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The Elder One (Spoilers)


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#1726
Kieran G.

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My 1st post, but have been lurking in here since 2010....

 

My fear is that Bioware might have drawn too heavily from Skyrim for inspiration by infusing their lore with the main plot in TES V.

 

So I would hope that this "Elder One" isn't an Old God who has escaped their imprisonment just to end the world. If so, then it would feel like a story that I've already read numerous times before.

Good place to make a first post!


  • Hannador aime ceci

#1727
TTTX

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My 1st post, but have been lurking in here since 2010....

 

My fear is that Bioware might have drawn too heavily from Skyrim for inspiration by infusing their lore with the main plot in TES V.

 

So I would hope that this "Elder One" isn't an Old God who has escaped their imprisonment just to end the world. If so, then it would feel like a story that I've already read numerous times before.

Welcome.

 

 

Do you want he elder one to give you some giant monologue where he reveals the secret of everything in thedas? taking away the mystery which drives so many of us? This is ME3 they don't need to wrap everything up. 

Yeah, let's not repeat what happened in ME3.



#1728
Kieran G.

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Welcome.

 

 

Yeah, let's not repeat what happened in ME3.

Oops meant to say isn't*



#1729
Hannador

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Good place to make a first post!

harold-and-khumar-thumbs-up.gif



#1730
Bond

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What if the elder one is a griffin XD



#1731
TTTX

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What if the elder one is a griffin XD

and we'll name him Feathers. :lol:



#1732
lordsaren101

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Then instead of the elder one he could be called the feathered one.

#1733
Keroko

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I don't think you can make a series by stretching out the reveals and plots. That's just no way to go. You need to pull out the stops for each installment.


I'd like to point out though that the original plans for Dragon Age wasn't that it'd be a continous series, but that it would be a set of games that had little to nothing to do with eachother plotwise, but were simply set in the same world.

We see this in Dragon Age 2, the game that might have 2 in the title, but isn't really a sequel. A game where the events have little to do with the actual plot of Origins, but merely use the world itself.

In games like that, you can have something presented in an earlier game as world building and not use it again until much, much later where it becomes a central plot of the game. The golden city is a contested example in this case, but another is the qunari. We've heard a lot about them ever since the first game, but we've yet to have a game that actually takes place in the heart of it.
 

And if they reveal that the chantry is based on lies what ever PC we have in another game will be biased since we know the truth. and the only way you could work something like that into the story would be to eliminate choice that the whole world finds out so our later PC wont be biased because of our out of game knowledge.


My pet theory is that they will introduce the Maker as a very powerful spirit. Something that can make the opponents of the Chantry say "See? He's not a god!" while the advocates go "what are you babbling about? He's still the creator of Thedas!"
 

Because mysteries are meant to be solved. Not solving a mystery is a failure and pointless. Stories are all about answering questions.


Not always. The Reapers from Mass Effect as an example that sometimes, the mystery itself is what makes the story so much fun. And solving it only takes away from it.

#1734
raging_monkey

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My 1st post, but have been lurking in here since 2010.... My fear is that Bioware might have drawn too heavily from Skyrim for inspiration by infusing their lore with the main plot in TES V. So I would hope that this "Elder One" isn't an Old God who has escaped their imprisonment just to end the world. If so, then it would feel like a story that I've already read numerous times before.

welcome to little thread sit back relax or join in our merry band of theorists:)

#1735
raging_monkey

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I'd like to point out though that the original plans for Dragon Age wasn't that it'd be a continous series, but that it would be a set of games that had little to nothing to do with eachother plotwise, but were simply set in the same world.We see this in Dragon Age 2, the game that might have 2 in the title, but isn't really a sequel. A game where the events have little to do with the actual plot of Origins, but merely use the world itself.In games like that, you can have something presented in an earlier game as world building and not use it again until much, much later where it becomes a central plot of the game. The golden city is a contested example in this case, but another is the qunari. We've heard a lot about them ever since the first game, but we've yet to have a game that actually takes place in the heart of it. My pet theory is that they will introduce the Maker as a very powerful spirit. Something that can make the opponents of the Chantry say "See? He's not a god!" while the advocates go "what are you babbling about? He's still the creator of Thedas!" Not always. The Reapers from Mass Effect as an example that sometimes, the mystery itself is what makes the story so much fun. And solving it only takes away from it.

fortunatly they wont confirm or deny the maker. And while iliked the endings i would been really happy not knowing the truth. Leaves things open to interpetation

#1736
Aulis Vaara

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How can you claim to be driven by mystery if you don't actually want to get answers?

