up on the chase or will they pursue you relentlessly down.
Dealing with bosses is also going to be problematic in solo,
but should be possible if the bosses are left to last and don't run as fast as I do.
- Will you be going solo?
- Why is it interesting to you?
- How do you think it could be achieved within a dungeon crawling framework?





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