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Microtransactions.


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#51
aaarcher86

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I never said anything about a paywall.
 
Describing a system such as Heroes of Dragon Age, for example, as having entirely optional microtransactions would be misleading, because you rapidly get stuck in a massive grind if you insist on playing "free"


It still doesn't stop it from being optional.

I didn't play ME3 MP but I've heard only good things from people who didn't feel the need to pay a single dime into it. I don't know why anyone is looking farther than that when they come up with comparisons.

#52
ElitePinecone

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I do not understand, why people are exited about this.

 

Because... they enjoy having fun with their friends?



#53
ElitePinecone

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I would much prefer they limited microtransactions to cosmetics. I don't like actual game content being locked behind either a pay wall or a totally unrealistic 1000 hours of gameplay. I would even support it with a purchase it two. As it stands I won't ever support this model, whether I play MP or not.

 

It didn't take anywhere near 1000 hours of gameplay for me to unlock the vast majority of ME3's gear.

 

And even then, is it really necessary to unlock everything in the game, even the stuff that you're never going to use? Even the basic gear with no upgrades sounds like it provides a satisfying experience.



#54
Sanunes

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I am fine with this setup because I experienced it with Mass Effect 3 and I only bought one pack and that was to use up leftover BioWare points.  I had all the common/uncommon/rare items after a few packs and the ultra-rares just weren't worth my time.  The only time it was a hindrance was if you didn't have all the unlocks from the previous Free DLC (that micro transactions helped pay for) and you were getting two DLC's worth of randomness.

 

If you don't like micro transactions the question then is would you rather pay money for the major DLC which is then not optional, for I wouldn't.



#55
Guest_EntropicAngel_*

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Yeah, the micro-transactions in DAMP are really unobtrusive. They aren't needed to play and you don't have to buy your way out of cool downs or anything. Plus, all of MP DLC is said to be free. In fact, I think some people who have micro-transactions should take some notes from ME3 MP and upcoming DAMP model.

 

So make them a Skinner box? Is that what you're suggesting is a good idea?

 

On that note, I wonder if DA's MP will be a Skinner box like ME3 was.



#56
Eelectrica

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I am fine with this setup because I experienced it with Mass Effect 3 and I only bought one pack and that was to use up leftover BioWare points.  I had all the common/uncommon/rare items after a few packs and the ultra-rares just weren't worth my time.  The only time it was a hindrance was if you didn't have all the unlocks from the previous Free DLC (that micro transactions helped pay for) and you were getting two DLC's worth of randomness.

 

If you don't like micro transactions the question then is would you rather pay money for the major DLC which is then not optional, for I wouldn't.

Yes. I'd prefer the option to buy an MP DLC season pass or each of the DLC individually - I'd go for the Season pass.

In return I'd want easier gear/character unlocks.

 

Works just fine for the Borderlands series. I'll be purchasing the BL Pre-sequel season pass when it becomes available.

Gee a multiplayer game without microtransactions. Who knew such a thing was even possible.



#57
Sanunes

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Yes. I'd prefer the option to buy an MP DLC season pass or each of the DLC individually - I'd go for the Season pass.

In return I'd want easier gear/character unlocks.

 

Works just fine for the Borderlands series. I'll be purchasing the BL Pre-sequel season pass when it becomes available.

Gee a multiplayer game without microtransactions. Who knew such a thing was even possible.

 

There wouldn't be any guarantee that the packs would be easier though, for it could still be you complete a map and are given a free box, just with no micro transaction option to buy additional boxes.

 

Edit:

I can't see how Borderlands is any better, you farm a boss many of times trying to get the one drop you want, I can't remember how many times I killed Bnk3r helping friends try and get the SMG he drops. With Mass Effect 3 (can't speak for Dragon Age) you would complete a couple of maps and a box hoping for the item you want, and then repeat many times.


Modifié par Sanunes, 01 septembre 2014 - 07:26 .


#58
Adhin

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@Eelectrica : Outside of what Sanunes said (it wouldn't be any 'easier' to get stuff) it also splits up the MP community when you start doing pay DLC. When you do free DLC like BioWare is going they can make it all mandantory and keep everyone in the same area. It ultimately ensures there are a lot of people when searching for parties.

 

Second you add pay DLC into the mix is the second only part of the community has it and things get all weird. Can't group with people cause they have the DLC, or you buy it and find out 'most' the groups you find don't so your never playing what you payed for. That or you find it extremely difficult to find groups due to so few people actually 'having' that specific DLC.

 

Cheap Microtransactions that help people along who don't have the time to play as much as someone like me, that ultimately pays for all the free DLC that WHOLE community can take part in? I'd rather have that any day.