Funk it, I give up. If the game gives answers, I'll buy it, otherwise I won't.

And I should also point out that the assertion that the mystery of the Reapers was better because the reveal was disappointing is a false. The reveal WAS disappointing, but that doesn't mean we didn't want answers.

#1737
TTTX

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How can you claim to be driven by mystery if you don't actually want to get answers?

Funk it, I give up. If the game gives answers, I'll buy it, otherwise I won't.

And I should also point out that the assertion that the mystery of the Reapers was better because the reveal was disappointing is a false. The reveal WAS disappointing, but that doesn't mean we didn't want answers.

This isn't a trilogy like ME so I wouldn't count on answers on every question you have. After all they don't have to wrap anything up except what happens in DA:I and a couple of lose ends from DA2.

 

The whole thing with black city and such probably won't be answered in this game, but maybe in a future if DA:I sells well enough.



#1738
raging_monkey

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This isn't a trilogy like ME so I wouldn't count on answers on every question you have. After all they don't have to wrap anything up except what happens in DA:I and a couple of lose ends from DA2. The whole thing with black city and such probably won't be answered in this game, but maybe in a future if DA:I sells well enough.

hell world of thedas vol 2 will answer questions

#1739
Keroko

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How can you claim to be driven by mystery if you don't actually want to get answers?


We do, and yet we don't. It's a strange quirk, but we've seen it happen before. There's a big mystery, but once the mystery is solved people go "I kinda liked it better when it was still a mystery."

I want to know the truth behind the golden city, the maker, the veil and every other mystery the game has given us, because I'm an insatiable lore freak like that. But I also remember finally finding out about the origins of the reapers, and being thoroughly disappointed by how mundane it was.

So I want the answers, but I there's a shadow of doubt whispering that I won't like them.

#1740
raging_monkey

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We do, and yet we don't. It's a strange quirk, but we've seen it happen before. There's a big mystery, but once the mystery is solved people go "I kinda liked it better when it was still a mystery."I want to know the truth behind the golden city, the maker, the veil and every other mystery the game has given us, because I'm an insatiable lore freak like that. But I also remember finally finding out about the origins of the reapers, and being thoroughly disappointed by how mundane it was.So I want the answers, but I there's a shadow of doubt whispering that I won't like them.

better to give it in pieces rather than at once

#1741
Kieran G.

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We do, and yet we don't. It's a strange quirk, but we've seen it happen before. There's a big mystery, but once the mystery is solved people go "I kinda liked it better when it was still a mystery."

I want to know the truth behind the golden city, the maker, the veil and every other mystery the game has given us, because I'm an insatiable lore freak like that. But I also remember finally finding out about the origins of the reapers, and being thoroughly disappointed by how mundane it was.

So I want the answers, but I there's a shadow of doubt whispering that I won't like them.

Its the hunt for mystery its a thrill in a sense. putting legends together finding connections. we aren't really driven to know the answer we are driven to put the mystery together. and i like the mystery to keep going, yes give us answers to some things. but leave us wanting to go deeper down the rabbit hole. 

 

I would love to find out about the Primeval Thaig, but i expect we will only get some information about them, and it will be revealed when ever we have a more deep roads centered game. 

 

P.S i'm bouncing off your statement not putting in a counter argument.



#1742
Kieran G.

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The whole thing with black city and such probably won't be answered in this game, but maybe in a future if DA:I sells well enough.

