And are also entirely optional. ENTIRELY.
We don't know that, not really.
And are also entirely optional. ENTIRELY.
We don't know that, not really.
Except they've repeated that "platinum" is a short-cut in comparison to "gold" several times.
If they go back on what they've said on offecial channels, they will have more than players on their necks. So, it's pretty damn sure there won't be a paywall.
We don't know that, not really.
Yes we do. Unless you don't believe anything BioWare says. They said that there is no money-wall.
Aren't microtransactions in EVERY EA game now? Why the butthurt all of a sudden?
Its in almost every EA game, but it gets worrying when they start putting in singleplayer experiences like Deadspace 3, I mean, never did It force me to buy anything since I can scavange for materials, it was just there for a quicker experience, so it was optional... They're doing they same apparently with Assassin's Creed Unity.
Does that mean I'll get banned if I modify my game or the save files for the single player portion of the game? They really need to clarify this.
Honestly, I hate whole "we must have multiplayer for everything" approach. I couldn't even modify my POV in ME3 without worrying getting banned.
Does that mean I'll get banned if I modify my game or the save files for the single player portion of the game? They really need to clarify this.
Honestly, I hate whole "we must have multiplayer for everything" approach. I couldn't even modify my POV in ME3 without worrying getting banned.
I can see issues here cause since it is a loot based game, they may be strict about it? I'm thinking since this is Co-op multiplayer, its not competitive, could allow mods like Left for Dead 2
Yes we do. Unless you don't believe anything BioWare says. They said that there is no money-wall.
Aren't microtransactions in EVERY EA game now? Why the butthurt all of a sudden?
That there is the theoretical possibility of achieving everything without spending money doesn't mean that it is accurate to say that microtransactions are entirely optional. It depends on how long it takes to acquire decent stuff.
Unless you also plan on modding your MP game u will not be banned
by modding i mean adding in extra ability points etc... not graphics mods.
That there is the theoretical possibility of achieving everything without spending money doesn't mean that it is accurate to say that microtransactions are entirely optional. It depends on how long it takes to acquire decent stuff.
If you can achieve it without buying microtransactions, then there is no paywall.
It's quite baffling to see people actually okay with micro-transactions. To have a triple A game with a large initial sum to pay for and have traits of free-to-play games is just really weird.
Arguing that paying for micro-transactions is avoidable is just naive. Because the alternative is usually heavy amounts of grinding, which in itself, boring are heck.
I definitely feel a lot better if they choose to treat the MP as a separate game with its own cloud game saves and everything.
That way, you can still have single player mods and the ability to edit your characters' stats in the single player without risking of having hackers infesting the multiplayer.
If you can achieve it without buying microtransactions, then there is no paywall.
I never said anything about a paywall.
Describing a system such as Heroes of Dragon Age, for example, as having entirely optional microtransactions would be misleading, because you rapidly get stuck in a massive grind if you insist on playing "free"
^Even better, just what we need is a grind fest. Not to mention that paying for these micro-transactions is a gamble. With the RNG system many of these big companies nowadays love to use; games are becoming increasingly more and more frustrating.
The point of micro-transaction is to make spending money FUN! Not to punch in more tries at the slot machine with your real money instead of the in-game currency.
I definitely feel a lot better if they choose to treat the MP as a separate game with its own cloud game saves and everything.
That way, you can still have single player mods and the ability to edit your characters' stats in the single player without risking of having hackers infesting the multiplayer.
Oh you will prob still have hackers in the multiplayer but tbh in this day and age its to be expected, im just hoping that those said hackers get dealt with quickly.
Who cares? It's a co-op mutliplayer experience, mircotransactions only hinder competitive multiplayer.
It's quite baffling to see people actually okay with micro-transactions. To have a triple A game with a large initial sum to pay for and have traits of free-to-play games is just really weird.
Arguing that paying for micro-transactions is avoidable is just naive. Because the alternative is usually heavy amounts of grinding, which in itself, boring are heck.
I never said anything about a paywall.
Describing a system such as Heroes of Dragon Age, for example, as having entirely optional microtransactions would be misleading, because you rapidly get stuck in a massive grind if you insist on playing "free"
"Stuck" is your term for "Slow progression" I see and it is entirely optional.
Not that I believe it'll be super slow until i've actually played it and your assumption that it will is just an assumption. There is always the single player game which is the core part of the game.
"Stuck" is your term for "Slow progression" I see and it is entirely optional.
Not that I believe it'll be super slow until i've actually played it and your assumption that it will is just an assumption. There is always the single player game which is the core part of the game.
I haven't assumed anything. I'm simply saying we don't know. All we've got is the essentially meaningless statement that it's possible to get anything through gameplay.
The mirco stuff is just to get items faster and so on like anything for multiplayer games now adays.
That was announced soon has mp was, nothing shocking they did it with me 3 mp and they will do it with any other mp if there is an option and way to do it. Corps aren't know for not looking to make money if they know most of their fans will buy something.
Have to be a bit more jaded now a-days nothing inreguards to this stuff will change, its the nature of the world and corps.
I most likely will buy some stuff to get things faster of-course.
The microtransactions are for multiplayer only, and all the actual multiplayer DLC will be free. On top of that, unlocks and whatnot will probably function much like they did in ME3 MP. If anyone actually wants to buy packs and take their chances with the RNG gods, well, I guess it's their choice. I barely spent any money at all on ME3 MP and unlocked a bunch of stuff - mainly I used the in-game points that I accrued, along with the occasional expenditure of leftover BW points. The microtransactions in DA:I co-op have nothing to do with the single-player campaign OR any design decisions related to the hotbar. Additionally, because they have nothing to do with the single-player campaign at all, I find your thread a tad pointless,
As for that one post citing potentially getting kicked from groups, I played ME3 MP solo quite often and still had fun. BTW, if you're playing with any actual friends and they kick you for not having uber-gear, then maybe you need new friends. If you end up in some random PUG filled with jerks who kick you because you don't have a +20 sword, then you're probably better off getting kicked right away so that you can find a different group of people who are actually nice.
Duh. Of course there are microtransactions. Why else do you think EA have been shovelling MP into every single IP they own that could possible provide even the most microscopic justification for shovelling it in there? EA, like most big gaming businesses, long ago recognised the correlation between multiplayer, microtransactions and the idiom that a fool and his money are soon parted and that if you put the first two together, the third one follows naturally.
You should actually be thankful that Bioware have obviously exerted whatever pressure they are able to exert on their parent company and got the MP to be co-op and the microtransactions not required to actually be able to succeed in MP.
Well i didn't know. Its a slap in da face for me. Not my day.
A game being published by EA that also features some form of multiplayer........You really should have known this was going to happen.