 

-edit-

As a side note, this is the only microtransactions I've ever actually be happy about. The only other one I've been ok with are the visual only ones. Where all people pay for all like hats and monocles or whatever. This version though ultimately helps fund content for the whole community with out giving anyone a major advantage so... you know, thumbs up from me on that.


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#59
coldflame

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There will be microtransactions in Dragon Age : Inquisition. Facepalm.

 

Seriously

 

This is the news that i wanted to hear after the http://forum.bioware...8-skills-on-pc/ console 8 skill restriction on PC. Are we happy?

Yes we are very happy. If Bioware would put a race and gender gate on all romances to a particular race and gender only that would be even better. On top of that if we could get a ME3 style ending that would make DA:I a perfect game.



#60
Hibernating

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I don't mind it at all, I think its a good idea as it allows the multiplayer DLC to be fully funded by those who want to pay, and for those who don't want to pay its entirely free?

Im looking forward to spending vast amounts of time unlocking characters and items with my friends. And eating dead people as a Reaver.
 
 

Yes we are very happy. If Bioware would put a race and gender gate on all romances to a particular race and gender only that would be even better. On top of that if we could get a ME3 style ending that would make DA:I a perfect game.

 

I actually wouldn't mind that, would make the romances seem more real. Most people aren't bi and aren't attracted to other species.



#61
Eelectrica

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@Eelectrica : Outside of what Sanunes said (it wouldn't be any 'easier' to get stuff) it also splits up the MP community when you start doing pay DLC. When you do free DLC like BioWare is going they can make it all mandantory and keep everyone in the same area. It ultimately ensures there are a lot of people when searching for parties.

 

Second you add pay DLC into the mix is the second only part of the community has it and things get all weird. Can't group with people cause they have the DLC, or you buy it and find out 'most' the groups you find don't so your never playing what you payed for. That or you find it extremely difficult to find groups due to so few people actually 'having' that specific DLC.

 

Cheap Microtransactions that help people along who don't have the time to play as much as someone like me, that ultimately pays for all the free DLC that WHOLE community can take part in? I'd rather have that any day.

 

-edit-

As a side note, this is the only microtransactions I've ever actually be happy about. The only other one I've been ok with are the visual only ones. Where all people pay for all like hats and monocles or whatever. This version though ultimately helps fund content for the whole community with out giving anyone a major advantage so... you know, thumbs up from me on that.

People who enjoy MP will buy the DLC, and play more if the unlocks are easier to attain. Hell even if the microtransactions were character packs and gear packs it would be better.

 

It's the random lucky dip raffle ticket approach I don't like. I once accidently bought a pack in ME3 when I clicked the wrong button and I think I got explosive ammo and a whole bunch of other junk.

 

Those that don't won't play much anyway.

Anyway it is what it is. EA's policy is microtransactions and they're not the only ones obviously.



#62
wolfsite

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Once again stating that I played ME3 MP quite extensively (and still play) and never spent any real money on the MP.  One of my favourite weapons in MP is a common (Mantis) which maxed out really quickly.



#63
Ponendus

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More than happy for microtransactions to exist for MP. I work 60 hour weeks many weeks and don't have time to grind. In order to keep up with my friends and play MP with them on a Saturday night I can pay and get that opportunity. Plus I am rewarding a job well done from the MP team and hopefully doing a little to keep the fun going a bit longer, with free DLC.

 

I imagine if I had more time, I probably wouldn't pay, possibly because I couldn't afford to, and still have fun. So it's all a balance.

 

Also, I am fairly certain it was confirmed there aren't multiplayer achievements, so there is no 'pay to win' mentality about it. In all the years of microtransactions, the one proposed by Bioware here seems to be the most balanced, fair and logical I have seen. I applaud them for it.


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#64
SofaJockey

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That there is the theoretical possibility of achieving everything without spending money doesn't mean that it is accurate to say that microtransactions are entirely optional.  It depends on how long it takes to acquire decent stuff.

 

Using ME3 as a comparator,

getting decent stuff would not take that long with reasonable play as 'rare weapons' were often as good as ultra-rare.

getting ultra-rare stuff of course takes a very long time (the clue is in the title).

 

So yes, I suspect MTs are truly optional so long as you don't get hung up on having all the latest shiny kit - now!

 

I understand (general stats of MT purchase) over 50% of MTs are paid by less than 10% of players.

There will be some who want the shinys and are content to pay for them.
They want to help me get more loot? 

Great !

 

Their purchases fund the game, dlc and operations?

Great also !!


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#65
Adhin

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@Eelectrica : Outside of MMO's that is rarely the case. DLC adoption rate for single player or MP is actually relatively small in the grand scheme of things. We're talking 20% in general. Hell even in MMO's not everyone gets the expansions, but in that you have a large community that the bulk do upgrade but its due tot he nature of that type of game. When your constantly running into people who're able to get to higher lvls with better gear then you, people tend to eventually make that jump.

