Has it been 10 years since DA2?
Inquisition takes place three years after DA2.
Has it been 10 years since DA2?
Inquisition takes place three years after DA2.
Actually...I agree. I don't want them to make characters bi just to please queer folk such as my self. Characters should always have a set orientation, makes for stronger characterization.
This why I hate looking at a characters orientation as a number to be distributed between who they are or aren't able to be romanced with.
Solas begin eleven female only is a first and make me want to role a female eleven character because it is so different to what we have had before.
Inquisition takes place three years after DA2.
Inquisition takes place three years after DA2.
That 10 years, DA2 was 7 years + 3 till DAI's time line.
I wouldn't say thats enough time to get over 2 annulled circles worth of mental truama, but whatevs. I suppose a time skip will simply have to do for this handwave.
If Fenris got over (kinda), Cullen surely could've.
This talk of Cullen has me wondering about the approval system and its effects on romance... specifically, whether the lack of approval mechanics will make the Cullen and Josephine romances too easy or impossible to fail at. I mean, with companions you are constantly at risk of angering them during the course of a mission, but advisor interactions are limited to conversation... and they don't have approval bars to begin with. So unless you say "this isn't working" or click on an otherwise obvious line that ends the relationship, where does the drama come from? Even if the Inquisitor's actions get reported to everyone in Skyhold after a mission, the advisors still don't have approval meters that would be affected... or am I wrong about that? Seems like that's kind of an important detail that's missing...
and they don't have approval bars to begin with
Nope, that's not quite right. Devs said they have...well, "something".
Actually...I agree. I don't want them to make characters bi just to please queer folk such as my self. Characters should always have a set orientation, makes for stronger characterization.
In which case there is a real dilemma.
Do you dispense with great characters because the numbers are too high toward one group?
Could you create extra characters as an 'add on' to make up the numbers?
Each character has a significant cost and a budget: VAs, dialogue, coding, localisation.
I'm prepared to bet that there is a budgeted number of characters and that the number of them was not costed based on the Straight, LG, Bi splits.
If Fenris got over (kinda), Cullen surely could've.
This talk of Cullen has me wondering about the approval system and its effects on romance... specifically, whether the lack of approval mechanics will make the Cullen and Josephine romances too easy or impossible to fail at. I mean, with companions you are constantly at risk of angering them during the course of a mission, but advisor interactions are limited to conversation... and they don't have approval bars to begin with. So unless you say "this isn't working" or click on an otherwise obvious line that ends the relationship, where does the drama come from? Even if the Inquisitor's actions get reported to everyone in Skyhold after a mission, the advisors still don't have approval meters that would be affected... or am I wrong about that? Seems like that's kind of an important detail that's missing...
Theirs no approval ?...that's strange. The system hasn't been perfect. But it was way better than a morality system.
Theirs no approval ?...that's strange. The system hasn't been perfect. But it was way better than a morality system.
There is an approval system, but it will be more under the hood in DAI.
Why two? The first happened 10 years ago. He had time to recover from it.I wouldn't say thats enough time to get over 2 annulled circles worth of mental truama, but whatevs. I suppose a time skip will simply have to do for this handwave.
Even if the Inquisitor's actions get reported to everyone in Skyhold after a mission, the advisors still don't have approval meters that would be affected... or am I wrong about that?
I believe they do, indeed, have approval stats just as with your companions. You just won't have "meters" for the player to check on, and though the messages now give a +x number for debug purposes, in the final game it will just be " so and so approves/disapproves". While these approvals for advisors wouldn't be changed by dialog with NPCs "in the field", I'm pretty sure that how you choose to complete quests will be another source of these approvals/disapprovals, as well as general conversations with them in particular. The BioWarans made a point of saying that companions and advisors will be approaching you when things have calmed down to discuss with your character what they are thinking and feeling at certain point sin the game, and why certain decisions were made. I would think that "once you return to Skyhold" would be an ideal time for such conversations, the advisor characters would be there for that.
I'm pretty sure it will be quite possible to tick any or all of the advisors off in this fashion and ruin any chance of romance with them. They just won't leave the "party", so to speak, because all have a higher devotion to the Inquisition as a whole.
