Mass Effect vs. Destiny
#151
Posté 06 octobre 2014 - 01:00
@SolNebula
- SolNebula aime ceci
#152
Posté 06 octobre 2014 - 06:11
Destiny was the first PS4 game I bought mainly for the white PS4 deal.....boy..this game is hell boring...finished the main storyline plus strike missions...I don't feel like playing at all....ME and Destiny have nothing in common...just please BW ignore that game and keep going with what you know best...great story and characters.
I'd suggest the opposite: look at it, play it, lern from it and it's mistakes.
Just in case BiowEAre wants to "attain to a bigger audience" with ME4 once again, think about everything that went wrong with Destiny. I mean, it's no big suprise that people get a little mad about a AAA+ game that has like 10hrs of story, repetitve gameplay and demands hundreds of hours of grinding, is it?
What ME4 should be: An excellent +50hrs SP and as icing on the cake a fun to play MP that adds to and is fueld by the SP story and lore with or without investing hundreds of hours into it.
What it should not be: Destiny with a bit more boobs and "N7" written on some of the loot.
- KrrKs et ZipZap2000 aiment ceci
#153
Posté 06 octobre 2014 - 09:05
The thing about Destiny is that though the story is missing, the game is still stupid fun! It wouldn't trouble me in the slightest if, in addition to a decent story, the next ME game had some repeatable or coop missions worked into the story. I still have my fingers crossed for some SWTOR style flashpoints.
- Drone223 aime ceci
#154
Posté 07 octobre 2014 - 01:53
The thing about Destiny is that though the story is missing, the game is still stupid fun! It wouldn't trouble me in the slightest if, in addition to a decent story, the next ME game had some repeatable or coop missions worked into the story. I still have my fingers crossed for some SWTOR style flashpoints.
Pretty much gameplay is addictive and the upcoming iron banner is pretty good.
#155
Posté 07 octobre 2014 - 03:30
There's absolutely no evidence of this claim.
And leaked ending is barely different from what we got.
Well, there's the leaked ending itself (which is hardly "barely different"- the entire premise is different, and the ending much more coherent), and the fact that, you know, people keep saying that that's what happened. What sort of evidence are you expecting to find? Incriminating pictures? Someone leaking the memo from the head of development at EA to the Bioware team saying "change the ending"? Are you aware of any specific reason to doubt that this is indeed what happened?
#156
Posté 07 octobre 2014 - 08:20
Well, there's the leaked ending itself (which is hardly "barely different"- the entire premise is different, and the ending much more coherent), and the fact that, you know, people keep saying that that's what happened. What sort of evidence are you expecting to find? Incriminating pictures? Someone leaking the memo from the head of development at EA to the Bioware team saying "change the ending"? Are you aware of any specific reason to doubt that this is indeed what happened?
I'll have to agree with CroGamer002 that the burden of proof is on you. It's not enough to say that 'people keep saying it happened'. People say lots of stuff about what happens between publisher and developer (or even within the development studio itself) with little to no knowledge of how these parties actually interact.
#157
Posté 07 octobre 2014 - 05:30
Pretty much gameplay is addictive and the upcoming iron banner is pretty good.
Welll, most people say it's stupid, repetitiv and after a couple of hours one has done, seen and shot everything there is.
Don't get me wrong, Destiny might attain to some gamers, but it's totally not what ME4 should be like in any way. BF4 is fun, too, but nothing ME4 should learn from, right?
ME4 (hopefully) will be a storydriven SP game with deep characters and maybe a nice litte MP, not a dull, storyless shooter for angry 12 year old boys that had intercourse with your mom according to them.
And btw: I understand that Destiny isn't that bad for a MP console MP shooter, the hate it gets is mostly from not fullfilling it's "TEH MOST BEST GAME EVAR"-premise.
#158
Posté 07 octobre 2014 - 07:16
I'll have to agree with CroGamer002 that the burden of proof is on you. It's not enough to say that 'people keep saying it happened'. People say lots of stuff about what happens between publisher and developer (or even within the development studio itself) with little to no knowledge of how these parties actually interact.
CroGamer didn't say that the burden of proof is on me, but that there's no evidence that the original ending got scrapped because of a leak. But you're right, if were participating in a formal debate, then as per the usual rules of burden of proof, I would shoulder a burden of proof for my statement. As would he for his- that there is "absolutely no evidence", which is patently false. The leaked ending, available online, is evidence (albeit not conclusive). The fact that people, with varying degrees of access to/knowledge of the situation, repeatedly say that this is what happen, is evidence (albeit not conclusive). And given that there's at least some evidence that the ending was leaked and subsequently changed, and no particular reason I'm aware of to doubt it, its more than reasonable to suppose that this is likely what happened.
But its a moot point anyways- whether they changed the ending because it was leaked or not, the fact remains that there is/was a more coherent ending out there. And that everything else I said remains true- the ending is not the whole story, we were talking about an inaccurate caricature of the ending in the first place, and the rest of the trilogy kicked ass.