 

With most other games that rarely happens. If they were to make it payed DLC with no microtransactions (that pay for the free DLC production), they would need a capability patch to allow people who advance further with new stuff to play with everyone. And those people wouldn't get to play on there DLC maps with non-DLC people. Most games don't get capability patchs and end up heavily segmenting there online player base. Obviously not much of an issue with single player only games - there's no direct interaction with the community DLC or otherwise while in the game.

 

As far as accidentally buying a pack I agree, the way it was done in ME3 was garbage. I didn't like the pure randomness and I didn't like the straight pay option being right there. But we have some information that seems to alleviate that in DAI. First they have a secondary currency you have to buy separately with real money for that. Now it may bring up a prompt if you accidentally hit the buy with platinum to ask if you want to buy said platinum but at least it's an extra layer to help you realize the mistake.

 

2nd bit brings me to the random crap in ME3. Once you got a gun that was it, that was the unlock. In DAI you get items from chest IN game, and also use gold to buy more chest out of a match. If you get stuff you don't like you can break it down for parts. The Crafting is in full swing in the MP as they've mentioned. That means you can make stuff you actually want, out of stuff you may of gotten you didn't want. And that, that right there, makes me a hell of a lot happier then dealing with how ME3 handled things.



#66
Cainhurst Crow

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Why is this not posted in the multiplayer forums, since its a multiplayer-exclusive issue.?


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#67
Tymvir

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If you can achieve it without buying microtransactions, then there is no paywall. 

 

I think the infamous mobile Dungeon Keeper is a good counter-argument. Luckily, it won't affect single-player so I'm not too worried myself.



#68
Muspade

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I think the infamous mobile Dungeon Keeper is a good counter-argument.

 

Except DA:I isn't a mobile game.

Have you ever seen a PC/console game that works like that? I haven't. Which plane of existance do you live in?



#69
BellPeppers&Beef023

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I think it will be a problem if they start charging for the multiplayer dlc packs as well. That is double-dipping (or is it triple?), and I don't think its gonna happen.



#70
dekkerd

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Why is this not posted in the multiplayer forums, since its a multiplayer-exclusive issue.?


Agreed. Micro transactions are both confirmed and exclusive to MP.

#71
Vroom Vroom

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There will be microtransactions in Dragon Age : Inquisition. Facepalm.

 

Seriously

 

This is the news that i wanted to hear after the http://forum.bioware...8-skills-on-pc/ console 8 skill restriction on PC. Are we happy?

 

I'm not a fan of micro-transactions myself, so I can relate and am sorry you feel that way. It doesn't affect me this time around since it is Multiplayer only, (I don't know if I'll even bother with the Multiplayer, I didn't with Arkham Origins or Mass Effect 3) I just see the Multiplayer as extra, something that I don't even care about, because I wasn't expecting it.

 

Now if the Single Player campaign has micro-transactions I'll be upset, but the way I look at it is that the micro-transactions will generate more revenue and that revenue could be used to generate more Single Player content in addition to Multiplayer content and as long as the micro-transactions aren't necessary for multiplayer it is win-win for Bioware/EA and the consumer that chooses to go that route.  

 

I'd say try to clear your mind for a bit and give both the 8 skills slots and micro-transactions in multiplayer some time, it isn't much use worrying about them and they both may end up being very good things in the end. If nothing else, you could wait a day or two after the game comes out and watch videos/ask people on the forums about how well those things work and how it has affected their experience and then decide whether or not to get Dragon Age: Inquisition. 



#72
SofaJockey

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Why is this not posted in the multiplayer forums, since its a multiplayer-exclusive issue.?

 

I infer it is because the OP is critical of micro-transactions, so more support would likely be found for such a view in the general forum

than in the multiplayer sub-forum where more posters would be familiar with and/or more comfortable with the notion.



#73
Wulfram

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I infer it is because the OP is critical of micro-transactions, so more support would likely be found for such a view in the general forum

than in the multiplayer sub-forum where more posters would be familiar with and/or more comfortable with the notion.

 

It could be because it's neither "Combat Strategy" nor "Weapon & Armor Customization"

 

Maybe we're supposed to use "Combat Strategy" as general MP discussion - people seem to be doing so anyway - but the naming is pretty unclear.



#74
cjones91

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Frankly I find the idea of paying real money for a loot drop here and there to be patently absurd.But unfortunately the gaming community as a whole are becoming conditioned to this in game version of gambling just like they did with DLC.

 

It's only a matter of time before we start getting used to paying for demos to games...oh wait that's already happening right now.



#75
Zjarcal

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I think it will be a problem if they start charging for the multiplayer dlc packs as well. That is double-dipping (or is it triple?), and I don't think its gonna happen.

 

They already said all multiplayer dlc will be free.