As someone who has played DAO/2 on both console and PC, there is a very real difference in how the controls work. I do hate being limited to the keypad on the controller, and having all of your skills available on a keyboard is a really nice improvement. Hell, the same can even be said about Jade Empire on Xbox and PC. Having additional hotkeys makes using all your skills more efficient and satisfying. The controller button layout has always been pretty awkward in DA games, I imagine DAI will continue making players toggle between templates for abxy keys.
Just 8 skills on PC?
#26
Posté 31 août 2014 - 12:13
- Stevensanr aime ceci
#27
Posté 31 août 2014 - 12:15
I have played on both console and pc and I never -ever- needed to use more than 8 abilities.
I don't spam everything I have because I run out of stamina/mana. I use my abilities for certain situations depending on what the mobs are doing.
- Naesaki, Illyria God King of the Primordium, Tremere et 2 autres aiment ceci
#28
Posté 31 août 2014 - 12:16
As someone who has done the same, I can go ahead and tell you that more skills on the bar were ignored time went by. As I played through I continued to use the same five. Even as a mage.
#29
Posté 31 août 2014 - 12:39
I have played on both console and pc and I never -ever- needed to use more than 8 abilities.
I don't spam everything I have because I run out of stamina/mana. I use my abilities for certain situations depending on what the mobs are doing.
As someone who has done the same, I can go ahead and tell you that more skills on the bar were ignored time went by. As I played through I continued to use the same five. Even as a mage.
Thats just you guys and while it may be fine for you its not for us who like have to use different strategies during combat and not have to spend time pre combat to edit what we already know from the skill trees. If you wanna artificially limit yourself to 8 slots you can do that. This provides no negative aspect for you and neither will increasing the amount of slots for players, however not doing so does provide a negative aspect for us.
They need to clarify how they are actually making combat tactical with just 8 skills at a time otherwise I will cancel my preorder because I smell another disaster coming.
- Stevensanr aime ceci
#30
Posté 31 août 2014 - 12:42
The codexers are out in full force today I see.
#31
Posté 31 août 2014 - 12:45
Thats just you guys and while it may be fine for you its not for us who like have to use different strategies during combat and not have to spend time pre combat to edit what we already know from the skill trees. If you wanna artificially limit yourself to 8 slots you can do that. This provides no negative aspect for you and neither will increasing the amount of slots for players, however not doing so does provide a negative aspect for us.
They need to clarify how they are actually making combat tactical with just 8 skills at a time otherwise I will cancel my preorder because I smell another disaster coming.
What exactly do you want people to tell you? It ain't changing, so go ahead and cancel your preorder and see what PC folks say when the game came out.
- davishepard et Shadowson aiment ceci
#32
Posté 31 août 2014 - 12:48
Another thing to note is the information you can get on enemies this time around, down to vulnerabilities and resistances to certain types of damage.This means if you know what to expect you can better tailor your abilities to the enemy. This is not always possible, yet still I'm pretty sure there will be some abilities that will be in every encounter. Mighty blow seems fairly universal, for example.
#33
Posté 31 août 2014 - 12:50
Okay i start it then.
I think Bioware knows how the silly skill limitation will affect the PC gamers. Not just now, but a way back, like a year ago they did know it. I bet they have a premade explanation on that, icluding some "tactics" and "thinking" in it. But i think it is just in the defense of the console sales. We all know the PC game can't be better, or cant look better in any ways, because the console players go nuts and will not buy the game. The minimum expectation of the console gamers is the console and PC versions are equal in all terms, OR the console version is better. You can simply sell more copies this way to them. If the PC version would have 16 skill bars with 77 skill slots, and the console just 4 or 8, they would simply not buy the game.
So basically never mind what they say about the fans or the game, the final product is a Dragon Age 2 again. Well, i am not too happy with it.
So to summarise your argument here...
They have an explanation which they make, but it's a LIE! Secretly they are DECEIVING US with their EVIL CONSOLE PLAYING FINGERS. Somehow this makes this game the same as Dragon Age 2, despite it clearly being different and emphasising the opposite in combat as Dragon Age 2! Oh my ducats, etc.
- Giubba, Naesaki, FireAndBlood et 2 autres aiment ceci
#34
Posté 31 août 2014 - 12:51
I have played on both console and pc and I never -ever- needed to use more than 8 abilities.
