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Making Righteous Might a Persistent Spell?


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#1
Arnkell01

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I'm playing a cleric and just got Righteous Might. I was hoping to use it when I got Persistent metamagic, but I saw on the nwn2 wiki that RM isn't in the Persistent list, but Enlarge Person is? That didn't make sense, I thought. Is there a way in the Toolset or in a config file to make Righteous Might able to be Persistent?

#2
kamal_

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Persistent spells are six levels higher than the base spell. Since Righteous Might is level five, a persistent version would be level 11. Spells only go up to level 9, so you can not persist Righteous Might. You would need to edit the spell script to make it a persistent spell by default, and put that script in your override folder.

#3
Loki_999

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Or reduce the level of the spell then make it persistable.

 

Spell level is set in spells.2da in the appropriate class column. Metamagic avaialable for the spell is also one of the columns there, you have to decode it though as its a bitwise value.

 

Something like 2 is Extend, 4 is Empower, 8 is Maximise, 16 is persistent, so to make a spell extendable and persistable you need 16+2 which is 18, which in hex (which the value should be entered as is: 0x12 (if my maths are right).

 

And you also need to change the spell script to actually do something then with the persistent flag i think.



#4
Arnkell01

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Thanks for the headsup, will do some homework on that. ;