I believe they do, indeed, have approval stats just as with your companions. You just won't have "meters" for the player to check on, and though the messages now give a +x number for debug purposes, in the final game it will just be " so and so approves/disapproves". While these approvals for advisors wouldn't be changed by dialog with NPCs "in the field", I'm pretty sure that how you choose to complete quests will be another source of these approvals/disapprovals, as well as general conversations with them in particular. The BioWarans made a point of saying that companions and advisors will be approaching you when things have calmed down to discuss with your character what they are thinking and feeling at certain point sin the game, and why certain decisions were made. I would think that "once you return to Skyhold" would be an ideal time for such conversations, the advisor characters would be there for that.
I'm pretty sure it will be quite possible to tick any or all of the advisors off in this fashion and ruin any chance of romance with them. They just won't leave the "party", so to speak, because all have a higher devotion to the Inquisition as a whole.
So... everyone on the team knows what we were up to on every mission? So much for covert ops...
In any case, thanks for the info. I can't say I like how this sounds, but at least it sheds some light on the advisor romances... I had heard that we wouldn't have a visual representation for any companion, but I wasn't aware that advisors tracked approval at all. Now that I think about it, I'm not looking forward to a situation where one of them develops very low approval but will never leave the group. Since there's no way to hide our activities anymore, this could be tricky to deal with... or just annoying depending on whether or not snide remarks come into play.
Modifié par Icy Magebane, 03 septembre 2014 - 04:02 .
Not to my knowledge there isn't... advisors can never leave the Inquisition, so I'm not sure how approval would have been implemented for them or what it would affect. I could be wrong though, so if anybody has info on advisor approval, it would be appreciated.
http://www.princesss...2014#companions
Q. Is advisors will also have friendship meter?
A. Their approval is handled different from followers. (?)
I read that as "it's different, but something is there". Might just be a bunch of flags in the background, I suppose.
There is. But since the advisors can't(?) leave the castle, maybe it has something to do with the judgment we'll have to pass on people after the missions. Who knows.
I'm quessing that Inquisitors approval system might be based on dialogue options, big choices you make in the game (like in DAO companions called you out after certain quests if they weren't there during the quest) and maybe quests you do for them as well.
There is. But since the advisors can't(?) leave the castle, maybe it has something to do with the judgment we'll have to pass on people after the missions. Who knows.
http://www.princesss...2014#companions
Q. Is advisors will also have friendship meter?
A. Their approval is handled different from followers. (?)
I read that as "it's different, but something is there". Might just be a bunch of flags in the background, I suppose.
I'd like this but I'm currently out at the moment... but I do appreciate you looking that up so I owe you one.
They can leave the castle.
You know what I mean. They're not companions, so they can't leave it with us and I don't think sending them on a mission will have something to do with their approval system. If they would't get caught like Leliana and tortured, that is.
I'm quessing that Inquisitors approval system might be based on dialogue options, big choices you make in the game (like in DAO companions called you out after certain quests if they weren't there during the quest) and maybe quests you do for them as well.
I still say Zevran ratted me out for poisoning the Urn that one playthrough... Damn elf.
Actually...I agree. I don't want them to make characters bi just to please queer folk such as my self. Characters should always have a set orientation, makes for stronger characterization.
Pretty sure bi is a set orientation ![]()
Pretty sure bi is a set orientation
That's not what I meant, I'm bi myself so trust me i don't have a case of biphobia. I just meant their sexuality should not be changed from how the writer originally intended them to be to please fans. It ends with a weak excuse for why he likes men like Anders and makes their characterization all weird.
There is no reason why a group of ten people has to be statistically representative of the population of Thedas.

That's not what I meant, I'm bi myself so trust me i don't have a case of biphobia. I just meant their sexuality should not be changed from how the writer originally intended them to be to please fans. It ends with a weak excuse for why he likes men like Anders and makes their characterization all weird.
I didn't know Anders' sexuality was changed. I thought he was always bi.
In any case, I change characters' sexuality all the time. In one story, I have a character who is gay; in another story, I use the same character and he's straight. Unless it's related to narrative circumstance, sexuality really has nothing to do with character.