I don't spam everything I have because I run out of stamina/mana. I use my abilities for certain situations depending on what the mobs are doing.
Hell, I spam my abilities till my mana/stamina runs dry, and the most I've needed is 12. 8 isn't that much of a limitation. It IS a limitation - one I'm a little annoyed about - but it's one that was clearly made for a reason, and I'll have to wait to play it to see if it's a deal breaker or merely a mild annoyance.
#35
Posté 31 août 2014 - 12:51
The thread will lead to what past ones have. Arguing, insult throwing and generally everyone being childish. That's basically all that will happen. Bioware isn't about to change the ui so close to release and to be frank, more people seem to be fine with it than against it so they'd have no reason to anyway.
How do you know there are more people that are fine with it than against it?
#36
Posté 31 août 2014 - 12:52
How do you know there are more people that are fine with it than against it?
Because more different users seem to post in its defence as opposed to those who post against it. Admittedly, we're not a great statistical sample of the populace as a whole, but we'll do.
#37
Posté 31 août 2014 - 12:53
There is just no pleasing people.
#38
Posté 31 août 2014 - 12:55
Actions speak louder than words people. Just because they say something doesn't make it true. They say its not similar to dragon age 2 in terms of the combat being more tactical yet I see evidence of the contrary. They may be limiting the skill amount so that the combat is more actiony and people who don't use tactical view do as good as people who do.
Please tell me how what every developer and publisher has been true in the past, even from bioware. Dev/publishers apparently NEVER lie.
#39
Posté 31 août 2014 - 12:56
Thats just you guys and while it may be fine for you its not for us who like have to use different strategies during combat and not have to spend time pre combat to edit what we already know from the skill trees. If you wanna artificially limit yourself to 8 slots you can do that. This provides no negative aspect for you and neither will increasing the amount of slots for players, however not doing so does provide a negative aspect for us.
They need to clarify how they are actually making combat tactical with just 8 skills at a time otherwise I will cancel my preorder because I smell another disaster coming.
Glad to see it's only us and that you represent true PC players. Let me go ahead and cancel my preorder and go it on my Peasant Station 3. Much appreciated to know this in advance.
#40
Posté 31 août 2014 - 01:00
Glad to see it's only us and that you represent true PC players. Let me go ahead and cancel my preorder and go it on my Peasant Station 3. Much appreciated to know this in advance.
Where did I say that? I meant there are a fair number of us that don't like the change, and you may be fine with it but people have differing opinions that are both valid. I personally think that even if they increase the limit it wouldn't affect you since you like playing with an artificial 8 slots. If you want to do that you could still go ahead and do it.
#41
Posté 31 août 2014 - 01:05
Either way -someone- is going to dislike a decission.
Unfortunately thats how it is.
And that's what we have to accept.
Bioware already give us a lot of input.
I'd say we are very lucky.
#42
Posté 31 août 2014 - 01:05
As a PC user, you can most certainly not mind that chose an arbitrary limit 8 hot slots. That is fine.
Being happy about it and defending the decision makes you an idiot.
So my opinion of said change makes me an idiot huh? Well I never... lol
#43
Posté 31 août 2014 - 01:06
Where did I say that? I meant there are a fair number of us that don't like the change, and you may be fine with it but people have differing opinions that are both valid. I personally think that even if they increase the limit it wouldn't affect you since you like playing with an artificial 8 slots. If you want to do that you could still go ahead and do it.
Well for starters , you go on about "artificially limiting," as if having only 8 skills per situation limited you, not knowing how many skills will actually be in the game, nor how useful, complaining that you absolutely needed more spots to be tactical, and that it seemed like a limited opinion of those who don't like strategy.
But that aside, what does increasing the slots actually do? Honestly specing only makes about eight skills effective for the most part, how is it negative to remove them? Especially, since I like to stress this, you don't even know what the skills are and how they will work in game. It's really not that big a deal at the moment.
- RedWulfi aime ceci
#44
Posté 31 août 2014 - 01:08
Glad to see it's only us and that you represent true PC players. Let me go ahead and cancel my preorder and go it on my Peasant Station 3. Much appreciated to know this in advance.