#159
Posté 07 octobre 2014 - 07:59
Welll, most people say it's stupid, repetitiv and after a couple of hours one has done, seen and shot everything there is.
Don't get me wrong, Destiny might attain to some gamers, but it's totally not what ME4 should be like in any way. BF4 is fun, too, but nothing ME4 should learn from, right?
ME4 (hopefully) will be a storydriven SP game with deep characters and maybe a nice litte MP, not a dull, storyless shooter for angry 12 year old boys that had intercourse with your mom according to them.
And btw: I understand that Destiny isn't that bad for a MP console MP shooter, the hate it gets is mostly from not fullfilling it's "TEH MOST BEST GAME EVAR"-premise.
I've hardly encountered any 12 year old's, and its a better overall experience when playing with friends. I'd don't think hate is the best word to describe the lack of story elements and other flaws since is often considered by many as a fun game.
#160
Posté 07 octobre 2014 - 08:06
CroGamer didn't say that the burden of proof is on me, but that there's no evidence that the original ending got scrapped because of a leak.
Fair enough, but I think that's what he was getting at: that there's no conclusive evidence of what you said. The rest is just semantics
I've never heard that EA had any part in changing the ending and can't see why they would be involved. But granted, I haven't really paid much attention to the subject.
and the rest of the trilogy kicked ass.
Now that we can agree on! ![]()
#161
Posté 07 octobre 2014 - 08:12
Finished watching the playthrough recently. The whole thing lasted for about 11 hours which is very short for me. Grinding XP was required at about two points and bounties were the best way to do so. Being forced to play a class for 16 levels sucks if you want to play the other class. Enemies are dumb, the only danger comes from their numbers. Gear drops are not good at all, Cryptarch looks like a complete troll. Overall, it felt like quite a disappointment. The potential was there for sure, but it was never realized.
On the plus side, environments are pretty and headshots are quite satisfying. Locations feel large and interesting to explore (the feeling disappears after some time when you figure out there is nothing out there).
- Jaulen aime ceci
#162
Posté 08 octobre 2014 - 03:11
@Vazgen "See those mountains off in the distance? You can go there, that's playable terrain." < That statement says everything about why this game receives so much hate from customers, it's not "bad" in the traditional sense, it's bad in the "Holy **** if we let them get away with this ALL games are gonna be like this" kind of way.
The rest of your post is pretty much how I felt it about the game before I took it back. I need to have a reason for shooting ugly things other than "it's ugly and the big orb says so". I think I made level 23 in the first few days after 20 I found it a bit of a drag to downgrade my armour to upgrade my player. The story took me 10 hours and the gameplay was fun and at some points eerily creepy but far too repetitive. I felt a bit like I was playing DA2 taking a pair of idiots down the same cave 3 times in a row. Other than that the game appears to be a mixed bag of various stolen ideas.
It's almost as if a group of people somewhere sat down and started brain storming but never got past the 'What works in other franchises' stage
Sparrow - Star wars
Destiny logo- Homeworld logo
Destiny drop ship - Taidan support frigate from homeworld
Your ship - Taidan fighter
Enemies - Any Undead ever/Ben 10/Sonic the hedgehog
Dinklebot- Cortana
Combat- Halo
Vehicles - Halo
Concept - Borderlands
Hive Thralls - Flood
Space magic - Appears to be loosely based on ME/Star wars
And if turns out that the 'traveller' is the bad guy you're looking at the plot being stolen straight from from Tom Cruises "Oblivion".
- Vazgen aime ceci
#163
Posté 08 octobre 2014 - 03:24
Fair enough, but I think that's what he was getting at: that there's no conclusive evidence of what you said. The rest is just semantics
I've never heard that EA had any part in changing the ending and can't see why they would be involved. But granted, I haven't really paid much attention to the subject.
I haven't paid alot of attention to the subject either- certainly never going so far as to actually look into the matter to see what evidence (conclusive or otherwise) there is. For my part, it ultimately doesn't matter so much why they scrapped the original ending as it does that they did- and it seems fairly conclusive, on the basis of all the interviews and comments by Mr. Karpyshyn, that there was at one point a different ending planned for me3, which involved this bit about the Reapers harvesting organics because biotics use "dark energy" and hasten the death of the universe (or however exactly it went), rather than the (apparently) less coherent ending we got.
#164
Posté 08 octobre 2014 - 06:22
The ending was not bad per se and afaik the leak was in fact very close to what we got in the end.
The problem was the execution and not the theme.
ME3 was rushed, we can see that in every bit of the game. If BW had more time, ME3 sure would have been a better game, but they didn't and we got what we got. Some things got fixed, expanded and explained afterwards with DLCs, some didn't.
- ZipZap2000 aime ceci
#165
Posté 11 octobre 2014 - 08:10
The Dark Energy ending was scrapped very early in story development, and later what few details were actually pinned down, were leaked.