Which given pre-order sales, this game will sell well. and bioware games always sell well, DA2 with all its glitches and problems still sold very well. 

 

And DA:I being the first AAA RPG on the next gen consoles, it probably is going to do very well.



#1743
raging_monkey

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Its the hunt for mystery its a thrill in a sense. putting legends together finding connections. we aren't really driven to know the answer we are driven to put the mystery together. and i like the mystery to keep going, yes give us answers to some things. but leave us wanting to go deeper down the rabbit hole.  I would love to find out about the Primeval Thaig, but i expect we will only get some information about them, and it will be revealed when ever we have a more deep roads centered game.  P.S i'm bouncing off your statement not putting in a counter argument.

what is the biggest mystery in Da

#1744
Kieran G.

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what is the biggest mystery in Da

I would say the mystery surrounding the Elven empire. there was so much power, so much legend, leaving their touch on every part of thedas, yet were destroyed so completely. and so much magic and technology vanishing. and not to mention what understanding they might have about the fade, and the interactions they had with spirits and demons, since even when this empire was at its height it believed in Fen'Harel and the rest of the pantheon. 

 

So if they knew there gods were locked up int he golden city/eternal city. why wouldn't they also attempt to do what the magisters did later when entering the fade.

 

Who are the Forgotten ones, who is the Formless One



#1745
TTTX

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what is the biggest mystery in Da

Who stole the Elder One's underpants, the biggest mystery of them all.  :lol:

 

 

Which given pre-order sales, this game will sell well. and bioware games always sell well, DA2 with all its glitches and problems still sold very well. 

 

And DA:I being the first AAA RPG on the next gen consoles, it probably is going to do very well.

Not to mention it has BW in the name, despite their reputation being damaged after DA2 and the ME3 ending, they are still one of the the best in the RPG business and pretty much everyone knows it.

 

Personally I just hope they have learned their lessons and don't repeat them.



#1746
raging_monkey

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What do we know of the forgetton ones... everything they come up alot in our thread?

#1747
Kieran G.

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What do we know of the forgetton ones... everything they come up alot in our thread?

We only know they were anti the Elven Pantheon and only know 3 of there names.  but we don't know how many of them there are.

 

And when Fen'Harel Locked the Elven patheon in the Eternal city, he also locked the Forgotten ones is something called the abyss, But that could mean underground or a hell city,

 

Personally i think the Forgotten One's are the Old Gods.

 

the forgotten one's names we know.

Anaris 

Geldauran

Daern'thal



#1748
raging_monkey

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We only know they were anti the Elven Pantheon and only know 2 of there names.  but we don't know how many of them there are. And when Fen'Harel Locked the Elven patheon in the Eternal city, he also locked the Forgotten ones is something called the abyss, But that could mean underground or a hell city, Personally i think the Forgotten One's are the Old Gods.

dont the eluvians show a city of sorts. Source dalish origin

#1749
Kieran G.

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dont the eluvians show a city of sorts. Source dalish origin

No. just a network universe which we really don't know anything about, except elves travel faster in it, and is calming to them. and its just like a hallway, not a world.

 

Everytime we have heard about the Eluvians its been to one mirror to an another through a hall like world. then to a place with more Eluvians in Thedas to the next stop you want to take.

 

So pretty much Celene and Gaspard might have been in Arlathans and didn't even know it. i mean we don't even know where they were when they activated the Eluvian network. they could be all the way in Antiva.



#1750
raging_monkey

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No. just a network universe which we really don't know anything about, except elves travel faster in it, and is calming to them. and its just like a hallway, not a world. Everytime we have heard about the Eluvians its been to one mirror to an another through a hall like world. then to a place with more Eluvians in Thedas to the next stop you want to take. So pretty much Celene and Gaspard might have been in Arlathans and didn't even know it. i mean we don't even know where they were when they activated the Eluvian network. they could be all the way in Antiva.

true perhaps arthalen is in the mirrors or maybe its a prison that when activated let something loose or at least weakend the barrier