So let me get this straight. Because you're only limited to 8 skills you are going to cancel your pre-order. Then you are going to play it on playsation 3 which only allows you to play with 8 skills? What sense does that make?
And what is a true PC player? A person who moans because they can't have every decision they want?
- RedWulfi et KingoftheZempk aiment ceci
#45
Posté 31 août 2014 - 01:09
I think people just need to accept what Bioware have already done and learn to like it.
There are -always- going to be things people won't like.
Yeah, it's unfair. But tough toots.
#46
Posté 31 août 2014 - 01:11
Well for starters , you go on about "artificially limiting," as if having only 8 skills per situation limited you, not knowing how many skills will actually be in the game, nor how useful, complaining that you absolutely needed more spots to be tactical, and that it seemed like a limited opinion of those who don't like strategy.
But that aside, what does increasing the slots actually do? Honestly specing only makes about eight skills effective for the most part, how is it negative to remove them? Especially, since I like to stress this, you don't even know what the skills are and how they will work in game. It's really not that big a deal at the moment.
It is artifically limiting when its forced upon you even though you have other skills. What else is it?
It may be artificial limiting for a gameplay purpose but they have not made that even remotely clear what that is. The gameplay looks similar to past games so at this point I don't understand how this choice has any benefit. Thats why I am assuming the worst since their last game was DA2 which I didn't like. I would like for them to make things more clear.
- Valather aime ceci
#47
Posté 31 août 2014 - 01:13
I think people just need to accept what Bioware have already done and learn to like it.
There are -always- going to be things people won't like.
Yeah, it's unfair. But tough toots.
Or you know we can question a product before we buy like real consumers do? And ask for a good explanation ( which they haven't yet besides trust us its for gameplay).
- durasteel aime ceci
#48
Posté 31 août 2014 - 01:17
Okay i start it then.
I think Bioware knows how the silly skill limitation will affect the PC gamers. Not just now, but a way back, like a year ago they did know it. I bet they have a premade explanation on that, icluding some "tactics" and "thinking" in it. But i think it is just in the defense of the console sales. We all know the PC game can't be better, or cant look better in any ways, because the console players go nuts and will not buy the game. The minimum expectation of the console gamers is the console and PC versions are equal in all terms, OR the console version is better. You can simply sell more copies this way to them. If the PC version would have 16 skill bars with 77 skill slots, and the console just 4 or 8, they would simply not buy the game.
So basically never mind what they say about the fans or the game, the final product is a Dragon Age 2 again. Well, i am not too happy with it.
But no... they have already said that with PC will be able to get higher graphical fidelity than what consoles can get
And this just seems like silly PC gamer VS console gamer rhetoric... if people want to buy a game on a console they will look at what the game is like for the console they are going to buy... they won't look at others and say. 'Oh Gee that guy has more ability bars... i guess i won't be getting that game.
Mass effect 1,2 and 3 all had more ability slots for PC... yet they still sold well on consoles.
The Witcher 2 was the same thing.
#49
Posté 31 août 2014 - 01:19
It is artifically limiting when its forced upon you even though you have other skills. What else is it?
It may be artificial limiting for a gameplay purpose but they have not made that even remotely clear what that is. The gameplay looks similar to past games so at this point I don't understand how this choice has any benefit. Thats why I am assuming the worst since their last game was DA2 which I didn't like. I would like for them to make things more clear.
No one's stopping you from using the skill, so it's not artificially limiting. It's UI limiting, which is going to happen. As to the rest it's basically just an unneeded jab at Dragon Age ][ and BioWare. You don't like it, cool. Wait until release and then judge. You like it, cool. Either way, it's an arbitrary design choice that impacts the game so little it's hardly worth complaining over at this stage.
#50
Posté 31 août 2014 - 01:21
I recently saw
this picture, and i can't believe my eyes. Did they really ruined this game to the consol level AGAIN? I think this will be a blow-up again. How outrageous is this? Well i think this is why they hid the PC ui until now.
I am very unhappy and disappointed. Preorder cancelled. Now i have to wait for a mod, or leave this brand forever. Thank you Boiware.
I will pick up Pillars of Eternity instead, that is an RPG. This is a console game.
Well, it's been an absolute pleasure having you on the forum and we wish you well with your future endeavors.
- ev76 et Shadowson aiment ceci




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