The original ending was leaked. Twice. The original ending was changed from both leaked versions.
However, the changes were cosmetic. A rewording of a line here. Moving a line there. Cutting a line or two. Inserting another line. There were NO substantial changes as a result of either leak.
What we saw originally, was what was planned, originally. It was only the massive backlash and damage to Bioware's reputation and image that prompted the Extended Cut as a panicked, last-ditch effort. One which sort-of succeeded in papering over the worst flaws of the original ending, but one which ultimately did not change the ending.
#166
Posté 12 octobre 2014 - 12:55
The Dark Energy ending was scrapped very early in story development, and later what few details were actually pinned down, were leaked.
The original ending was leaked. Twice. The original ending was changed from both leaked versions.
However, the changes were cosmetic. A rewording of a line here. Moving a line there. Cutting a line or two. Inserting another line. There were NO substantial changes as a result of either leak.
What we saw originally, was what was planned, originally. It was only the massive backlash and damage to Bioware's reputation and image that prompted the Extended Cut as a panicked, last-ditch effort. One which sort-of succeeded in papering over the worst flaws of the original ending, but one which ultimately did not change the ending.
EC did show what happened to the galaxy so there was some significant improvements over original ending. Also leaked DE endings was only a concept but was scarped due to lack of plot development and no build-up with the DE concept.
#167
Guest_Imanol de Tafalla_*
Posté 12 octobre 2014 - 05:41
Guest_Imanol de Tafalla_*
Despite the flaws in ME's writing, it at least has cool characters and a narrative that gives us a good reason to kill alien bad guys.
Whereas Destiny is a loot-based MMO grind-fest which was nothing but a boring and repetitive shooter with an interesting back story whose potential was ultimately squandered.
#168
Posté 16 octobre 2014 - 08:33
The Dark Energy ending was scrapped very early in story development, and later what few details were actually pinned down, were leaked.
The original ending was leaked. Twice. The original ending was changed from both leaked versions.
However, the changes were cosmetic. A rewording of a line here. Moving a line there. Cutting a line or two. Inserting another line. There were NO substantial changes as a result of either leak.
What we saw originally, was what was planned, originally. It was only the massive backlash and damage to Bioware's reputation and image that prompted the Extended Cut as a panicked, last-ditch effort. One which sort-of succeeded in papering over the worst flaws of the original ending, but one which ultimately did not change the ending.
I don't know why they would change an ending if it was as intended.
#169
Posté 16 octobre 2014 - 08:34
Despite the flaws in ME's writing, it at least has cool characters and a narrative that gives us a good reason to kill alien bad guys.
Whereas Destiny is a loot-based MMO grind-fest which was nothing but a boring and repetitive shooter with an interesting back story whose potential was ultimately squandered.
Why would people even compare these two games?
I saw a minute of gameplay footage before release and I already knew it was nothing like Mass Effect.
- Drone223 aime ceci
#170
Posté 18 octobre 2014 - 08:20
If Bungie had Bioware's writing team and lead designers for the interactive narrative and dialogue wheel (as well as permission to use it from EA) they would make the best Mass Effect ever.
The way it feels to steer the Sparrow vehicle in Destiny? That's how I want the Mako to feel. The way it feels exploring the environments in Destiny; the level design, the aesthetic feel of the maps? That's how I want NextME to feel.
But the story and narrative in Destiny? That's leagues below Mass Effect.
#171
Posté 19 octobre 2014 - 08:26
Let BW devs play around with Frostbite a little and see what they can do with it.
#172
Posté 20 octobre 2014 - 02:13
Destiny is a game where we have gained the technology to travel to the stars, materialize/dematerialize from spaceships, shoot an ungodly number of enemies with power of solar heat, but the technology for a compass? Apparently, lost FOREVER!!!
Not even my Synthetic AI EXO on Earth knows which way is north. ![]()
- Jaulen et Vazgen aiment ceci
#173
Posté 20 octobre 2014 - 03:43
I don't know why I never posted this here:

#174
Posté 20 octobre 2014 - 04:18
I have found parts of the game that screamed MASS EFFECT but there is a difference between the two. I got Destiny and now I almost don't know where my ME games are. Unless the trailers are awesome I might not care when it comes out.
#175
Posté 20 octobre 2014 - 04:49
If Bungie had Bioware's writing team and lead designers for the interactive narrative and dialogue wheel (as well as permission to use it from EA) they would make the best Mass Effect ever.
The way it feels to steer the Sparrow vehicle in Destiny? That's how I want the Mako to feel. The way it feels exploring the environments in Destiny; the level design, the aesthetic feel of the maps? That's how I want NextME to feel.
But the story and narrative in Destiny? That's leagues below Mass Effect.
Bungie could teach BioWare (current) a thing or two about art direction.





Retour en haut







